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Realistic or Modern The Dead Hills - Out of Character Chat

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Also I found this thing and laughed way too hard oml
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Nipples.


It’s a funny word.




Okay, now to write a post.
 
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Okay, in all seriousness, I want to ask y’all a question.

Has the story seemingly become “Jennifer’s story,” in a sense?

I don’t want to put so much focus on Jennifer that it seemingly becomes a story mainly about her. There just happens to be a lot for this character that I’ve left mysterious on purpose so that I can explore it later. Her complexity gives me a lot of room to wiggle with to make lots off of her.

Though a part of me is afraid the RP is becoming too focused on her. That’s not my intention for the RP. I want the RP to be about all of our characters. So I just wanted some input as to what y’all thought about that.

Also, if you want to have big plot things happen, just let me know. This story is as much mine as it is yours. If you have ideas for a group, story arc, whatever it might be, let me know. We’re crafting this story and universe together.

idalie idalie Cosmosis Cosmosis Rumble Fish Rumble Fish
 
I have the post started. Though I’m having some trouble describing where the Mountaineers live. I probably will provide a hand drawn map (it’ll be crap) to help understand the place.

Also, I’m thinking about a currency system for the large group. But I don’t know if I will do that or not. And furthermore, if I do it, I don’t know if I want to keep it as regular USD (since those would be plentiful since no one would be using it) or if a arbitrary thing (like bottle caps in Fallout) for currency. And if there isn’t a currency system, how would they let people take supplies (ammo, food medicine) because I have some “stores” in the Mountaintop?

Me thinks. Me sleep. Me brainstorm. Me complete tomorrow.

(Ideas/suggestions welcome.)
 
I have the post started. Though I’m having some trouble describing where the Mountaineers live. I probably will provide a hand drawn map (it’ll be crap) to help understand the place.

Also, I’m thinking about a currency system for the large group. But I don’t know if I will do that or not. And furthermore, if I do it, I don’t know if I want to keep it as regular USD (since those would be plentiful since no one would be using it) or if a arbitrary thing (like bottle caps in Fallout) for currency. And if there isn’t a currency system, how would they let people take supplies (ammo, food medicine) because I have some “stores” in the Mountaintop?

Me thinks. Me sleep. Me brainstorm. Me complete tomorrow.

(Ideas/suggestions welcome.)
For currency, I'd say we stick to bartering materials/resources. It's only logical since normal currency would be useless without the gold stores, and bottle caps would only work if they held the value of water (precious commodities n all that)
 
Okay, in all seriousness, I want to ask y’all a question.

Has the story seemingly become “Jennifer’s story,” in a sense?

I don’t want to put so much focus on Jennifer that it seemingly becomes a story mainly about her. There just happens to be a lot for this character that I’ve left mysterious on purpose so that I can explore it later. Her complexity gives me a lot of room to wiggle with to make lots off of her.

Though a part of me is afraid the RP is becoming too focused on her. That’s not my intention for the RP. I want the RP to be about all of our characters. So I just wanted some input as to what y’all thought about that.

Also, if you want to have big plot things happen, just let me know. This story is as much mine as it is yours. If you have ideas for a group, story arc, whatever it might be, let me know. We’re crafting this story and universe together.

idalie idalie Cosmosis Cosmosis Rumble Fish Rumble Fish
I'm not going to lie, I did get that kind of vibe in a way. Not enough to annoy me or say something. It does make sense though given the plot and stuff. Also we're still worldbuilding so it makes sense. I'm sure the story will broaden out once the group actually get to the Mountaineers
 
For currency, I'd say we stick to bartering materials/resources. It's only logical since normal currency would be useless without the gold stores, and bottle caps would only work if they held the value of water (precious commodities n all that)
Yeah that would probably be best. Maybe every section of purchasing has a different "currency"? I'm just spitballing here
 

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