• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Fandom Overlord Message From Another Time OOC archive

OOC
Here
Characters
Here
Karma is a bit strange. Sebas and Demiurge are quite straightforward examples, but then again they are acting also based on the flavour text that Touch Me and Ulbert wrote.

Then you have Buser...
who is positive karma but kills and collects the skulls of human children as trophies.
Yeah, it's weird given what Buser had done should be negative karma. Maybe it's like karma value with different races is affected by what their race considers good and bad (like one action is considered evil for one race, while another considers it good)
 
Yeah, it's weird given what Buser had done should be negative karma. Maybe it's like karma value with different races is affected by what their race considers good and bad (like one action is considered evil for one race, while another considers it good)
It's probably that, considering how humanoids could get positive karma from killing heteromorphs, even angels.
 
Damn it, now I have a stupid idea for another npc.

Npc berserker character, but said effect only triggers after reaching a certain threshold of damage/berserk meter, and otherwise the npc is completely passive and defensive. Only when triggered does yhe npc get aggresive, constantly gaining attack while decreasing health and defence
 
Both of them sound interesting so far, especially with how different they are. I take it then that the assistant npc would hang around with Mechanica, while the hound is around the floor?
It sort of acts as a guard dog for the forge. It's the first line of defense. I've decided it should be able to fire out balls of energy from its mouth.

The assistant does hang around with Mechanica though.
 
Preceptial Seal [Artifact]
It had one core ability, in that every 20 minutes, it would increase the user's karma points by +5 with an additional recovery of 15% of the user's total Hp and Mp. However, it's controversy came with it's requirements, as while any user of any karma could use it, they had to follow a strict list of rules of which only few are know. These included being unable to kill players or npcs, obtaining any loot drops from said players or npcs, using false information through crafting or skills, etc. If any of these rules were broken, the effect would prematurely end and reset the moment the user is in a passive/non-combat state. It would also only track current play time when active and equipped, which takes up an arms slot on the equipment builds, resetting when removed.

The limited item would soon decrease in number until only few remained in Yggdrasil due to players discarding them for more optimal methods of raising karma or for their own builds. However, those few that owned the remainder found that it could be paired with an NPC and the item would act as if they were a player. Through the combination of extensive programming and builds, such an item became a prized item for certain NPC builds.
This... is probably the most absurd item I have ever made, and have no clue if this works as a Yggdrasil game item and as something the shitty devs made
 
Last edited:
Sounds kind of useless for anyone in a combat build.
It's meant more as a way to farm karma points, granted going to increase the gain rate for it, but that's mainly it. Idea was for the user to basically sacrifice his karma points, so this was a balancer of sorts
 
Last edited:
RD's Absolute Evil class is Maxed out at level 5. Which grants her Karma effect immunity and a karma value beyond the normal lower limit of -500.

It's probably more accurate to her PK count anyway.

If someone were to cast detect Karma or detect Killing intent on her, without the proper resistances, they'd probably experience an effect like Arche did when she saw Ainz's magic aura. Possibly even worse since it would only be compounded by RD's Cosmic Horror aura.
Yeah, it's weird given what Buser had done should be negative karma. Maybe it's like karma value with different races is affected by what their race considers good and bad (like one action is considered evil for one race, while another considers it good)
 
Speaking of Arche, if we do have an arc like the Worker Raid Arc, how do you think the workers'd end up being treated? That's somewhat along in the story, so I don't know how our characters will have developed by that point. But since they mostly leave stuff up to democratic votes and socratic open forums in the roundtable room, I can safely say it's probably not an impossibility that they'd be a lot more merciful than Ainz, even if it just means killing all the workers rather than torturing them.
 
