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Robotech: Army of the Southern Cross - IC Thread

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Steven will give a dodge a try, hoping to spare his armor as much as possible.

21 total for my dodge attempt.
Combat Bonuses
On Foot / In the Tank

Number of Attacks: 5 / 7
Strike: +7 / +10 with cannons and long-range weapons, +12 with EU-11, +10 in HtH
Parry: +11 / +15, +1 with Shields
Dodge: +9 / +12
Roll: +5 / +8
Initiative: +1 / +3
Pull Punch: 0 / +4
Horror Factor: +3
Maintain Balance: +2
Perception: +6
Critical Strike From Behind
Knockout/Stun on a Natural 19-20

Eu-11: 1d6x10+10
APFSDS - 3d6x10+20: 15 / 13
MPAT (AoE 50ft) - 2d6x10+10: 9 / 7
HEAT - 2d6x10+10: 9
Incendiary Plasma (AoE 25ft) - 2d8x10+10: 9
Canister - 1d8x10 (AoE 25ft), 1d4x10 (AoE 50ft): 3
Smoke: 3
 
Three of the four shots miss, but the last one does hit your main body for 50 MD. I also believe that you are out of actions for this round.

Purr Purr is up

Initiative order
18 - Kitty -110/0/0 [5] <====
16 - Chris [5]
15 - Doug [6]
14 - Battle Pods 3-5 [5]
12 - Nova -0/40/0 [6]
9 - Steven -0/50/70 [7]
5 - Battle Pods 7-10 [4] All have light damage
 
"Ho ho!" Miyazaki giggles. "What have we here? A warrior with either luck or skill or enough of both to strike our Steven, are you? Let us see how long you last!"

Kitty returns the favor by attempting to light up the Malcontent battle pod that successfully struck Steven. With a cat-like smile, Kitty fires with a five-round burst from Maru's EU-11.

With the EU-11, Kitty has a +12 to Strike.
Damage is 1D6x10+10 M.D. if successful.
 
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Red lights flash as a brief overheat forces the gun pod to misfire, but fortunately there is no damage done to your weapon.

GunMan2 GunMan2 is up

Initiative order
18 - Kitty -110/0/0 [6]
16 - Chris [5] <====
15 - Doug [6]
14 - Battle Pods 3-5 [5]
12 - Nova -0/40/0 [6]
9 - Steven -0/50/70 [7]
5 - Battle Pods 7-10 [4] All have light damage
 
Barnes turns to the nearest battle pod 4 and fires the Eu-11. “They just keep coming. How long till that air strike is coming” He said as he let out a 5 round burst
 
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Chris aims his gun pod, and this time the shot would hit except that the Battle Pod dodges out of the way.

The air and artillery strikes that he's asking about are currently pounding away at the Zentraedi forces, but the fighter support are taking heavy losses from missile fire from inside the treeline.

Doug aims his weapon pod at Regult #7, but he is off target and misses his shot. He is now at the end of his attack actions.

Pods 3 and 5 both aim their shots at Chris, and will hit unless you either dodge or parry. GunMan2 GunMan2 What do you wish to do?

Nova scores a hit on Pod 7, doing more damage to the enemy unit.

Steven is out of attacks.

Battle Pods 8-10 light up Doug, but the big Texan manages to block the shots with his arm shields.

Purr Purr is up with Kitty for action #7 if you have one

Initiative order
18 - Kitty -110/0/0 [6] <====
16 - Chris [6]
15 - Doug -0/0/140 [7]
14 - Battle Pods 3-5 [6]
12 - Nova -0/40/0 [7]
9 - Steven -0/50/70 [7]
5 - Battle Pods 7 [6] moderate damage
5 - Battle Pods 8-10 [5] All have light damage
 
is up with Kitty for action #7 if you have one
(OOC: Kitty has seven Actions per Round. =) )

The air and artillery strikes that he's asking about are currently pounding away at the Zentraedi forces, but the fighter support are taking heavy losses from missile fire from inside the treeline.

Inside Miyazaki is worried for the fighter pilots. How many have just died? How many will make it to the ground? How many will be rescued? "Sergeant," she addresses Dorsey in calm and serious tones. "After we clean up this mess here, can we do something for those human pilots, sir? Perhaps take out their missile fire and try for rescues?"

