TheLoneRook
Death's Secretary
Sunsets were beautiful once, a long time ago.
Perched on a pier, the waves lolling out to snag away what little of the world they could. His tie hung loose around his neck, collar unbuttoned. He liked to throw the gilded silver into the water, only to watch it fly from the brine and sink itself into the wood beside him.
There was no escaping this war.
A man stood beside him, top hat resting at a tilt, tails blowing in the wind. He squinted out to the horizon as the sun waved its last goodbyes and the night took hold. His hands found their way into his pockets, but there was no sigh, not from a man who didn’t breathe.
“How’d it go?” asked the seated man, tugging his curse from the boardwalk and tossing it into the water once again.
“She went in her sleep. Good family, quiet procession. It was a nice break from the typical job. What’s the word on the others?”
“Dushku’s quiet, he hasn’t left the hotel since his last card. Willowbrook’s been on the move the last few days, but I can’t tell if she’s chasing a target or just trying to get out more. It’s hard to tell with her. Braufellow’s been active, he was spotted a few times but he hasn’t pulled out his brand yet so I assume he’s fine.”
The man nodded quietly, his face shrouded by a cowl he would never remove, despite the contrast with his elegant attire. All that was visible on his dark visage was his left eye, swirling with a terrible knowledge of the world. He pushed his hat back into place and tugged at his bowtie. Death was a gentleman, above all.
There were more warriors than the ones he’d mentioned, but they were irrelevant to him. The fledglings didn’t last long in this war, unless their grace was truly enough to push them above and beyond. Many cards sent good men and women to their graves, but that was the curse they’d taken on. With time, Tony had come to understand that the only thing that would keep you alive in this battle was your willingness to fight back, and those that weren’t willing would not make the cut.
Death rested a gentle, cold hand on Tony’s shoulder. “New cards will be arriving soon. Stay sharp, Marcello.”
Tony didn’t bother replying. He felt the hand vanish soon enough. As he stood he looked from the ocean to the city, alight with the bustle of its chaotic streets. He started back towards the hotel, only to hear the quiet “thump” of his sword, indignantly shanking the pier. He sighed, it was worth a shot.
Hotel DeSangre was a long abandoned building to the common citizen. For whatever reason, the city avoided its demolition, apparently the owner found charm in its empty halls. In reality, the building acted as the sanctuary for Warriors. Warded by Death and what little influence he had, it masked the presence of any and all Warriors within, both from War’s servants and the CWI. Within its halls, Warbrands were effectively useless, and the conduct of its patrons was managed by a beautiful young woman named Bel. Bel was most known for her gray skin, white hair, blood red eyes, oh, and the axe she carried that was roughly the same size as herself. Asking her where she came from never got you an answer, so most never really bothered to investigate further.
The Hotel however, was only a place to stay. Many who found themselves in its safety tried to hide under its ward, avoiding the fight they’d been drafted into at all costs. These people didn’t last long, since you didn’t need a Warbrand to kill someone, and at the beginning of the week War put out his favorite card.
“Clean Out The Unworthy.”
Cards never came when you wanted them to. Lovely little red envelopes filled with up and coming bloodshed, their instructions were as vague as they were daunting. Fulfill War’s expectations, and you were left alone, even given newfound strength. Sometimes a less literal power, if that was your desire. Refuse to cooperate with the card you were dealt, and War made it his personal goal of the day to have your head on a stick by sundown.
Fledgling warriors all got the same card. “Kill.” For some it was simple, there were loopholes to be exploited. Take out a dog, that’s killing. For others, it wasn’t so easy. The thought of killing was enough to crush some people’s grace, and the brand took them before they ever had a chance. For most, the CWI caught them while they were still reeling from the shock.
The Counter War Initiative was a cruel and unyielding force in the city. Sanctified and praised by citizens, they neglected to remember that the people they were killing were once just like them. They lived on an “ends justify the means” tactic, and they didn’t consider surrender an option.
Six years had passed, not much has changed. There were warriors who’d lived through it all, the CWI turned from a task force into a militia. Cards came out once or twice a week, and the same rules still applied. This was the world they lived in, whether they liked it or not.
