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Fantasy The Chronicles of the Ebony Embers (OOC)

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Bakuyoshi Bakuyoshi , I just don't think switching out my guy's handgonne for a crossbow would really gel with the sort of theme I'm trying to have him go for. If you could explain why I ought to change it, I could find a way to make it work within the setting.
 
I got a gun loading click no girls, girls gotta die gunshots mix with drums

wake up with no hhhuuueɘυυυʜʜʜ Julioioioio̸͔͛h̴͇̀h̶̰͑h̸̖̆h̷̢̎h̴̼̅ḩ̷̏

I can I can’t baby jeans. You and your pe nis inpoopments ̷̀͛ ̴͐̍ ̵̐̾ ̵͋̿ ̸̄̐ ̴̒̔ ̷͗̆ ̶͐̑ ̸̔̚ ̶̓̈́ ̸̔͝ ̸̿̓ ̶͑̅ ̸́̉ ̸͂͌ ̶̑̈́ ̸͆͝ ̶́̑ ̸̇̽

JJJUUU UUUUUU И И И И И И И И И HHHHH jushjush
hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhʳʳʳʳʳˡˡˡˡˡˡˡ ᴮʷᶦᵖ
hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhɢᴜᴜᴜ

J U M P in the CAAC , gᵤᵤ
 
For starters at this point the weapons (Outside of Swivel gun) would be unreliable. It'd be a miracle to even hit let alone do reliable damage. It would be likely they are really expensive, even assuming you were the one to take care of it the maintnance must be ridiculous. In a way yeah you can use it but from the version of Breech loaded guns you will have to point blank fire them to get a hit in.
 
I have a suggestion for the currency system of this world

100 copper pieces=1 silver
100 silver pieces= 1 gold coin

The average villager makes 20 copper a day, or 73 silver per year
A cheap mug of bear is 2 copper
A loaf of bread is 4 copper
A night at a cheap inn is 15 copper

A Lower Noble makes 1 gold per day or 365 gold a year
The weakest class of magic item (Like a dagger that glows like a torch) 500 gold coins
A high class magic item would be worth hundereds of thousands of gold

Adventuring wouldn't be consistent in money gains, maybe 1 copper per goblin killed to finding a dragon horde and making hundreds of gold.

As this is an RP focused on weaker characters at most your character should have no more than 6 gold coins I recommend something in the silver or copper range.

For example my character is noble born having funding to go to a high class academy (2 gold per month) and through the academy got some magic items, mainly her simple staff and her spell book. Since she was expelled her current savings is 4 gold (now 3) and the roughly 12 copper she has on hand. Her work she performed using magic makes about 5 copper per show, which is usually once per day.

Please give me your input on this currency system to improve it.
 
It looks balanced. Considering character’s origins, some will be disadvantaged, but it looks fair.

Sharing the gold amongst the company is a thing we have to take into consideration too. Considering that support, melee and ranged are all useful to win a fight, it should not be based on the risks taken (which could discourage the use of tricks and ambushes, along with favorizing the melee characters) or the damage made (some heal, others hit).

I think the loot should be shared equally to all those who do something useful for the group, with a slightly higher pourcentage for the leader (for hierarchy and common investment reasons). Of course, if we find items that would be more useful for some characters than for others (iron ores for the blacksmith, for example) then it should be given to them.
 
For starters at this point the weapons (Outside of Swivel gun) would be unreliable. It'd be a miracle to even hit let alone do reliable damage. It would be likely they are really expensive, even assuming you were the one to take care of it the maintnance must be ridiculous. In a way yeah you can use it but from the version of Breech loaded guns you will have to point blank fire them to get a hit in.
Well, yeah! I was trying to make that a key point of the character. He's highly skilled and able to fight, but crippled by the opportunity cost of using his equipment-- basically a literal tank of a character.
 
Well, yeah! I was trying to make that a key point of the character. He's highly skilled and able to fight, but crippled by the opportunity cost of using his equipment-- basically a literal tank of a character.
Hmmm Tank isn't how I put it. The way guns were back in the old 1300's through 1500's it was better to use crossbows and bows and arrows. I believe they were also more effective at killing than the early breech loaded guns. What me and Baku are saying, is that really a person is more effective with a bow and arrow than these super primitive guns. Why use these guns what we already have technology that could easily do the job better. Besides the only race that could create firearms, are the dwarves since me and Baku agreed that Dwarves are the only people with cannons, and even then they probably would have only experimental stuff.

The point is, is that firearms really don't have much of a place in this rp. Sure they existed in real life by this time, but this is a fantasy rp so the rules are different when you have magic and various races of creatures.
Bakuyoshi Bakuyoshi
 
No, it’s to Faldtis. Sorry, there are too many young people for Eskil XD
I love how much that relies on perspective. From a human perspective, those ten or more years that Eskil is ahead is a significant difference. If you then go to elven perspective, like Ikasia´s, it barely even matters. And when you then go one step further, for example, even though we dont have those in this rp, a gods perspective, even with her 600 years Ikasia is basically a teenager.

Just random thoughts in my brain
 
Hmmm Tank isn't how I put it. The way guns were back in the old 1300's through 1500's it was better to use crossbows and bows and arrows. I believe they were also more effective at killing than the early breech loaded guns. What me and Baku are saying, is that really a person is more effective with a bow and arrow than these super primitive guns. Why use these guns what we already have technology that could easily do the job better. Besides the only race that could create firearms, are the dwarves since me and Baku agreed that Dwarves are the only people with cannons, and even then they probably would have only experimental stuff.

