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Thank you for pointing that out.Hey Sherwood , before I'm acting: I'm pretty sure that I'm at three actions used, not two. Dodged twice, and stabbed the bad guy once.
Finally, a round slams into the pulsing mass of flesh that is the Vampire Intelligence, ripping a hole into the twisted thing. It is far from in trouble, though.
Forgot to add that part to the post. Thanks for pointing that out. I'll add that to the IC thread.Sherwood
Hey Bud. Daisy was trying to interrupt the Vampire intelligence's casting if I read it right. Did she succeed or is the thing still casting? From your reply, I can't tell.
D. Rex, unless Sherwood has changed something recently, the answer is yes.
However, I want to point out that Called Shots are usually meant to disable or debuff a bad guy by way of robbing them of their special abilities (sensors, senses, etc.), whereas attacks to the Main Body are meant to kill the enemy in the shortest reasonable time possible. =)
If you were facing off against a 'normal' vampire, that would be possible. However, the Vampire Intelligence lacks the same anatomy that a humanoid has, and will require you to just kick the living crap out of it until such time as it is destroyed.Is the penalty like -4?
The reason I ask is, that with my anti vampire rounds:
"A flechette from the round will penetrate the heart of a vampire on a 18 through 20 on a normal shot and on a 15 through 20 for a called shot."
A good roll could do extreme damage, if not killing it im that one shot.
Dannigan has the mechanics correct for the parry/attack maneuver, and yes, you can try a Called Shot to hit a particular location. Just like was said to D. Rex, however, it will take two actions instead of just one to make it work.And another question in the same direction: When I'm using the attack/parry combination, is a called shot for the attack possible? When I have automatic parry, does parry/attack consume two actions, or one?
Thank you for jumping in and giving the info out. It makes my life much easier to have a good helper explaining the crunchy rule stuff!As always, my disclaimer: I mean only to act as a guide. I'm not running this game and Sherwood has the final word. =)