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Robotech - Southern Cross Adventure

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Heading out, you can see that you are about a two hour drive from Anton-17 at your current speed. Compared to the piles of snow you are used to at Monument City, it is a pleasant change to see the thick jungle on either side of the road. The only downside is that there are lots of places for an ambush to happen, even with the trees cleared away from the side of the road.

As you drive, you are about twenty to thirty minutes away from your destination when your keen eyes spot something a bit out of place: there are some fallen trees on the side of the road. You are not sure why, but it looks suspicious. It could be cover for an IED. What do you do?
 
"This is Kerenksy," Alissa says into her comm unit. "Too good to be true. Could be an ambush. We should have the convoy hold and check it out." She rests her thumb on the transformation slider, waiting for the Sergeant's order.

There had been a time Alissa thought she had quiet, simple goals for her life. When she was a child, she dreamed of playing sports or being a paramedic for a living. It wasn't until the wars began that she knew what her talent was for. Here and now, it is proved yet again. The sweat forming on her palms has nothing to do with the temperature of her cockpit. And the tightening of her gut is the same as it was on every training mission, raid, and rescue op she's been on.

It's coming. And she's ready for it. Looking forward to it, even. A smile creeps into the corner of her mouth.
 
Deunan hits the all hands band on the radio for the convoy. "This is Sgt. Conway. Lieutenant, we have a potential IED hidden at the side of the road on the left hand side. I recommend that we halt so it can be safely cleared." She looks around on either side of the road to try and spot any signs of an ambush.
 
Lieutenant Calderon calls out, "All hands! Full stop! Mitchell, eyes up. Do you see any targets on your radar?"

"Nothing solid. I have multiple returns, but I'm not able to dial it in for a identification. Could just be debris on the side of the road, but I'm not going to bet the bank on it."

"Huh. Understood. Sgt. Conway, your squad is on point. Do you have a sapper in your group? If so, have them investigate. Everyone, keep your heads up and eyes open."
 
"Yes, sir. Stand by." Deunan shifts her Spartas into its Tank mode, and signals, "Time to earn our pay. McKinney! You're up. Everyone, keep him covered. I smell something nasty out here."
 
Alissa grits her teeth. She had seen a thing or two in her time in the Armored Corps. Without asking permission, she flips her veritech into battloid and takes a low stance. Facing the convoy's six, she keeps her head on a swivel, looking for movement behind and to the side.
 
Alan keeps Freckles to a lower profile in tank mode. "McGregor here. Eyes are out, watchin' the scanners for any sign of movement." Surely no mecha have made it out here without getting caught by scanners, we're right next to base! Still... Alan thought to himself, waiting for orders, a callout, or any signs of motion on his instruments or general viewport. "Anything fishy on comms Neo?"
 
As you look around, Neo sounds very uneasy. "Guys? I'm not reading anything on comms except our local transmissions. And by anything, I mean anything. Its like . . . we're being jammed!" She frantically works her controls to transform her mecha into its Tank configuration. "I have multiple heat blooms in the treeline on both sides! Its an ambush!"

Just as Neo says that, several particle beam blasts come flying out of the trees and slam into the Tomahawk, rocking it back on its heels, while another pair of blasts hit one of the fuel trucks, causing a massive explosion of fuel going up and scattering flames across the road. Rockets fired from infantry in hidden positions lance out, focusing on the APCs. Luckily for them, their armor is strong enough to hold up under the barrage.

From dug in positions at the front and back of the convoy, Battle Pods, heavy infantry, micronized infantry, and a few Male Powered Armor make an appearance, all shooting wildly.

Initiative rolls from everyone, please! Sherwood Sherwood Make a Sensory Instruments roll to see if you can get your command tank bonuses.
 
Rolling Initiative (d20) The Spartas gives a +2 from MECT

MDC:
Main Body: 475
Right Shield: 500
Left Shield: 500

Payload:
APFSDS: 30
Plasma: 5
MPAT: 5
Canister: 5
Smoke: 3

Rolls:
Number of Attacks: 6
Strike: +5 with Cannons, +6 to HtH, +7 with EU-11 (+2 from Command)
Parry: +7 (+1 from Command)
Dodge: +6 (+1 from Command)
Roll: +6
Perception: +8
Initiative: +2 (+1 from Command)
 
Last edited:
Rolling.

Since I made my Sensory Instruments roll, everyone gets the +2 to Initiative from the tank bonuses.
In the Hover Tank:
Number of Attacks: 6 - +1 attack per melee round at levels 1, 3, 6, 10, and 14
Strike: +9 with Cannons, +10 to HtH, +11 with EU-11 (+2)
Parry: +13 (+1)
Dodge: +13 (+1)
Roll: +9
Perception: +12
Initiative: +2 (+2)

APFSDS: 30
Plasma: 5
MPAT: 5
HEAT: 5
Smoke: 3

Main Body: 475
Right Shield: 500
Left Shield: 500
 
Also, when you are posting, please include in your spoiler for your combat bonuses what mode your Spartas is in.
 
Rolling initiative...

7 initiative

In Hover Tank:
Number of Attacks: 6
Strike: +5 long range (+7 called shots), +6 melee
Parry: +9
Dodge: +8
Roll: +9 to roll impact, and +10 to roll with punch
Perception: +9
Initiative: +3

APFSDS: 30
Plasma: 5
MPAT: 5
HEAT: 5
Smoke: 3

Current Mode: Battloid

Main Body: 475
Right Shield: 500
Left Shield: 500
 
From the trees in front of the convoy, there are a total of six Regult Battle Pods, four Male Powered Armor, and six full-sized Zentraedi heavy infantry with their version of an assault rifle. There are targets still in the treeline, and more are attacking at the rear of the convoy that the Destroids are facing off against.