Nova scores a hit on Pod 7, doing more damage to the enemy unit.

"All right," Miyazaki spins Maru's cannon in the direction of Battle Pod #7. "Let us see if we can help Nova with taking that Malcontent out of the fight, shall we Maru?" She looses a five-round laser burst at the center mass of the Zentraedi war machine and marvels at the sight of those laser blasts rapidly leaving the EU-11. Oh, how this was so much more fun and engaging than doing paperwork from behind a desk when she was only an information specialist!
 
The gun pod fires off at Glaug 7, doing just enough damage to finish it off.

Dorsey answers Kitty's question with, "Once we clear these jerks out of our way, we can go and try to make a pick-up on any surviving pilots of those aircraft. But we have to deal with this firefight first. Keep focused!"

GunMan2 GunMan2 is up with attack #7 if you have it.

Initiative order
18 - Kitty -110/0/0 [7]
16 - Chris [6] <====
15 - Doug -0/0/140 [7]
14 - Battle Pods 3-5 [6]
12 - Nova -0/40/0 [7]
9 - Steven -0/50/70 [7]
5 - Battle Pods 8-10 [5] All have light damage
 
Dorsey answers Kitty's question with, "Once we clear these jerks out of our way, we can go and try to make a pick-up on any surviving pilots of those aircraft. But we have to deal with this firefight first. Keep focused!"

"But of course, sergeant." Kitty courteously replies like one made for battle.
 
Barnes still in battleoid mode he aims the EU-11 to another battlepod and shoots it with a 5 burst shoots.
 
This time, the burst from Chris' hover tank fires out and scores a solid hit on Pod #3. It is hurt, but still active.

Battle Pods 8-10 use their last actions to fire on Chris. They will hit, but you can still parry to keep your main body safe.

GunMan2 GunMan2 has a Parry roll to make, then we move onto Round 2

Initiative order
18 - Kitty -110/0/0 [7]
16 - Chris [7]
15 - Doug -0/0/140 [7]
14 - Battle Pod 3 [6] moderate damage
14 - Battle Pods 4-5 [6]
12 - Nova -0/40/0 [7]
9 - Steven -0/50/70 [7]
5 - Battle Pods 8-10 [6] All have light damage
 
Chris got a notification that a hit is imminent.

“Dang they got too close” said Chris as he raised one of the arm shields up to an angel to deflect the shoot
 
Two of the three shots are blocked by your arm shield, but the third one manages to thread the needle and hit your torso. You take 60 points to your shield and 80 to your main body.

Purr Purr is up on Round 2

Initiative order
18 - Kitty -110/0/0
16 - Chris -60/80/0
15 - Doug -0/0/140
14 - Battle Pod 3 moderate damage
14 - Battle Pods 4-5
12 - Nova -0/40/0
9 - Steven -0/50/70
5 - Battle Pods 8-10 All have light damage
 
I had this post written up and ready since last Saturday, I swearz! Ha ha! =)

Kitty shrugs and exclaims. "These Malcontents simply fail to understand! They are between us and our people. There could be a dozen more of them and 3rd JSOG would not hesitate nor falter!"

With an unblinking eye, she trains her crosshairs on the group of battle pods that were lightly damaged and loads an MPAT round.

"Come Maru," she says coolly, "if they wish join Lord Khyron in death so badly, let us do our part in assisting them." She relaxes, and calling upon her Meltrandi battle training and combat instincts, she sends the MPAT their way.

Miyazaki has a +9 to Strike with her main gun in Battloid mode. I have been forgetting to add her +1 from Jeet Kune Do and +1 from Weapon Systems.

Also, I'd like to spend an Action Point to make certain this MPAT has an even better chance to hit. I have subtracted the point from her total.
 
Maru's main gun roars, and the shell explodes in the midst of the three pods causing them all to explode in a violent display. There are now only three of the Regult pods engaged in combat with you.

GunMan2 GunMan2 is up with Chris

Initiative order
18 - Kitty -110/0/0 [1]
16 - Chris -60/80/0 <====
15 - Doug -0/0/140
14 - Battle Pod 3 moderate damage
14 - Battle Pods 4-5
12 - Nova -0/40/0
9 - Steven -0/50/70
 
Maru's main gun roars, and the shell explodes in the midst of the three pods causing them all to explode in a violent display.

