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Sherwood Uh, what about Snowfall's surprise action? As seriously cool as Eron's is, this post seems to present itself as if Snowfall hasn't acted?From seemingly out of nowhere, a blur leaps through the air towards the nearest Skelebot, a blur that turns out to be Eron! The camouflage cloaks do a good job of hiding you when you are nearly stationary, but at the speed that the Crazy is moving, it does little to disguise him. Not that it matters to the crazy man, because as he comes down on the hapless robot, he cleaves it nearly in two from the force of his blow. Sparks fly as it staggers, then as Eron pulls his blade free, the remains of the thing fall to the deck and lie there, twitching a bit before it goes completely inert. There is now only one Skelebot right in front of him that is not currently wrapped up in a Magic Net or destroyed.
The other Skelebots are still scattered about the room, but that won't last long as they begin to run towards the doors leading to the reactor room, weapons in hand.
Time for initiative rolls! I know Purr wants me to roll for him; do Silanon or @Psychie want me to roll for you, too?
You can draw a second blade as a free action and still be able to attack. You can use both blades at once on either the same target or different ones, assuming you have two targets in melee range of one another.Short question - how long does it take for Eron to draw his second blade, now that stealth is unnecessary? Would he still be able to strike? And if so, with both or only with the one he has out already?
Polyhedrons for the win!! 8DWould you mind doing the rolls, Sherwood ? Worked out well thus far... it should be:
+14 to strike
6d6+6 regular damage from Shining Mirror, plus 1d4x10+10 fire damage
6d6 regular damage from Valere's blade, plus 1d4x10+10 acid damage
I'd be happy to do the math, it's just that I prefer the real dice =)
With Snowfall's Wind Wall up, it will make it nearly impossible for any of the Skelebots to get close to where Terra and her Automation are currently working on placing the explosives, at least with melee weapons. Ranged attacks with their rail guns will be at a negative modifier, assuming that they can even detect Terra as she is camouflaged.
Sherwood Skellies 5 and 7-10? How are they arranged? I get that they're not likely to get to Terra and her Infiltrator (whose name I have forgotten. Psychie?). But what are they doing?