Evine
Professional Dreamer
The Time-Travelers Guild
Part I: The Willow Tree
Frozen, though not cold. Stopped, yet still moving. Time appears to cease existence while sitting under the Willow Tree in Hahnu's cemetery. May it be the lax nature of the green leaves, floating still above, or the serene surroundings of damp gravestones, time seems to slow as one nears. Centered right in the middle of the graveyard, it looks so youthful, as if untouched by society for centuries. One might say it almost looks... Magical.
The cemetery has been under guard by the Hahnu family for centuries, the founders of Hahnu village. This small clearing in the middle of the woods that they call to be home is occupied by roughly 1,200 people, most of which are elderly folk that spend their days telling stories of far-off lands and great battles against monsters and evil itself. Being a small town, and far away from any other town or city, Hahnu has it's own school system. Their Elementary and Middle schools had been combined into one Hahnu Grammar School, though Hahnu High School remains it's own building. Attending Hahnu High School is you and your small group of disjunctive friends. Though each of you different in upbringing and personality, you all share one thing in common: a sense of curiousity. With knowledge of the lore about the Willow Tree, and stories of battles and adventure from the elders, you and your group of friends set out to discover the truths behind the tales and the Tree.
The scene begins with the friends hanging out together one Friday evening. The town is quiet, and cool, the sun setting an orange-purple combo over the trees that surround Hahnu. After a long, stressful day at Hahnu High School, the friends all sit together around a bonfire in the center of the local park, telling jokes and stories. Though each individual knows about their own abilities, to a small extent, they have no awareness of their companions' strange powers. Part I: The Willow Tree will end when one character touches the Willow Tree, and they are transported into this mysterious place where the Time-Travelers Guild resides. If anything arises in the roleplay that needs explanation, I will explain in the OOC thread, or will have my character explain to the best of her abilities. Throughout the beginnings of this part of the roleplay (as explained briefly in the Overview: Rules thread, I will contact a few individuals asking as to whether or not they would like to roleplay as a character already in the Time-Travelers Guild. These characters/people will be given insight and knowledge on the plot for the roleplay that our friend group will not they. They will be the characters that guide and aid us on our journey through time. They will be minor characters, only appearing for short periods of time. More about this will be explained towards the end of Part I.
For now, best of luck in the roleplay! If you have any questions, comments, or concerns, please feel free to PM me or make a post in the OOC thread. The rules will be reposted down below. Please read through them thoroughly, as a few more things are explained within them. Once you have done this, you may roleplay below!
Rules
1. All RpNation rules apply
2. You must wait for your character to be accepted (liked post) AND for your character to be posted to the Accepted Characters list in the Character Sign-Up thread before being able to post in the roleplay.
3. This tightly-knit friend group will be spending a lot of time together in strange places, and romances are bound to occur. In the event of one, please discuss with the other roleplayer either in the OOC thread or through PMing. Do not start something without consent!
4. Stay true to your character and their special ability. Each special ability has a weakness and must be adhered to within the roleplay (in essence, no OP).
5. Each post in the In-Character RPing thread must be at minimum 3 paragraphs long, and each paragraph must be at least 4-5 sentences in length. This means be as detailed as possible in your responses! If posts tend to be too short too often, you will be notified.
6. You are NOT allowed to kill off anyone else's character in the roleplay without their permission. Though this should never occur, simply because everyone is in the same friend group in the roleplay, this rule is still in effect.
7. If you will be unavailable for a long period of time, please make an announcement in the Out of Character Chat thread to let us know and we will work around that character's absence. Once you return, it is your job to read the posts you have missed in the roleplay before adding yourself back in.
8. I recognize that we all have lives outside of this roleplaying world and do not expect immediate responses from everyone here in the roleplay. However, please do your best to keep your responses within a 24 hr. time span. If unable, follow rule 7 above. If there are other extenuating circumstances, please PM me and let me know so we can work something out. I promise I won't bite!
9. In the roleplay, there will be a Guild that our characters stumble upon run by very prestigious Time-Travelers. Within the time of roleplaying Part I: The Willow Tree, I will PM one or two of you asking to create a second (minor) character that will appear later on in the roleplay as one of these Time-Travelers. These characters appear sparingly through the roleplay, but play an important role in aiding the characters in their Time-Traveling battles and journeys. You do not have to accept if you are asked. More information about this will be included in the PM sent.
10. Enjoy the roleplay! Though I realize these are a lot of rules (and I thank you for putting up with them), don't forget to have fun in the roleplay developing the plot and interacting with other characters!
