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Dice Rifts Adventure - OOC

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Sure. I'd love to hear your input.
O.K.. Here we go.

1. No, only one system. In the book it shows that learning other styles takes years in order to master them, so just one for everyone.

2. Yes. Looking at the Cyber Knight OCC, it mentions that they have a large battery of ISP, which some people would call Chi.

3. I will say no to Chi Combat. I don't know that stuff well enough.
1. One? Good! For balancing reasons, I recommend one martial system only unless the character lacks psionics, magic, or bionics (say, they only have 1 of these 3). If you, say, gave a Blind Warrior Woman Zanji + Ninjitsu. With 7 Martial Art Powers at 3rd level, they would not need the Blind Warrior Woman abilities against Vampires/Gargoyles (as I know them)! Seriously.

2. O.K.. That Double Existing Chi a.k.a. Double Existing I.S.P. is open to abuse if the PC has that Restore P.P.E. psychic ability. They become one hell of a battery all by themselves. The only drawback is that if they only get x amount of I.S.P. back per hour of meditation. It will take them the better part of a week in some cases to fill back up (unless you House Rule it like I have in Sharseya where 8 hours of rest gets it all back for you). If that's all fine with you, O.K., but please be aware of it.

3. Chi Combat is a heck of a lot of fun amongst those who are familiar with it and play within the spirit of it. Imagine someone knocking out someone else's ability to heal Hit Points/S.D.C.! By ANY means! That's what's at stake - slow and certain death of the character(s)! So, while a lot is at stake, I can't recommend it unless the GM is well-versed in Ninjas & Superspies at minimum (and let's not even get into Mystic China! Wooo!).

Those are my 3 coppers on those subjects. More if you require details! =)

Honor and fun,
Dann =)
 
Wow. Dreamy might have to go Ninjitsu after all! Go Mystic Invisibility in front of a group of Vampires? Zanshin in combination with the Blind Warrior Woman's Radar Sense? Chi-Gung ('nuff said!)?

All of those Frank Miller Daredevil/TMNT Eastman and Laird stories are calling me! Ha ha! Maybe Dreamy's Undead Slayers are transformed animals (think After the Bomb/TMNT) straight out of Rifts New York! Tell me people like that wouldn't benefit from Martial Art Powers! Woooo!
 
For what its worth, I concur with Dann on the effects of the martial art powers.
 
Wow. Dreamy might have to go Ninjitsu after all! Go Mystic Invisibility in front of a group of Vampires? Zanshin in combination with the Blind Warrior Woman's Radar Sense? Chi-Gung ('nuff said!)?

All of those Frank Miller Daredevil/TMNT Eastman and Laird stories are calling me! Ha ha! Maybe Dreamy's Undead Slayers are transformed animals (think After the Bomb/TMNT) straight out of Rifts New York! Tell me people like that wouldn't benefit from Martial Art Powers! Woooo!
Ninjitsu is certainly something I can see the minions of the Splurgoth learning, especially before your 'conversion' to the light side of the Force.
 
Ninjitsu is certainly something I can see the minions of the Splurgoth learning, especially before your 'conversion' to the light side of the Force.
Perhaps the fighting system itself (Taijutsu) and the skills, but the Martial Art Powers? I don't see how they could do that given how far away the Splugorth are from Japan and how little they interact with the Land of the Rising Sun.

I was thinking Dreamy had something like Hand to Hand: Martial Arts (typical of Blind Warrior Women) and then learned her Ninjitsu + Martial Art Powers from the Undead Hunters (a handful of whom who had been all the way to the East and learned there).
 
Imagine a Splugorth Slaver Barge pulling up and using the Zenjoriki power Calm Minds. Then opening up full force on everyone who didn't make their Saving Throw. Heh! Man, Splugorth don't need Martial Art Power knowledge in my book! =)

EDIT: But, this is your game. =)
 
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Ninjitsu is certainly something I can see the minions of the Splurgoth learning, especially before your 'conversion' to the light side of the Force.
Backgrounds aside, how is Bio-Manipulation going to work with all of this?
 
Backgrounds aside, how is Bio-Manipulation going to work with all of this?
If we do this, I have to come up with a fair way to let people pick their upgrade. Going by money value is wildly uneven. I might just let people pick one upgrade and be done with it.
 
If we do this, I have to come up with a fair way to let people pick their upgrade. Going by money value is wildly uneven. I might just let people pick one upgrade and be done with it.
I don't know if I would go for the MDC upgrade or the Supernatural Strength one. I like both.
 
