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Fantasy The God Game 2.0

LeviathanL said:
10 max, less is always possible ;)
I can do ten as well, do you want to make a sheet if I make it, it might not be done for a few hours because I have track
 
meh its magic though the idea that there coudl be tons of them around makes me wonder how long the oceans will last
 
Karcen said:
darn now that is big
You ever consider how big a cloud actually is when you look at it from the ground? Avaros are incredibly light, and the majority of their body is filled with water vapor most of the time.

LeviathanL said:
An argument can be made it needs some magic in order to grow that big and still stay afloat. But regardless of that, do you want it to have interaction with Koz's storms?
Edit: also I kind of assumed there are going to be horrors in the swamp at some point in the future. This okay?
I figure they won't interact much with the Godstorms. The Avaros would probably just continue right on their path of a Godstorm was in the way. It might cause the clouds to rain a whole lot more, but besides that the Avaros wouldn't show much reaction, maybe fly a little higher if it started to bother it (thunder and using sound to navigate might confuse some of the younger Avaros).
 
Wyatt said:
I can do ten as well, do you want to make a sheet if I make it, it might not be done for a few hours because I have track
boooh. but ye ok, i failed my exam anyway. Any trait u want?
 
OverconfidentMagi said:
I figure they won't interact much with the Godstorms. The Avaros would probably just continue right on their path of a Godstorm was in the way. It might cause the clouds to rain a whole lot more, but besides that the Avaros wouldn't show much reaction, maybe fly a little higher if it started to bother it (thunder and using sound to navigate might confuse some of the younger Avaros).
You are strongly underestimating the raw magical and natural power Koz put in there. Or I am underestimating the size of these things. Either way, swarm of big-ass dragons that will tear that thing to shreds regardless of the size difference.
 
OverconfidentMagi said:
You ever consider how big a cloud actually is when you look at it from the ground? Avaros are incredibly light, and the majority of their body is filled with water vapor most of the time.
.
actully that was one thing i said they would be brittle and very light ( unless you magic them into having extremely tough yet extremely light hides)
 
Probably not. Their human, their best trait would be the ability to adapt. Not physically adapting, but mentally and by using tools.
 
Say it if you feel this warrants points or blessings from your god.


wip Race: Humans


Description: Average-sized humanoids (no shit). Average lifespan of about 70 years, higher for hygienic living conditions. Humans have an affinity for magic, but only on a very primal level. In order to learn more than wild magic they need tutoring from someone capable of higher tiers of magic.


Behaviour: The most adaptable of the races, humans can make a living in most environments and are able to adopt various cultures as their own. They are highly creative, not in the artful way of the golems, but in problem-solving and innovation.


Traits:


Adaptable: Despite their relatively weak bodies, humans thrive in nearly all environments. Their high trouble-solving skills and their proficiency in tools helps them to rapidly set up a permanent home in nearly any location that supports life.


Animal affinity: Although all races can domesticate animals, none of them can compare to the human's ability to do so. Even elves are better suited befriending wildlife than taming it. Humans can turn a wild beast into a devoted pet with minimal effort, and are second to none in the herding of cattle.


Virility: Humans reproduce very quickly compared to most races, with the Wrath as a notable exception. However since they do not (all) share the same suicidal tendencies as the Wrath, humans are easily capable of becoming the most populous race in the world.


Culture: Human culture is anything but set in stone, and different groups of humans will differentiate fast once they start to spread over the globe, either joining the culture of other races or starting new ones.
 
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well everyone with a brain can use magic qan'cath made the lay lines just to do that if they have a special affinity better ask her
 
I'd give notice that they have a wide range of cultures and beliefs, given that they will probably fragment into different societies and races later on.
 
Karcen said:
well everyone with a brain can use magic qan'cath made the lay lines just to do that if they have a special affinity better ask her
just don't feel like spending points to teach them magic when I can't even fill out all the traits
 
well they have a mind they are aware then they can learn magic by default no need to waste a trait
 
LeviathanL said:
You are strongly underestimating the raw magical and natural power Koz put in there. Or I am underestimating the size of these things. Either way, swarm of big-ass dragons that will tear that thing to shreds regardless of the size difference.
I was just going off the fact that they'd be used to getting struck by lightning, I didn't think about it being magic lightning. If they passed over the Godstorm the lightning would probably just arc upward to the clouds around the Avaros and it'd be the same problem as passing right through it. What if when the Avaros' path is blocked by the Godstorm it just follows behind the storm until it's left its path? The Avaros would bring rain in the wake of the storm in that case, which would further promote regrowth after the storm's passed. It'd also serve as a big clue that there's something the Avaros are cautious of, possibly leading to some race using magic as a way to attack an Avaros at some point in the future. (Totally not planning on having the killing of one of these things being a big event... not at all.)
 
Well, I'm going to say golems can't use magic. They, instead, have their ability to create living rock creatures.
 
Humans are kind of generic, no need to use a bunch of special traits to define what they are.
 
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OverconfidentMagi said:
I was just going off the fact that they'd be used to getting struck by lightning, I didn't think about it being magic lightning. If they passed over the Godstorm the lightning would probably just arc upward to the clouds around the Avaros and it'd be the same problem as passing right through it. What if when the Avaros' path is blocked by the Godstorm it just follows behind the storm until it's left its path? The Avaros would bring rain in the wake of the storm in that case, which would further promote regrowth after the storm's passed. It'd also serve as a big clue that there's something the Avaros are cautious of, possibly leading to some race using magic as a way to attack an Avaros at some point in the future. (Totally not planning on having the killing of one of these things being a big event... not at all.)
That does tie in nicely with the stuff about godstorm after-effects I already put in.
 
OverconfidentMagi said:
Humans are kind of generic, no need to use a bunch of special traits to define what they are.
ye but we have 4 to hand out, so we need something, otherwise it just be a waste of points.
 

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