Tuska
New Member
Alright so first off, hi I’m Tuska and I’m new here. I have this idea that hasn’t gotten much traction in other circles and wanted to see if people here might be interested.
Basically I want to make a setting which has similar idea to what Spelljammer is, which is an an old expansion to D&D that can best be described as magical ships in magic space. These ships are called Spelljammers and in order to function they need to be captained by a magic user. Now the universe it exists in is just the D&D universe with all of its lore and wider happenings but personally I am more inclined to use this just as a base to jump off from to allow both the players and I to homebrew/mak up new stuff because that’s fun and it allows folks to have a better connection to the rp and the universe it takes place in since you’ve had a hand in making a part of it.
Basic points I have decided on are:
Generally the plot revolves around a Spelljammer and it’s crew going about their business which means going on adventures, transporting cargo between realms, fighting off pirates, being pirates, stopping nefarious schemes and ancient evils that dwell in the stars, all sorts of fun stuff. For the record I am not using D&D’s system I just like the lore and the universe and want to create something inspired by it. We will not be using any sort of complex system in this and if dice are involved it will be fairly simple rolls I do myself.
So yeah that’s what I have so far, wanted to see if anyone would be interested and then work out the other details from there.
Basically I want to make a setting which has similar idea to what Spelljammer is, which is an an old expansion to D&D that can best be described as magical ships in magic space. These ships are called Spelljammers and in order to function they need to be captained by a magic user. Now the universe it exists in is just the D&D universe with all of its lore and wider happenings but personally I am more inclined to use this just as a base to jump off from to allow both the players and I to homebrew/mak up new stuff because that’s fun and it allows folks to have a better connection to the rp and the universe it takes place in since you’ve had a hand in making a part of it.
Basic points I have decided on are:
- Spelljammers need to be captained by a magic user since they’re the only ones who can make the helm work.
- Space in this is not like irl space, it has air and is generally a habitable temperature unless you go near a realm that is particularly hot or cold. It’s still fairly empty though and apart from spaces near realms nothing permanently lives out there.
- Magical devices in the Spelljammer create gravity for the ship and a bubble around the ship but gravity disappears once you leave the bubble.
- Realms are essentially planets but act a bit differently. Normal ones would be the normal spherical shape you’d think of but others could be much different. For instance there could be a realm that’s just a giant pyramid floating in space
Generally the plot revolves around a Spelljammer and it’s crew going about their business which means going on adventures, transporting cargo between realms, fighting off pirates, being pirates, stopping nefarious schemes and ancient evils that dwell in the stars, all sorts of fun stuff. For the record I am not using D&D’s system I just like the lore and the universe and want to create something inspired by it. We will not be using any sort of complex system in this and if dice are involved it will be fairly simple rolls I do myself.
So yeah that’s what I have so far, wanted to see if anyone would be interested and then work out the other details from there.