Speaking of Arche, if we do have an arc like the Worker Raid Arc, how do you think the workers'd end up being treated? That's somewhat along in the story, so I don't know how our characters will have developed by that point. But since they mostly leave stuff up to democratic votes and socratic open forums in the roundtable room, I can safely say it's probably not an impossibility that they'd be a lot more merciful than Ainz, even if it just means killing all the workers rather than torturing them.
For starters, we have to remember that around the time the Workers entered Nazarick, the npcs and Ainz didn't know anything about them and saw them as mere thieves who did anything for money, not people that had relationships outside or wanted to use said money for better purposes (well, more Arche's group than the other three. The elf slaver is definately going to be dead)

If we want to prevent most of their deaths, or at least Arche's group, then our characters would need to have some knowledge about them prior to the raid, or otherwise they're going to view them as uncaring thieves like Ainz did. There's also the fact that most of our npcs would likely kill them by default as well, so that information should be known before said raid begins, and I doubt a decision would come to soon unless the npcs get an order to subdue, and not to kill intruders.

We do have ways to collect said info if we wish to save them at that point, like using the werewolf diviner to gain info about them, using shadow demons to track them, etc. Could even make sure the dreaded lamp wasnt bought. But we do need to have some info about them first if we want any plan to work, especially before the raid begins.

Tldr- If we want to save Arche's party, we need the characters to learn about them and their intention/actual goal before the raid, so the npcs and players dont kill them.

Apologies for long text
 
For starters, we have to remember that around the time the Workers entered Nazarick, the npcs and Ainz didn't know anything about them and saw them as mere thieves who did anything for money, not people that had relationships outside or wanted to use said money for better purposes (well, more Arche's group than the other three. The elf slaver is definately going to be dead)

If we want to prevent most of their deaths, or at least Arche's group, then our characters would need to have some knowledge about them prior to the raid, or otherwise they're going to view them as uncaring thieves like Ainz did. There's also the fact that most of our npcs would likely kill them by default as well, so that information should be known before said raid begins, and I doubt a decision would come to soon unless the npcs get an order to subdue, and not to kill intruders.

We do have ways to collect said info if we wish to save them at that point, like using the werewolf diviner to gain info about them, using shadow demons to track them, etc. Could even make sure the dreaded lamp wasnt bought. But we do need to have some info about them first if we want any plan to work, especially before the raid begins.

Tldr- If we want to save Arche's party, we need the characters to learn about them and their intention/actual goal before the raid, so the npcs and players dont kill them.

Apologies for long text
I don't want to save Arche's party. I want to do what makes most sense in a roleplaying sense.

Now that I think about it. Wasn't it established later on that the whole thing was planned out by Ainz as one of the Ideas that Demiurge had? Ainz's influence on Fluder and the empire led to the raid, so the raid probably would've never even happened had it not been for Ainz's prior involvement.

Depending on how things go, if our characters were to meet Foresight, Heavy Masher, Dragon Hunt, etc; It could be on better terms.

Though, I can't see any better terms for Erya, I can't speak for the others, but I think RD probably wouldn't take too kindly to anyone who enslaves others.

At best, Erya would be used as a means to an end for RD to expand her knowledge on Martial Arts, before being unceremoniously killed.

But more likely, he'd find his lungs rather forcibly manually repositioned up his own throat.
 
I think storywise, RD is gonna get pretty obsessed with New World Martial Arts, since she's already pretty much reached the peak of special abilities in YGG, so being able to do something new and focus her energies into self-education will help her hold on to her fleeting self-restraint.
 
I don't want to save Arche's party. I want to do what makes most sense in a roleplaying sense.

Now that I think about it. Wasn't it established later on that the whole thing was planned out by Ainz as one of the Ideas that Demiurge had? Ainz's influence on Fluder and the empire led to the raid, so the raid probably would've never even happened had it not been for Ainz's prior involvement.

Depending on how things go, if our characters were to meet Foresight, Heavy Masher, Dragon Hunt, etc; It could be on better terms.

Though, I can't see any better terms for Erya, I can't speak for the others, but I think RD probably wouldn't take too kindly to anyone who enslaves others.

At best, Erya would be used as a means to an end for RD to expand her knowledge on Martial Arts, before being unceremoniously killed.