Perched on a pier, the waves lolling out to snag away what little of the world they could. His tie hung loose around his neck, collar unbuttoned. He liked to throw the gilded silver into the water, only to watch it fly from the brine and sink itself into the wood beside him.
There was no escaping this war.
A man stood beside him, top hat resting at a tilt, tails blowing in the wind. He squinted out to the horizon as the sun waved its last goodbyes and the night took hold. His hands found their way into his pockets, but there was no sigh, not from a man who didn’t breathe.
“How’d it go?” asked the seated man, tugging his curse from the boardwalk and tossing it into the water once again.
“She went in her sleep. Good family, quiet procession. It was a nice break from the typical job. What’s the word on the others?”
“Dushku’s quiet, he hasn’t left the hotel since his last card. Willowbrook’s been on the move the last few days, but I can’t tell if she’s chasing a target or just trying to get out more. It’s hard to tell with her. Braufellow’s been active, he was spotted a few times but he hasn’t pulled out his brand yet so I assume he’s fine.”
The man nodded quietly, his face shrouded by a cowl he would never remove, despite the contrast with his elegant attire. All that was visible on his dark visage was his left eye, swirling with a terrible knowledge of the world. He pushed his hat back into place and tugged at his bowtie. Death was a gentleman, above all.
There were more warriors than the ones he’d mentioned, but they were irrelevant to him. The fledglings didn’t last long in this war, unless their grace was truly enough to push them above and beyond. Many cards sent good men and women to their graves, but that was the curse they’d taken on. With time, Tony had come to understand that the only thing that would keep you alive in this battle was your willingness to fight back, and those that weren’t willing would not make the cut.
Death rested a gentle, cold hand on Tony’s shoulder. “New cards will be arriving soon. Stay sharp, Marcello.”
Tony didn’t bother replying. He felt the hand vanish soon enough. As he stood he looked from the ocean to the city, alight with the bustle of its chaotic streets. He started back towards the hotel, only to hear the quiet “thump” of his sword, indignantly shanking the pier. He sighed, it was worth a shot.
Hotel DeSangre was a long abandoned building to the common citizen. For whatever reason, the city avoided its demolition, apparently the owner found charm in its empty halls. In reality, the building acted as the sanctuary for Warriors. Warded by Death and what little influence he had, it masked the presence of any and all Warriors within, both from War’s servants and the CWI. Within its halls, Warbrands were effectively useless, and the conduct of its patrons was managed by a beautiful young woman named Bel. Bel was most known for her gray skin, white hair, blood red eyes, oh, and the axe she carried that was roughly the same size as herself. Asking her where she came from never got you an answer, so most never really bothered to investigate further.
The Hotel however, was only a place to stay. Many who found themselves in its safety tried to hide under its ward, avoiding the fight they’d been drafted into at all costs. These people didn’t last long, since you didn’t need a Warbrand to kill someone, and at the beginning of the week War put out his favorite card.
“Clean Out The Unworthy.”
Cards never came when you wanted them to. Lovely little red envelopes filled with up and coming bloodshed, their instructions were as vague as they were daunting. Fulfill War’s expectations, and you were left alone, even given newfound strength. Sometimes a less literal power, if that was your desire. Refuse to cooperate with the card you were dealt, and War made it his personal goal of the day to have your head on a stick by sundown.
Fledgling warriors all got the same card. “Kill.” For some it was simple, there were loopholes to be exploited. Take out a dog, that’s killing. For others, it wasn’t so easy. The thought of killing was enough to crush some people’s grace, and the brand took them before they ever had a chance. For most, the CWI caught them while they were still reeling from the shock.
The Counter War Initiative was a cruel and unyielding force in the city. Sanctified and praised by citizens, they neglected to remember that the people they were killing were once just like them. They lived on an “ends justify the means” tactic, and they didn’t consider surrender an option.
Six years had passed, not much has changed. There were warriors who’d lived through it all, the CWI turned from a task force into a militia. Cards came out once or twice a week, and the same rules still applied. This was the world they lived in, whether they liked it or not.
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