ChoShadow
That One Fear In My Enemy's Eyes
Here is where we will chat and discuss all things related to the RP to keep the rest of the threads clear of unneeded chit chat.
Thank you!
Thank you!
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So for some reason my picture keeps messing up T_T idk what to do.
Hmm... Not sure why it would do that. Are you using the "Insert Other Media" dropdown menu?
I got it to work. I think I was the picture it's self that was doing it, so I changed it.
Thanks for accepting my request, @ChoShadow. I'm here during workdays so that's Mondays to Fridays, 8am to 4pm EST. I can pop in outside that time frame but I'm limited to browsing since the connection back home is close to nonexistent (I'm sorry for myself, too).
I do have a question about the sword skills. From what I understand, we still have the basic skill groups such as Thrust. For the more advanced skills, will we be required to submit them for approval first (with the technicalities and all)? And would it be possible to "adapt" a player-created skill? How about the skill tree and possible hidden skills? And I do remember there were skills associated with certain items in-game. Will we be dealing about them, too?
Sorry about the questions. ^^" Overall, I'm really excited on how this will unfold.
About my connection time, I pretty much log in at random times, since im not in any rp and I just come to check. Once a rp starts, I will connect almost anytime excepting the mornings (gtm, watch out) that I will be at school. But posting should not be a problem.
Now about hidden skills, I think it could be player related, like a speed buff for a few seconds, a higher healing rate... things like that, BUT, with you choosing a requirement to fulfill in order to activate it, that we may or may not know.
(For example, if you see a friend in danger, your Hidden Skill "Bodyguard" will activate, allowing you to move at twice your normal speed for five seconds. That would be the skill, that you could tell the player the requirement once they "learn" about it.)
Im not sure I am explaining this propperly, but you should get the general idea of what I mean xD
Told ya, rand times. Its 5:21 am here atm xD
Anothe hidden skill that could work. Remember how Kirito has a sword, and then gets the skill to dual wield? There could be a special skill of silent kill or double wield too BUT once you have adquired some xp with short blades, like knifes or daggers.
Also looking at how Kirito threw the stone with the skill effect, I guess you can apply it to them too right? Throwing a dagger? (and being screwed when the enemy deflects it xD)
I took a look, and I think that Hide and Detection skills are not compensated. For example, lets say you just took part in a robery, and you decide to flee in a motorbike. Then from the hide and detection example, I would need to be able to drive a motorbike and a car to be able to use my car to go after you.
What about this. From those two, the higher skill defeats the other, so a lv 50 hide could hide from detect and vice versa. But in case they are both the same lv, detect will always detect the hidden player IF he is directly in front of the player. Example, if I am against a wall, you can detect me, but if there is a box or something else between us then hiding wins over detect (not needed to be a huge box, just an object around knee high would do).
Also, Monster Taming. Remember Silica? You could leave it as the skill is, BUT for tamer players (those that use monsters to fight instead of weapons) the skill could be learned at lv 1, letting the player tame 1 monster each time as long as the player is at least 5 lvs higher than the monster to tame.
(That is so the tamer player can have as limit the monster they get when they start plus a tamed monster. They cant make an army of them xD)