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Heya Alex! If you don't mind a fellow player's opinion?Psychie It looks like i'm getting 11 attacks per round. that feels like a lot. I'm guessing we arent supposed to have that? also, I'm sorry for taking so long, this is my first real combat and I want to make sure I get my strike modifers right.
Not to be rude, but how are you getting so many actions per melee? Even a Juicer at fourth level won’t have that many. Can you break down how you got to that number? I really would like to see.Psychie It looks like i'm getting 11 attacks per round. that feels like a lot. I'm guessing we arent supposed to have that? also, I'm sorry for taking so long, this is my first real combat and I want to make sure I get my strike modifers right.
Just so you know, you can only target one opponent at a time, not making two Called Shots at a time.Thea aims her rifle at the two skelebots approaching the cement she and her companion are hiding behind. She takes aim at where the neck meets the base of the head, if she hits it, maybe she can mess with the circuitry on the bot.
Called shots, dividing evenly between those two bots, aiming for the joints of the bots specifically. 5d6 damage on a successful hit. perhaps I should look into getting magic items, I dont really have the gear section filled out too well lol. but then again, thea's new to this whole adventuring thing.
Strike modifier: +7 I think
they already know our location, the problem here is the fact that they are rapidly approaching
Ah! Here's sonething that Psychie stated earlier - we are using the skills only from the Rifts Ultimate Edition book and nowhere else. =)Ok, so that's 4 attacks from Krav Maga at the level I am at, 3 for human form from the RCC and 5 in wolf form, + one attack from kickboxing. yeah, it seems like I am also just terrible at math. i should have 8 and 10. still crazy, and still too much, I concur.
EmperorNorton1 Alex, I always knew your character would be a knock out! Wooo! 8DFor now, you are badly injured from fighting the horde of enemies after you and have been knocked out.
I considered that, but if Thea falls unconscious, Xinyi is afraid that if they dodge out of the way that the fallen unconscious Thea may get hit.Hey Eon? Are you sure you want to do that? Why not try the Automatic Dodge from the Tai Chi your character has?
But Thea is no longer in the fight.EmperorNorton1 since we are still hammering out your stats/attacks/mdc, I’m going to pull your character out of this combat until we’re get you 100% ready. That way there won’t be any confusion of what you are capable of handling.
Once this fight is over you can interact with the others as we get your combat stats figured out. For now, you are badly injured from fighting the horde of enemies after you and have been knocked out.
That is the question. Where is Thea?But Thea is no longer in the fight.
Fair enough. I'll get rolling on fixing the madness I have made. also, I'm thinking of taking the Beastmaster power from Heros Unlimited.EmperorNorton1 since we are still hammering out your stats/attacks/mdc, I’m going to pull your character out of this combat until we’re get you 100% ready. That way there won’t be any confusion of what you are capable of handling.
Once this fight is over you can interact with the others as we get your combat stats figured out. For now, you are badly injured from fighting the horde of enemies after you and have been knocked out.
Yeah, only Psychie can answer that, of course. I'm just trying to save Xinyi some pain From the Skelebots. Have a good one, Eon!That is the question. Where is Thea?
If Thea were not originally there, rather than casting ice to create a temporarily protective wall to protect her, Xinyi would have cast Impervious to Energy and draw their sword to engage the Skelebots hand to hand...