Ginko The Mushishi
Traveling Mushi-Shi
It does make sense, don't doubt yourself! I can see where your apprehensions are coming from.
We need or should have a system in place that lets us know how much of a beating we can take before we pass out/die.
HP ensures we don't just tank a full on assault from 5 different keyblade wielders and come out saying "heh. You barely scratched me." Because that just seems unfair and quite unamusing. It gives us real stakes to worry over and for our support classes to take their healing efforts seriously.
Although I am not the GM, I am simply trying to help any fears you may have through what I've considered and looked through. Whatever I say might definitely be wrong and only Pookie can tell us what is the systems in place!
I do hope you stay though!
D&D is a great system for HP. It's fair, balanced, and totally reliable. Sure this isn't D&D but its useful to give ourselves a base amount of HP for a roleplay that will most certainly involve combat, plus it's a great example for how roleplays work with a system like that in place!would the need for a HP system be necessary? Like, how would one determine how much 'damage' or how much one would be losing Hp when getting hit in a roleplay?
We need or should have a system in place that lets us know how much of a beating we can take before we pass out/die.
HP ensures we don't just tank a full on assault from 5 different keyblade wielders and come out saying "heh. You barely scratched me." Because that just seems unfair and quite unamusing. It gives us real stakes to worry over and for our support classes to take their healing efforts seriously.
I believe Pookie is going for dice rolls during combat to even the playing field for everyone. How much damage would correlate to the number on the dice and the success of that hit. I've been in a LOT of roleplays where people treat damage in a fight like it's nothing and expect to blow off being burned by a super-hot flame point-blank in the face and act like the edgy silent cool kids they are and just smirk it off. (While the physical representation of the character is a twig of a person). We are playing as characters with very VERY big feats considering the KH lore. The dice will stabilize that crazy shit so we don't go all power hungry and just blitz the rp because we've got an oversized key with INFINITE COSMIC POOWAAHH.Like, how would one determine how much 'damage' or how much one would be losing Hp when getting hit in a roleplay?
Although I am not the GM, I am simply trying to help any fears you may have through what I've considered and looked through. Whatever I say might definitely be wrong and only Pookie can tell us what is the systems in place!
I do hope you stay though!