But more likely, he'd find his lungs rather forcibly manually repositioned up his own throat.
That's true, since it technically was Ainz and Demi's plan and intent to reveal Nazarick. It's possible that the guildbase would jave been noticed eventually, but not for a very very long time. Doubt we would repeat the same plan, so up to us on that part if we want to have the raid occur or another plan.

Could also have the workers appear earlier than normal, not like they weren't wandering around before the arc began. Could use some of the events that would have occurred still like Clementime's plan, or a mission to stop Brain's bandits, to introduce them as well. Do agree an earlier interaction woth most except elf slaver would be positive mostly, depending on who's doing the meeting.

Apologies for initial impression, seen way too many posts about saving arche online.

I think storywise, RD is gonna get pretty obsessed with New World Martial Arts, since she's already pretty much reached the peak of special abilities in YGG, so being able to do something new and focus her energies into self-education will help her hold on to her fleeting self-restraint.

Going to be a fun adventure for however long that takes.
 
That's true, since it technically was Ainz and Demi's plan and intent to reveal Nazarick. It's possible that the guildbase would jave been noticed eventually, but not for a very very long time. Doubt we would repeat the same plan, so up to us on that part if we want to have the raid occur or another plan.

Could also have the workers appear earlier than normal, not like they weren't wandering around before the arc began. Could use some of the events that would have occurred still like Clementime's plan, or a mission to stop Brain's bandits, to introduce them as well. Do agree an earlier interaction woth most except elf slaver would be positive mostly, depending on who's doing the meeting.

Apologies for initial impression, seen way too many posts about saving arche online.



Going to be a fun adventure for however long that takes.
I have to assume that unless something insane happens within the first two arcs that the village razing by the Slane Theocracy and clementine’s plan will still occur. But nothing else is really guaranteed since many events past that point were a direct result of ainz’s actions.
 
Sure, we could have an idea pool as well and vote on what's next to roll with
At least in terms of the village razing, I can see RD trying to convince the others to help her go after the forces of the sunlight scripture. Even if she doesn’t cower at the sight of real people dying anymore, I think guilt would eat at her if she didn’t do anything about it, since she’s so different from her PC

But then that begs the question of how we’d justify the group learning about it initially.

Since the razing of the village is happening nearby, we could have it be a coincidence that the Slane Theocracy’s forces are simply the easiest way to immediately test the group’s level of power in the new world.
 
At least in terms of the village razing, I can see RD trying to convince the others to help her go after the forces of the sunlight scripture. Even if she doesn’t cower at the sight of real people dying anymore, I think guilt would eat at her if she didn’t do anything about it, since she’s so different from her PC

But then that begs the question of how we’d justify the group learning about it initially.

Since the razing of the village is happening nearby, we could have it be a coincidence that the Slane Theocracy’s forces are simply the easiest way to immediately test the group’s level of power in the new world.
In the vol, Ainz basically stumbled upon it by pure chance when he was messing around with the scrying mirror.

We could try the same method Ainz did to find the village, use some divination spells or through explorstion chance
 
I think storywise, RD is gonna get pretty obsessed with New World Martial Arts, since she's already pretty much reached the peak of special abilities in YGG, so being able to do something new and focus her energies into self-education will help her hold on to her fleeting self-restraint.
Funny you say that. Through Vorpal Knight, Blackjack will probably steal some martial arts skills (by first stealing the NW passive ability to use stamina)

Can you imagine something like Greater Ability Boost and Tenfold Slash on a lvl 100 warrior?
 
Last edited:
Funny you say that. Through Vorpal Knight, Blackjack will probably steal some martial arts skills (by first stealing the NW passive ability to use stamina)

Can you imagine something like Greater Ability Boost and Tenfold Slash on a lvl 100 warrior?
Cut to poor Brain crying in a bar with beer. "They took my skills, my people, and even my weaboo sword."
 

Users who are viewing this thread

Back
Top