Grey
Dialectical Hermeticist
Initiative is flat speed - higher speed, sooner turn. Unless you draw, and then it's a roll.
Awareness is marked Perception on your sheet, my mistake.
Difficulty varies, this time it's eight and assume so unless stated otherwise.
I may get mildly confused about the system from time to time, as I'm constantly revising it and I can't always remember what version we're using or how much I've updated it.
Rolls are typically a straightforward Attrib + Skill, should be obvious what to use in most situations but don't hesitate to ask.
I'll explain shooting when someone gets a clear bead on a target.
Awareness is marked Perception on your sheet, my mistake.
Difficulty varies, this time it's eight and assume so unless stated otherwise.
I may get mildly confused about the system from time to time, as I'm constantly revising it and I can't always remember what version we're using or how much I've updated it.
Rolls are typically a straightforward Attrib + Skill, should be obvious what to use in most situations but don't hesitate to ask.
I'll explain shooting when someone gets a clear bead on a target.