Ah! Thank you! O.K.!But remember, they aren't 'appearing' in the past so much as "
Well, I guess the characters are all cooler-headed than I am because if I just watched a full hospital go up in flames while the Coalition States are kicking our asses, and showing us without a shadow of a doubt just how badly we have lost everything we've been dreaming and fighting for, I'll be damned if I'd be in any kind of stable mental state.
Especially if I thought I was about to die at their hands at that moment. In fact, a guy like me might be coming out of that Rift shooting at anything that even remotely looked like a Coalition Soldier as I was trying to take as many of them with me as I could before they killed me. Hmm.
(Huh. Maybe that's one of the reasons I don't want to play a character who went forward in time?)
Yeah! If the characters are in a state that the police don't take them away, then hurray! Problem solved!
* * *
I have another question here on game balance. I don't think we have a dedicated healer? I could take that role if no one else wants it? If so, here's how it might be done.
Get ready for a deep dive here. In Sherwood's Rifts Japan game, the Chi Mastery power of Chi-atsu (see Ninjas and Superspies) heals some S.D.C., 1 Hit Point, and gives a boost to Coma/death rolls all for each Chi/I.S.P. point spent.
After my query to Sherwood of whether or not this power heals Mega-damage in Rifts (because I can't find that information anywhere on the internet), Sherwood made a house rule where Chi-atsu heals 2 Mega-damage per Chi/I.S.P..
Could that be allowed in this game?
If so, I would like Chan-Chan to have access to Martial Art Powers and Chi Mastery via a very cool sword-based martial art system found (incomplete but see this link) in Rifter #3. I would ask for these benefits in place of her own personal tattoos if you think that would balance out?
Side note: Thus far, Chan-Chan has low P.P.E. (40) but good I.S.P. (80) - at least with her initial results. This means she would be a stronger student of Chi Mastery than with any spellcasting she'd be doing. Why not make use of this in a way that benefits the party?
This gymnastic sword system reminds me very much of a video game character that I think would just make her day! (A bonus in the realm of role-playing!) She could even start the game looking for a proper one-handed sword as a goal.
After my query to Sherwood of whether or not this power heals Mega-damage in Rifts (because I can't find that information anywhere on the internet), Sherwood made a house rule where Chi-atsu heals 2 Mega-damage per Chi/I.S.P..
Could that be allowed in this game?
If so, I would like Chan-Chan to have access to Martial Art Powers and Chi Mastery via a very cool sword-based martial art system found (incomplete but see this link) in Rifter #3. I would ask for these benefits in place of her own personal tattoos if you think that would balance out?
Side note: Thus far, Chan-Chan has low P.P.E. (40) but good I.S.P. (80) - at least with her initial results. This means she would be a stronger student of Chi Mastery than with any spellcasting she'd be doing. Why not make use of this in a way that benefits the party?
This gymnastic sword system reminds me very much of a video game character that I think would just make her day! (A bonus in the realm of role-playing!) She could even start the game looking for a proper one-handed sword as a goal.
Just thoughts while I'm away from my computer!
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