ERode
In The Mirror
Speaking generally, I don't think Wingy should be passively giving such a ridiculous buff just because people happen to be in her vicinity when she's moving at multiple times the speed of sound. In such circumstances, I'm honestly more fine with the idea of Gigapudding going all out at her own expense in order to match a GG that didn't even end up using her 100 Bear Nuke + was handicapped by having to make sure Cinderella didn't get destroyed by inertia and shit.
That being said, Moldoma, if you can't trust the GMs with your character's future plans/upgrades and hijinks, honestly, it'd be best for you to leave and find a RP where you can trust the GM. Having to do PvP is one thing, but if you're out there fighting GMs in the OOC as well, it's not going to be a pleasant setup on either side, because there's no opportunity for you or the GMs to gain any trust in each other. You don't trust the GMs to do right by you if you reveal everything you thought of, and the GMs can't trust that you're not just pulling shit out of your ass if you don't talk to them beforehand. Meanwhile, every other player is looking at this being like "ok, so can we make shit up to explain why our characters are actually super strong as well?" through things that aren't part of the CS that was written down and accepted.
Of course, Severia's out there saying that Wingy was hiding her true power level the whole time and is actually also much stronger than what was written in the CS, so who knows. Maybe that's just expected in the RP.
So yah. My advice is to at least toss your future plans/secret power ups to Heartstorm for approval, and to check with them before you add anything to the lore. If you don't want to do that, then apply for a co-GM position.
Also, on the topic of magical machines vs magical girls, it's simple: the machines are 100% loyal and operate on cold logic, but the girls have greater flexibility and can do the magical girl thing of using emotions as fuel. If you're a criminal organization, the machines obviously seem like the smarter option to go for, after your girls went rogue.
That being said, Moldoma, if you can't trust the GMs with your character's future plans/upgrades and hijinks, honestly, it'd be best for you to leave and find a RP where you can trust the GM. Having to do PvP is one thing, but if you're out there fighting GMs in the OOC as well, it's not going to be a pleasant setup on either side, because there's no opportunity for you or the GMs to gain any trust in each other. You don't trust the GMs to do right by you if you reveal everything you thought of, and the GMs can't trust that you're not just pulling shit out of your ass if you don't talk to them beforehand. Meanwhile, every other player is looking at this being like "ok, so can we make shit up to explain why our characters are actually super strong as well?" through things that aren't part of the CS that was written down and accepted.
Of course, Severia's out there saying that Wingy was hiding her true power level the whole time and is actually also much stronger than what was written in the CS, so who knows. Maybe that's just expected in the RP.
So yah. My advice is to at least toss your future plans/secret power ups to Heartstorm for approval, and to check with them before you add anything to the lore. If you don't want to do that, then apply for a co-GM position.
Also, on the topic of magical machines vs magical girls, it's simple: the machines are 100% loyal and operate on cold logic, but the girls have greater flexibility and can do the magical girl thing of using emotions as fuel. If you're a criminal organization, the machines obviously seem like the smarter option to go for, after your girls went rogue.