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Fantasy Seiunita OOC

Sorry if it's wrong but I really don't have a good insight of the border, so I'm kind of making it up as I go along with whatever I'm told.
 
Ur life is a joke nerd.

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Alright Nogood, your post is coming right up.

You want me to bring us to Spirebluff or do you want to continue speaking to Ghazzy?

I might just make him a CS soon if I keep using him actually.
 
I got the post up, if there's something wrong with it, go ahead and tell me, I guess.

I think, I believe the dark and light kingdom to be on opposite spectrums of the continent, bordered off by the fire kingdom. The dark kingdom, on its hind, is backed by the earth kingdom, and the light kingdom by the water kingdom. If one were to traverse simply by foot, it would be thoroughly exhaustive and should likely take about a few months. Half a year at most, I think.

Even then, it's the prologue now, and action should be kept to a tame level. Just introduce your character, his base and all, no need to jump forward, attract attention, and suddenly cripple the light kingdom. It would certainly take more time, and explanation, to just kill a minister — war is not that apparent now, nor is it officialized.
 
I think, I believe the dark and light kingdom to be on opposite spectrums of the continent, bordered off by the fire kingdom. The dark kingdom, on its hind, is backed by the earth kingdom, and the light kingdom by the water kingdom. If one were to traverse simply by foot, it would be thoroughly exhaustive and should likely take about a few months. Half a year at most, I think.

Even then, it's the prologue now, and action should be kept to a tame level. Just introduce your character, his base and all, no need to jump forward, attract attention, and suddenly cripple the light kingdom. It would certainly take more time, and explanation, to just kill a minister — war is not that apparent now, nor is it officialized.
Well, it's a random ass politician, not the minister. He helps boost religious beliefs, nothing government related. I also wasn't planning on killing the guy immediately, they were going to stay in the Kingdom for a while.

Other than that, I'll change stuff around, like the time it took to get there. For introductions, I guess that can be done while in the village.
 
Well, it's a random ass politician, not the minister. He helps boost religious beliefs, nothing government related. I also wasn't planning on killing the guy immediately, they were going to stay in the Kingdom for a while.

Other than that, I'll change stuff around, like the time it took to get there. For introductions, I guess that can be done while in the village.
I'd have to agree with Elph especially since religion and government go pretty hand in hand, maybe hold off on assassinations for a bit for now? Let things build up slowly and then drop the hammer when the tension is right.
 
I'd have to agree with Elph especially since religion and government go pretty hand in hand, maybe hold off on assassinations for a bit for now? Let things build up slowly and then drop the hammer when the tension is right.
Yeah, alright, I'll have them stay in the Kingdom, then when the kingdom is on edge, then... BOOM! Dead.

Who did it?

Another kingdom did, LK starts war.
 
Well, it's a random ass politician, not the minister. He helps boost religious beliefs, nothing government related. I also wasn't planning on killing the guy immediately, they were going to stay in the Kingdom for a while.

Other than that, I'll change stuff around, like the time it took to get there. For introductions, I guess that can be done while in the village.

Take it easy with the speed. You could've just written about Rei trawling and ambling about the dark streets of the dark kingdom, treading on the thin trust that runs between him and his 'partner'. Have him brood a little, establish the character and some of his themes through carefully disguised mundane scenarios.

And, of course, use flashbacks. Always.
 
Take it easy with the speed. You could've just written about Rei trawling and ambling about the dark streets of the dark kingdom, treading on the thin trust that runs between him and his 'partner'. Have him brood a little, establish the character and some of his themes through carefully disguised mundane scenarios.

And, of course, use flashbacks. Always.
Alright, I'll give some more exposition on the journey and the history of them both.
 
Take it easy with the speed. You could've just written about Rei trawling and ambling about the dark streets of the dark kingdom, treading on the thin trust that runs between him and his 'partner'. Have him brood a little, establish the character and some of his themes through carefully disguised mundane scenarios.

And, of course, use flashbacks. Always.
Not even flashbacks, just have your character compare what they're doing to routine things that they usually do. Plus, it's easier to write if you have a foil to accompany your character since you can have coherent conversation that pulls a few more lines of dialogue out, and sets the type of mood or tone that your character possesses. Like the really snarky one that Jean uses. Or the intellectual, almost robotic one that his companion Sven has. It's easier and more fun that way.
 
And killing random men, in such a loud manner, would definitely put you on the radar— especially with Walter's keen-eyed tosser's always on the lookout for the bizarre.
Yeah, killing people attracts a lot of attention, and if that's what you're looking for, go ahead. But even though the Orks are known for doing so, leaving a trail of bodies isn't best for building connections, if that's what you're looking for.

Or at least connections within that kingdom. Maybe somebody really likes your work. Mercenary work usually pays more the better your kills are.
 
Not even flashbacks, just have your character compare what they're doing to routine things that they usually do. Plus, it's easier to write if you have a foil to accompany your character since you can have coherent conversation that pulls a few more lines of dialogue out, and sets the type of mood or tone that your character possesses. Like the really snarky one that Jean uses. Or the intellectual, almost robotic one that his companion Sven has. It's easier and more fun that way.

Exactly. Establish the crux of your character, and do it carefully — craft the dialogue and scenes with precision and attention, and not just throw around a couple of action scenes together. Have your characters share banter, shed light onto their relationship, their inner conflicts, their subtle woes.

For example, look at Ghazzy. He's a very in-depth character, dynamic and adapt yet a thoroughly enjoyable character. He shifts between scenes quickly, but still maintains this distinct sense of fluidity. Frankly, no offense intended, he's more compelling than Grimgutz himself!
 
Yeah, killing people attracts a lot of attention, and if that's what you're looking for, go ahead. But even though the Orks are known for doing so, leaving a trail of bodies isn't best for building connections, if that's what you're looking for.

Or at least connections within that kingdom. Maybe somebody really likes your work. Mercenary work usually pays more the better your kills are.

But remember, buttock, it would put significant heat on your arses. Either Jean or Walter will nab you, create a false story, and sell you off to the executioner's noose.

Every move must be made carefully, cautiously, and with at least a fair amount of discussion — so as to prevent character deaths — beforehand.
 
Exactly. Establish the crux of your character, and do it carefully — craft the dialogue and scenes with precision and attention, and not just throw around a couple of action scenes together. Have your characters share banter, shed light onto their relationship, their inner conflicts, their subtle woes.

For example, look at Ghazzy. He's a very in-depth character, dynamic and adapt yet a thoroughly enjoyable character. He shifts between scenes quickly, but still maintains this distinct sense of fluidity. Frankly, no offense intended, he's more compelling than Grimgutz himself!
Alright, add dialogue, got it.

Yeah, killing people attracts a lot of attention, and if that's what you're looking for, go ahead. But even though the Orks are known for doing so, leaving a trail of bodies isn't best for building connections, if that's what you're looking for.

Or at least connections within that kingdom. Maybe somebody really likes your work. Mercenary work usually pays more the better your kills are.
Well, this is all during a time where Shi is presumed a dead clan and all Killing Intent users extinct, I wouldn't think they would know who did it.
 
But remember, buttock, it would put significant heat on your arses. Either Jean or Walter will nab you, create a false story, and sell you off to the executioner's noose.

Every move must be made carefully, cautiously, and with at least a fair amount of discussion — so as to prevent character deaths — beforehand.
Well, they don't even know who exactly killed them, so the heat is kind of out there, searching for an arse to be on.

That sounds weird...
 

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