Again comes that girlish squeal of delight over the radio... and that is all. =)

(Kitty be like: )

Happy Jonah Hill GIF
 
Chris just shook his head "Aren't you enjoying this a bit too much, Kitty?" He said as he changed to guardian mode and aimed a heat round to battle pod 3. "Die"
 
Steven just chuckles. "She's just a woman that enjoys her work. You need to take pleasure in life where you can."
 
Chris fires at the damaged pod and scores a direct hit. The body of the pod is ripped off from its legs in a comical display as they stand there for a moment before falling over.


Doug then fires his own main gun into the middle of the last two pods, destroying them both with one AoE shell, leaving your part of the battlefield clear and giving you a chance to look around and take in the fireworks of the rest of the fighting.

The defenders of the BSURP and the base itself have taken a beating and a lot of casualties, but the flag is still flying over the small fort, and there is still a lot of fight left in the place. Flames and heavy smoke rise up from the damaged walls and several burning tanks and mecha. But while the defenders have taken a hit, the attacking force of Zentraedi have been savaged and have taken massive losses from not only the base defenders, but also from the well-placed artillery and air strikes that have blasted the Malcontent forces into bits. Even as you watch, your radar is tracking more heavy shells arcing in from the artillery base to hammer the remaining enemy.

Dorsey takes all this in with a rapid assessment, then calls out, "Alright Third! Good shooting! But our work isn't done yet. We have some downed fliers that need our help. Move in for recovery action, and keep your eyes open for more hidden enemy units that have survived the bombardment."

Nova shifts her mental focus from blasting her foes to one of rescue, saying, "I have four recovery beacons close by. Marking their locations on your HUD now."

The signals show up on your displays, and the Texan says, "Bishop, be ready to dismount and provide emergency medical treatment if needed. We'll cover you. Lets move like we have a purpose!"
 
Steven calls out, "Copy that, Sergeant! Moving out now." His eyes keep going to the radar as his screen is showing incoming artillery attacks aimed at the Malcontents, hoping that the fire control leader of those Monsters has his shit together and is on target. It would suck big time to buy a piece of property six feet under due to friendly fire!

He throttles his mecha forward, still staying in battloid mode as he searches for signs of enemy units in their path that are active and shooting.
Combat Bonuses
On Foot / In the Tank

Number of Attacks: 5 / 7
Strike: +7 / +10 with cannons and long-range weapons, +12 with EU-11, +10 in HtH
Parry: +11 / +15, +1 with Shields
Dodge: +9 / +12
Roll: +5 / +8
Initiative: +1 / +3
Pull Punch: 0 / +4
Horror Factor: +3
Maintain Balance: +2
Perception: +6
Critical Strike From Behind
Critical Strike on a Natural 18-20
Knockout/Stun on a Natural 19-20
HtH Damage: +2

Eu-11: 1d6x10+10
APFSDS - 3d6x10+20: 15 / 13
MPAT (AoE 50ft) - 2d6x10+10: 9 / 7
HEAT - 2d6x10+10: 9
Incendiary Plasma (AoE 25ft) - 2d8x10+10: 9
Canister - 1d8x10 (AoE 25ft), 1d4x10 (AoE 50ft): 3
Smoke: 3
 
Chris took a hot minute to respond as he observes the battlefield a bit. *This was too obvious and straight forward.* The jaded soldier looks across the destruction thinking about all he had heard about the warlord. Not matter what he at least expected him to use different strategies than just a frontal assault and numbers for this. The SPARTAS hover tank had done an amazing job as always considering how expensive such new technological marvels are, he fears that the next generation of tanks will not be up to snuff as to mass produce something you will need a lot of money to do it.

Back to the topic at hand, the malcontent will continue these attacks but to what ends is what he thinks. "Time to see if any of these thin cans have something juicy in their drives." Changing his tank to battleoid mode and moves around to look for any machines that seem to be still functional and marks them for later. He will have to see if he can extract a com's log from them. In the mean time he focuses fully on searching the area for any more enemies that might pop up. "I really hope we will not be fighting more of them."
 