If we do this, I have to come up with a fair way to let people pick their upgrade. Going by money value is wildly uneven. I might just let people pick one upgrade and be done with it.
From my own GM perspective - sometimes, simpler is better and if it balances out at the end of the character sheet, I'm O.K. with it. I put effort into knowing exactly what I'm putting into the game.
Did you want me to roll for the stats on that symbiote for you?
Yes, please!

I don't know if I would go for the MDC upgrade or the Supernatural Strength one. I like both.
Well, you want to live longer or hit harder? Put another way, is there another way you can get either or both?
 
From my own GM perspective - sometimes, simpler is better and if it balances out at the end of the character sheet, I'm O.K. with it. I put effort into knowing exactly what I'm putting into the game.

Yes, please!


Well, you want to live longer or hit harder? Put another way, is there another way you can get either or both?
Ok, here we go.

I rolled 400 MDC for the Absurr (lumpy)
and 230 for the host body.
 
Well, you want to live longer or hit harder? Put another way, is there another way you can get either or both?
I don't know.... I have a lot of MDC, but it only is in effect when I activate my tattoo. Having more on me to keep me alive in these lower levels would be nice.

On the other hand, having the extra damage along with my Psy Sword would be awesome. Hmmm. Decisions, decisions.
 
On the other hand, having the extra damage along with my Psy Sword would be awesome. Hmmm. Decisions, decisions.
So, Psychie Psychie is using the rule where one can add their Strength to their Psi-sword strikes?

Source here.

Do characters with supernatural P.S. add their bonus to M.D. weapon attacks (vibro knives)? I want to know whether the P.S. damage bonus is added to all of the M.D. weapon attacks regardless or only those specifically stated?

Answer: The P.S. damage bonus only applies if there is a physical component like a vibro-blade, rune weapon or TW weapon for example. For energy, magic or Psionic weapons like Flaming Swords and Psi-Swords there is no P.S. damage bonus.
 
So, Psychie Psychie is using the rule where one can add their Strength to their Psi-sword strikes?

Source here.

Do characters with supernatural P.S. add their bonus to M.D. weapon attacks (vibro knives)? I want to know whether the P.S. damage bonus is added to all of the M.D. weapon attacks regardless or only those specifically stated?

Answer: The P.S. damage bonus only applies if there is a physical component like a vibro-blade, rune weapon or TW weapon for example. For energy, magic or Psionic weapons like Flaming Swords and Psi-Swords there is no P.S. damage bonus.
I was not aware of this, but it makes sense. I will say that your PS bonus will not add to the damage. Sorry, Sherwood. Perhaps this helps you decide on what bonus to get?
 
Damn. Ah, well.

How many MDC can I get? The base number is 75, but it can go up to as much as 200 points.
 
And here, Psychie? Blind Warrior Women. Per World Book 2: Atlantis (p. 51), Six (6) attacks per melee regardless of level or combat training. So this seems to state that level 1 or level 15, trained or untrained, they can go no higher or lower than 6 Actions per Round.

While that's a heck of a bonus at novice level where we are, I think that's quite a nerf when we start getting higher level. Unless I select some Martial Art that has Automatic Dodge, this might be a deal-breaker.

Psychie Psychie What are your thoughts, please?
 
Damn. Ah, well.

How many MDC can I get? The base number is 75, but it can go up to as much as 200 points.
Sorry again, Sherwood. I keep finding things that nerf your character but I can't be that guy that hides evidence like this and hopes no one finds it (this must be why friends of mine say I have integrity? That's nice of them!).
 
And here, Psychie? Blind Warrior Women. Per World Book 2: Atlantis (p. 51), Six (6) attacks per melee regardless of level or combat training. So this seems to state that level 1 or level 15, trained or untrained, they can go no higher or lower than 6 Actions per Round.

While that's a heck of a bonus at novice level where we are, I think that's quite a nerf when we start getting higher level. Unless I select some Martial Art that has Automatic Dodge, this might be a deal-breaker.

Psychie Psychie What are your thoughts, please?
You will be able to get the level advancement bonuses as appropriate for your particular martial art style.
 
You will be able to get the level advancement bonuses as appropriate for your particular martial art style.
Great! What about our ever-famous Boxing Skill? (I may as well ask here in Character Creation.)
 
Sorry again, Sherwood. I keep finding things that nerf your character but I can't be that guy that hides evidence like this and hopes no one finds it (this must be why friends of mine say I have integrity? That's nice of them!).
Hey, no worries. I am quite content with Raven as is; every little add-on just makes him that much better.
I'll let you get 100 MDC.
Thank you!
 

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