D. Rex D. Rex is up first with Marlon

Current Initiative Order
23 - Marlon <====
20 - Deunan

19 - Battle Pods 1-3
17 - Alan
15 - Battle Pods 4-6
14 - Neo
12 - MPA 1-4
9 - Alissa
8 - Heavy Infantry 1-6
 
MDC
Main Body: 475/475
Cannon: 150/150
Arm L: 150/150
Arm R: 150/150
Leg L: 260/260
Leg R: 260/260
Pilot Compartment: 150/150




In the Hover Tank:
Number of Attacks: 6, +1 attack per melee round at levels 1, 3, 6, 10, and 14
Strike Cannon: +8 (+2 UC)
Strike EU-11: +10 (+2 UC)
Strike MIW-20: +8 (+2 UC
Hth strike: +9 (+2 UC), +12 damage
Parry: +10 (+1 under command)
Dodge: +9 (+1 under command)
Roll: +10
Perception: +9
Initiative: +2

105mm Shells
APFSDS: 15
Plasma: 15
MPAT: 15
HEAT: 0
Canister: 0
Smoke: 3


105mm Cannon, Damage
APFSDS: 3d6x10
Plasma: 2d8x10, 25ft AoE
MPAT: 2d6x10, 50ft AoE
HEAT: 2d6x10
Canister(half range): 1d8x10, 25ft AoE
Canister(full range): 1d4x10, 50ft Aoe
Smoke: n/a, 100ft AoE


Rate of Fire: Twice per melee round
Payload: 48 rounds
Note: Typical loadout for the Hover Tank is nine shells of each kind except for the smoke rounds. Those have three rounds, unless something different is required for the mission.

EU-11 Gunpod
Single blast: 1d8
Five shot burst: 1d4x10
Ammo(rechargeable): 140/140

MIW-20 Triple Barreled Ion Pulse (tank mode only)
Three round burst: 1d6x10
Ammo: N/A


Marlon was just about to leave the cockpit when word about the books nearby. Ambush! We expected as much. "Looks like we are going to earn our keep sooner than we expected." He said as his veritech morphed from transport to tank.

Already his hand was selecting the shell he wanted, and he could hear it move into place as his main cannon readied itself.


The heavy infantry, soft target that should go down quick. If not... there was a good chance they would become a major thorn in their sides if only by numbers. MPAT it is!

Marlon fired his round to the center of their formation.
 
The MPAT shell explodes out of the barrel, and the proximity fuse shell goes off in the midst of three of the Zentraedi infantrymen, doing massive damage to them. Sneeze hard at them and their armor will be toast.

Sherwood Sherwood is up

Current Initiative Order
23 - Marlon [1]
20 - Deunan <====

19 - Battle Pods 1-3
17 - Alan
15 - Battle Pods 4-6
14 - Neo
12 - MPA 1-4
9 - Alissa
8 - Heavy Infantry 1-3 critically damaged
8 - Heavy Infantry 4-6
 
"Good shot, Marlon! Keep up the good work!" Deunan points her main gun over towards Regults 1-3, hoping to be able to catch all of them in the blast of a MPAT of her own. "On the way!"
In the Hover Tank: Tank mode
Number of Attacks: 6 - +1 attack per melee round at levels 1, 3, 6, 10, and 14
Strike: +9 with Cannons, +10 to HtH, +11 with EU-11 (+2)
Parry: +13 (+1)
Dodge: +13 (+1)
Roll: +9
Perception: +12
Initiative: +2 (+2)

APFSDS: 30
Plasma: 5
MPAT: 5 / 4
HEAT: 5
Smoke: 3

Main Body: 475
Right Shield: 500
Left Shield: 500
 
The three Battle Pods kick their jump jets in, trying to dodge out of the way. But they were not fast enough to evade the proximity shell of the MPAT.

They don't appreciate being shot at, so they fire their particle cannons at Deunan. Two will hit unless you dodge.

Rykon Rykon is up with Alan, and Sherwood Sherwood has a defense to declare.

Current Initiative Order
23 - Marlon [1]
20 - Deunan [1]

19 - Battle Pods 1-3 [1] seriously damaged
17 - Alan <====
15 - Battle Pods 4-6
14 - Neo
12 - MPA 1-4
9 - Alissa
8 - Heavy Infantry 1-3 critically damaged
8 - Heavy Infantry 4-6
 
Deunan pumps her fist as her attack hits. Then, she kicks in her own jump jets to try and dodge out of the way. "I guess they don't know how to treat a lady, huh?"
 
Alan returns fire on the first three sets of battle pods to try and eliminate what he saw as an easy target with an MPAT round from Freckles' main cannon. "No, I reckon they don't. Maybe they'll learn humility in defeat now that we're here to clean up this mess."
MDC:
Main Body: 475
Right Shield: 500
Left Shield: 500

Payload:
APFSDS: 30
Plasma: 5
MPAT: 5 4
Canister: 5
Smoke: 3

Rolls:
Number of Attacks: 6
Strike: +5 with Cannons, +6 to HtH, +7 with EU-11 (+2 from Command)
Parry: +7 (+1 from Command)
Dodge: +6 (+1 from Command)
Roll: +6
Perception: +8
Initiative: +2 (+1 from Command)
 

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