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Dice Rifts Adventure - OOC

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Heya Alex! =)
Howdy Dann! I've been pulled from combat, but I'll put this time to good use. it's fun going through the lists of powers and seeing how many of them are borrowed from the supers we know and love. in Hero's Unlimited, there's Gambit's and Wolverine's powers literally next to each other. hah! but I'm not trying for an X man, so I'm just trying to decide if I want to take the healing others powers or the animal summoning and befriending powers. penny for your thoughts?
 
EmperorNorton1 EmperorNorton1 Good times, Alex! =)

Disclaimer: Pardon me if I "sound" rough around the edges? The summer pressure changes in the weather have been rocking my head for weeks now and it's not letting up. As always, I mean no wrong. =)

Ultimately, I recommend meditating on it. Or at least thinking deeply about the kind of character you want to play. i feel roleplaying is the most personal of team-oriented hobbies and I like to give what I create a great deal of thought. Here's what I recommend keeping in mind:

1. Play what you want. This is what I think Psychie wants within reason. So ask yourself - what are you hot for right now? Heroic superheroes? Mysteriosu magic-users? Daring combat pilots? Whatever it is, nail that down first.

2. Know the system. I think the word "master" is in the term Game Master for excellent reason. As Players, we too have a responsibility not only to the GM but to each other. This doesn't mean you have to start memorizing entire books - but we are playing Rifts and being familiar with Rifts Ultimate Edition is necesssary.

Having a good handle on this very game we're playing is also, I feel, is also a necessity. The more of these things a Player knows, the more confident that Player will be.

Most importantly, work with the GM at all times and respect their world and their rules. Don't try and bend this and twist that in order to get your way - instead, ask what the GM is comfortable with. Psychie knows what she's doing and we're lucky to be here! I choose to respect that and her. =)

3. Make a character with a past, present, and future. It doesn't have to be deep, but I recommend it be there. Make more than a bunch of big numbers and tough powers. Anyone can munchkin. Only you can make your characters true.

So type out a couple of paragraphs on who they were before this moment, what their goals are (short-term and long-term), and before you write your first in-game post, you'll be a stronger Player for it! Good times! =)

Take Dreamy, for example. I know where she is from, where she'd like to go, and who she is now. She's taught me a lot since I created this version of her back in September of 2023. Knowing these things has deepened my fun. So yeah.

Write a solid background - even if no one else takes the time to read it (which I feel happens all too often), you'll know. And that's always a good thing in character-driven RP like ours.

That's probably enough thought for now. So, really Alex... who and what do you really want to play in Psychie's Rifts game? I'll help if I can. =)

Honor and fun,
Purr a.k.a. Dann =)
 
Eonivar Eonivar I will not penalize you with your dodge damaging Thea, so you can evade if you want without worry. Go ahead and post your dodge and your action when you are ready.
 
Howdy Dann! I've been pulled from combat, but I'll put this time to good use. it's fun going through the lists of powers and seeing how many of them are borrowed from the supers we know and love. in Hero's Unlimited, there's Gambit's and Wolverine's powers literally next to each other. hah! but I'm not trying for an X man, so I'm just trying to decide if I want to take the healing others powers or the animal summoning and befriending powers. penny for your thoughts?
Purr has it right when he says you should play what appeals to you. If you need help getting the mechanics of your character done, I can assist. I just need to know what you'd like to do and how much help you'd like to have me provide. I can make up a character for you, I just need to know what OCC and RCC you'd like to request and get it typed up all nice and neat for you. I have several books of the Heroes Unlimited series, so I can pull that in if that's what you want.
 
I am going to give GunMan2 GunMan2 one more day to post before moving on past his turn. I don't want to have everyone on hold waiting for a long time to get the game rolling.
 
Quite fair, Psychie!

RP Nation thinks ol' GunMan2 was "Last seen Tuesday at 10:09 AM." I guess he's been busy!
 
Quite fair, Psychie!

RP Nation thinks ol' GunMan2 was "Last seen Tuesday at 10:09 AM." I guess he's been busy!
Indeed. I just don't want to have everyone stuck on hold waiting for him if he's got Real Life issues taking his time.
 
Question, Psychie Psychie can Xinyi activate her flaming sword tattoo AND move/attack a skelebot with one attack?
 
Activating a tattoo is an action by itself. I'll let you do that, but it will use up two actions, one for the tattoo and the second for moving and attacking.
 
Activating a tattoo is an action by itself. I'll let you do that, but it will use up two actions, one for the tattoo and the second for moving and attacking.
ok, so it will be more efficient at this point for Xinyi to run up to it and kick it in the face.

So for clarification...Xinyi does 3D6 MDC on a Full Strength Punch...if Xinyi runs up and does a Crescent Kick which does 1D10 damage...does Xinyi do 1D10 + 3D6 MDC damage if they hit?
 
Finaly finished the backstory like you recomended Purr Purr , it's a bit on the longer side, but I know Thea now! this really helped. (: and Eon, is it alright that I had Xinyi and Thea meet in central new york? We can go over the details of that, I left it vague, but I wanted to include something along those lines.
 
Xinyi and Thea meet in central new york
Central NY state? sure...I would to not advise anyone going to Central New York City in the world of Rifts (NYC is known as "Madhaven" in the Rifts world)...I am under the assumption that our characters made our way "around" central NYC. Of course that does not mean Xinyi may bumble into it. They have no real sense of direction other than following Ley Lines.
 
Ah yes, that’s what I meant, sorry! Think Albany, not the Big Apple.
Central NY state? sure...I would to not advise anyone going to Central New York City in the world of Rifts (NYC is known as "Madhaven" in the Rifts world)...I am under the assumption that our characters made our way "around" central NYC. Of course that does not mean Xinyi may bumble into it. They have no real sense of direction other than following Ley Lines.
this “Madhaven”seems intriguing, I will have to look up what chaos has ensued!
 
Ah yes, that’s what I meant, sorry! Think Albany, not the Big Apple.

this “Madhaven”seems intriguing, I will have to look up what chaos has ensued!
If memory serves, isn't Madhaven formerly Manhattan?
 
Well, for the purposes of full disclosure, I don’t have the Madhatten book or else I might have chosen a different port for you to sail out of. So many books, so little money to buy them all.
 
I will adjust the description of whatever hits Xinyi takes depending on how much she takes if any at all. I figure being raised in Tibet...she speaks english rather than american...she sounds like a young Julie Andrews. (Probably a near RP accent...I would love Xinyi to have a scottish or even Welsh accent but I do not think there would have been a scottish or welsh monk in Tibet).


Yeah I have been wanting to do a backwards speaking caster for some time...I love Zatanna from the DC Universe. So Xinyi from now on will cast spells in backwards dragonese.
 
Heya friends! Just a notice here. After this combat, I will be swapping characters from Dreamy to my oldest RP Nation Rifts character, Snowfall. From Altaran to Kitsune! Wheee! =)
 

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