Chris just shook his head "Aren't you enjoying this a bit too much, Kitty?"

Steven just chuckles. "She's just a woman that enjoys her work. You need to take pleasure in life where you can."

Kitty cannot help but laugh again as she suddenly realizes how her enjoyment must be so very odd to a human, even one of her squadmates! "Dear Chris, Steven is right. Forgive this infant her honest pleasures!" She thinks a moment. "Aren't you about 30 years of age, my bigot-beating friend? Well, that makes you more than ten times my own age; I have not yet lived to my third birthday. I laugh in delight only because I am doing precisely what I was cloned to do - destroy my master's enemies!

Her tone shows that she thinks well of these thoughts. "I have come to realize recently that you, if all goes well, shall likely die an old man surrounded by loving human children and their children with a fine clean grave awaiting you at places like Arlington, Virginia where human heroes of battles past are genuinely celebrated and admired. As for me? Maru and I are but... war machines." Kitty harshly whispers the word keenly and smiles. She pauses, and for just a moment, she waxes poetic.

"Tis my fate to fall upon some nameless field,
forgotten save for perhaps a few,
one lone flower rising from my corpse,
while Maru might be repaired and renewed.
What then for my sweet memory?
Was I slave or was I queen?
To all I sent screaming into hells beyond
- I was simply... a war machine."


"Hmm!" Kitty grins, quite satisfied. Then she carries on.

Nova shifts her mental focus from blasting her foes to one of rescue, saying, "I have four recovery beacons close by. Marking their locations on your HUD now."

The signals show up on your displays, and the Texan says, "Bishop, be ready to dismount and provide emergency medical treatment if needed. We'll cover you. Lets move like we have a purpose!"

"Your will, sergeant!" She moves and her tank moves with her as if they were one machine. "Come Maru! Once again, our humans have need of us - and they shall not find us wanting!"
 
Heading out at speed, the squad begins to head off towards the first beacon, keeping an eye out for any hostiles that are still lingering around. The first of the four beacons leads to a pilot that is dangling from a tree with a broken neck, having had the parachute rope get tangled around his throat. Numbers two and three are in much better shape having landed in one piece and were hiking out of the jungle to a place where they might be able to be picked up by rescue helicopter. The last of the downed pilots landed a bit off kilter and broke his leg, but other than a bit of cussing from the pain, he will be fine soon enough.

With the three survivors rescued and the one casualty respectfully gathered up for return to Brazilia Base for proper burial, the five members of the 3rd JSOG head off towards Anton-17 to check in.

The base is a mess. The outer defensive wall has been breached in two places, several of the gun turrets are destroyed, and the main communications tower has been slagged by weapon fire and is a burning heap of rubble. The defending force of Destroids and tanks have taken a pounding, with four of the tanks a burning mass, along with the two Spartans and one of the Defenders. The two Tomahawks are both on the verge of being disabled, but they are still functional. If it were not for the damage done by the combined artillery and air strikes, the whole place could have been lost.

As you pull in to drop off your passengers, you can see that the base defenders are trying to treat the wounded in a makeshift triage site, and several marines are busy putting up emergency tents to get the wounded some cover from the elements. It is clear that there are too many hurt for the meager medical facility to be able to house them all.

Dorsey looks over the situation, then says, "Everyone, see what you can do to help out here, but stick close to your tanks. We have no idea how long it will be before the Malcontents will be able to try another attack, and I don't want to get caught off guard."

The next several hours are a blur as everyone works to gather up and treat the wounded and get the base ready for another attack.
 
Steven does his best to lock away his emotions over what he's seeing with all of the damage and harm done to the BSURP and its personnel and puts on his doctor hat to do what he can to save some lives. Moving with a calm sense of urgency, he moves from patient to patient, triaging their injuries and helping the base medical staff on hand to treat the most grievously wounded first and then work down the line to those that are hurt but not doing too bad.

Even as he works, the back of his mind is a burning ball of rage. The damn Malcontents do nothing but make things worse, fighting and ruining everything that they come in contact with. Why can't they be more like Kitty and Nova? They are Meltrandi, but they have embraced human culture and are not working to overthrow the UEG like these followers of the High Lord Galt. He needs to be found and brought to justice for all the lives lost in his name, both human and Zentraedi.
 

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