Part I: The Willow Tree
Frozen, though not cold. Stopped, yet still moving. Time appears to cease existence while sitting under the Willow Tree in Hahnu's cemetery. May it be the lax nature of the green leaves, floating still above, or the serene surroundings of damp gravestones, time seems to slow as one nears. Centered right in the middle of the graveyard, it looks so youthful, as if untouched by society for centuries. One might say it almost looks... Magical.
The cemetery has been under guard by the Hahnu family for centuries, the founders of Hahnu village. This small clearing in the middle of the woods that they call to be home is occupied by roughly 1,200 people, most of which are elderly folk that spend their days telling stories of far-off lands and great battles against monsters and evil itself. Being a small town, and far away from any other town or city, Hahnu has it's own school system. Their Elementary and Middle schools had been combined into one Hahnu Grammar School, though Hahnu High School remains it's own building. Attending Hahnu High School is you and your small group of disjunctive friends. Though each of you different in upbringing and personality, you all share one thing in common: a sense of curiousity. With knowledge of the lore about the Willow Tree, and stories of battles and adventure from the elders, you and your group of friends set out to discover the truths behind the tales and the Tree.
The scene begins with the friends hanging out together one Friday evening. The town is quiet, and cool, the sun setting an orange-purple combo over the trees that surround Hahnu. After a long, stressful day at Hahnu High School, the friends all sit together around a bonfire in the center of the local park, telling jokes and stories. Though each individual knows about their own abilities, to a small extent, they have no awareness of their companions' strange powers. Part I: The Willow Tree will end when one character touches the Willow Tree, and they are transported into this mysterious place where the Time-Travelers Guild resides. If anything arises in the roleplay that needs explanation, I will explain in the OOC thread, or will have my character explain to the best of her abilities. Throughout the beginnings of this part of the roleplay (as explained briefly in the Overview: Rules thread, I will contact a few individuals asking as to whether or not they would like to roleplay as a character already in the Time-Travelers Guild. These characters/people will be given insight and knowledge on the plot for the roleplay that our friend group will not they. They will be the characters that guide and aid us on our journey through time. They will be minor characters, only appearing for short periods of time. More about this will be explained towards the end of Part I.
For now, best of luck in the roleplay! If you have any questions, comments, or concerns, please feel free to PM me or make a post in the OOC thread. The rules will be reposted down below. Please read through them thoroughly, as a few more things are explained within them. Once you have done this, you may roleplay below!
Rules
1. All RpNation rules apply
2. You must wait for your character to be accepted (liked post) AND for your character to be posted to the Accepted Characters list in the Character Sign-Up thread before being able to post in the roleplay.
3. This tightly-knit friend group will be spending a lot of time together in strange places, and romances are bound to occur. In the event of one, please discuss with the other roleplayer either in the OOC thread or through PMing. Do not start something without consent!
4. Stay true to your character and their special ability. Each special ability has a weakness and must be adhered to within the roleplay (in essence, no OP).
5. Each post in the In-Character RPing thread must be at minimum 3 paragraphs long, and each paragraph must be at least 4-5 sentences in length. This means be as detailed as possible in your responses! If posts tend to be too short too often, you will be notified.
6. You are NOT allowed to kill off anyone else's character in the roleplay without their permission. Though this should never occur, simply because everyone is in the same friend group in the roleplay, this rule is still in effect.
7. If you will be unavailable for a long period of time, please make an announcement in the Out of Character Chat thread to let us know and we will work around that character's absence. Once you return, it is your job to read the posts you have missed in the roleplay before adding yourself back in.
8. I recognize that we all have lives outside of this roleplaying world and do not expect immediate responses from everyone here in the roleplay. However, please do your best to keep your responses within a 24 hr. time span. If unable, follow rule 7 above. If there are other extenuating circumstances, please PM me and let me know so we can work something out. I promise I won't bite!
9. In the roleplay, there will be a Guild that our characters stumble upon run by very prestigious Time-Travelers. Within the time of roleplaying Part I: The Willow Tree, I will PM one or two of you asking to create a second (minor) character that will appear later on in the roleplay as one of these Time-Travelers. These characters appear sparingly through the roleplay, but play an important role in aiding the characters in their Time-Traveling battles and journeys. You do not have to accept if you are asked. More information about this will be included in the PM sent.
10. Enjoy the roleplay! Though I realize these are a lot of rules (and I thank you for putting up with them), don't forget to have fun in the roleplay developing the plot and interacting with other characters!
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