Once Kitty has pulled up next to his tank, Steven nimbly jumps across to take his seat in the mecha once more, flipping the switch to shift into battloid mode to ready his Eu-11 and his arm shields for action.
OOC Total of a 9 for my initiative roll. Sorry for the delay.
Level: 4
Experience: 8,500
Hit Points: 39
SDC: 82
Action Points: 7
Natural Aptitude Bonus: Jack of Many Trades
Combat Bonuses
On Foot / In the Tank
Number of Attacks: 5 / 7
Strike: +7 / +10 with cannons and long-range weapons, +12 with EU-11, +10 in HtH
Parry: +11 / +15, +1 with Shields
Dodge: +9 / +12
Roll: +5 / +8
Initiative: +1 / +3
Pull Punch: 0 / +4
Horror Factor: +3
Maintain Balance: +2
Perception: +6
Critical Strike From Behind
Critical Strike on a Natural 18-20
Knockout/Stun on a Natural 19-20
HtH Damage: +2
Eu-11: 1d6x10+10
APFSDS - 3d6x10+20: 15
MPAT (AoE 50ft) - 2d6x10+10: 9
HEAT - 2d6x10+10: 9
Incendiary Plasma (AoE 25ft) - 2d8x10+10: 9
Canister - 1d8x10 (AoE 25ft), 1d4x10 (AoE 50ft): 3
Smoke: 3
Level: 4
Experience: 8,500
Hit Points: 39
SDC: 82
Action Points: 7
Natural Aptitude Bonus: Jack of Many Trades
Combat Bonuses
On Foot / In the Tank
Number of Attacks: 5 / 7
Strike: +7 / +10 with cannons and long-range weapons, +12 with EU-11, +10 in HtH
Parry: +11 / +15, +1 with Shields
Dodge: +9 / +12
Roll: +5 / +8
Initiative: +1 / +3
Pull Punch: 0 / +4
Horror Factor: +3
Maintain Balance: +2
Perception: +6
Critical Strike From Behind
Critical Strike on a Natural 18-20
Knockout/Stun on a Natural 19-20
HtH Damage: +2
Eu-11: 1d6x10+10
APFSDS - 3d6x10+20: 15
MPAT (AoE 50ft) - 2d6x10+10: 9
HEAT - 2d6x10+10: 9
Incendiary Plasma (AoE 25ft) - 2d8x10+10: 9
Canister - 1d8x10 (AoE 25ft), 1d4x10 (AoE 50ft): 3
Smoke: 3