The point is, is that firearms really don't have much of a place in this rp. Sure they existed in real life by this time, but this is a fantasy rp so the rules are different when you have magic and various races of creatures.
Bakuyoshi Bakuyoshi
I disagree that muskets and hand cannons would be "useless", even compared to crossbows and longbows. Like all widely-used weapons, they had a specific place on the battlefield that crossbows and longbows would struggle to fit in, acting as a more dedicated anti-light-infantry option and a tool for supporting units likely to get caught by cavalry. In addition, they're substantially more accurate than you give them credit for, with even the early 15th-century examples being accurate up to several dozen paces. Since the issue is that the setting's human civilizations are more dedicated to magic than to complex engineering, it wouldn't be a problem to make Alexandre a dwarf. Would this work for you?
 
I disagree that muskets and hand cannons would be "useless", even compared to crossbows and longbows. Like all widely-used weapons, they had a specific place on the battlefield that crossbows and longbows would struggle to fit in, acting as a more dedicated anti-light-infantry option and a tool for supporting units likely to get caught by cavalry. In addition, they're substantially more accurate than you give them credit for, with even the early 15th-century examples being accurate up to several dozen paces. Since the issue is that the setting's human civilizations are more dedicated to magic than to complex engineering, it wouldn't be a problem to make Alexandre a dwarf. Would this work for you?
Not sure if I should be poking my head into this, but I don't think having an arquebusier-esque character would be too far-fetched, particularly if said character was a dwarf and had lore that made sense. Sure, early firearms were pretty unreliable and not the most accurate compared to a crossbow or bow, but they were still frightening weapons to fight against. Even if the loud bang and smoke doesn't do much physically, if someone has never seen anything like that before, they would naturally be shaken. But that's if we're even taking into account morale and other psychological aspects.
 
Not sure if I should be poking my head into this, but I don't think having an arquebusier-esque character would be too far-fetched, particularly if said character was a dwarf and had lore that made sense. Sure, early firearms were pretty unreliable and not the most accurate compared to a crossbow or bow, but they were still frightening weapons to fight against. Even if the loud bang and smoke doesn't do much physically, if someone has never seen anything like that before, they would naturally be shaken. But that's if we're even taking into account morale and other psychological aspects.
Since we seem to get into that discussion, let me butt in too.

I do agree with those points, but there is also the point of the vision the gms and the players had for the rp. Should an idea or aspect just not fit, they might be rejected even if reasonable. Less logical, more a thing of vibe and preferences. Might have to take that into consideration
 
Since we seem to get into that discussion, let me butt in too.

I do agree with those points, but there is also the point of the vision the gms and the players had for the rp. Should an idea or aspect just not fit, they might be rejected even if reasonable. Less logical, more a thing of vibe and preferences. Might have to take that into consideration

I'd gotten the vibe that this was a gritty, Dragon Age-ish fantasy focused more on brutal fighting than whimsical high-falutin' heroism, and I feel the other characters fit that mold well. If the issue is that humanity doesn't use guns yet, a dwarf could still fit the aesthetic without seeming anachronistic.
 
I'd gotten the vibe that this was a gritty, Dragon Age-ish fantasy focused more on brutal fighting than whimsical high-falutin' heroism, and I feel the other characters fit that mold well. If the issue is that humanity doesn't use guns yet, a dwarf could still fit the aesthetic without seeming anachronistic.
Yeah, again, i agree with that and personally wouldn't have an issue with it. Im just trying to say some people might judge that differently. Some people just distaste firearms in their settings. Thats my whole point. The gms just might not want guns in their rp. I cant know, im just trying to give a new perspective to help resolve the matter. I dont really care if your characters has a heavy crossbow or some kinda early firearm.
 
I disagree that muskets and hand cannons would be "useless", even compared to crossbows and longbows. Like all widely-used weapons, they had a specific place on the battlefield that crossbows and longbows would struggle to fit in, acting as a more dedicated anti-light-infantry option and a tool for supporting units likely to get caught by cavalry. In addition, they're substantially more accurate than you give them credit for, with even the early 15th-century examples being accurate up to several dozen paces. Since the issue is that the setting's human civilizations are more dedicated to magic than to complex engineering, it wouldn't be a problem to make Alexandre a dwarf. Would this work for you?
Sadly even if you changed your character into a dwarf, it still wouldn't be possible. Cannons are a thing that only Dwarves have but Guns aren't a thing.

Both me and Baku have decided that Guns, no matter how primitive, won't be allowed. I'll also say no to a character dwarf who brings a cannon because there is no way Dwarfs would ever let those go topside. Just warning you that that type of character wouldn't be accepted.
 
I'd love to, not sure what Grey would have to do with her though.
Not sure either. If Grey is frequently around, maybe Ikasia has had her services a few times before. She is a masterly warrior, but also due to the fact that she does not expect to be unharmed during a battle (especially when only using your weaker hand). Mostly minor cuts and scratches, maybe, if both are more travellers, they ran into each other a few times before?
 
I like the idea of Ikasia knowing Grey. I'd like grey to still be an enigma to her though, and presumed male of course.
Depending on your characters connection to the town or how well she knows Grey she might know that Grey hates fights that get out of hand. When someone's hurt bad enough to need treatment Grey is pissed. That's my plan, Grey arriving, helping the fisherman that was beaten down, quietly seething. From here it gets foggy, not too sure beyond that. Thoughts? Ideas? Improvements? Hit me with it I love to collaborate.
The Fluffiest Floof The Fluffiest Floof
 

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