pookie
pookie is missing!
โ
Introducing bunnicula as Other Sky's new moderator !
Introducing bunnicula as Other Sky's new moderator !
testtesttest
Other Sky
[INT. CHECK / PLOT] click here!
[CHARACTER SHEET / APPLICATION] click here!
[GENRE] kingdom hearts, fantasy, action/adventure
hello hello and welcome to the out of character thread for other sky! in lieu of a discord server, this is where all ooc type communications will go, at least for now (maybe in the future we'll have a discord server )
03/07/24 UPDATE:
we're probably going to go with a class system? but in a pure flavor based kind of way. it's more narrative than it is a stat block. which i only mention, because although the cs isn't done yet, i've posted in a comment on page 2 more or less the types of information i'm going to be asking for in the cs, for those who want to get a head start while i still fiddle away at it alskdjfg
03/10/24 UPDATE:
character sheets are finally live! i've decided on: yes class system, yes stats, yes dice. classes and stats are more for flavor and narrative purposes than they are numbers i'm going to crunch, and the dice rolls will be very minimal and mostly relegated to something i, the gm make, and only in combat situations
โ
[CHARACTER SHEET / APPLICATION] click here!
[GENRE] kingdom hearts, fantasy, action/adventure
hello hello and welcome to the out of character thread for other sky! in lieu of a discord server, this is where all ooc type communications will go, at least for now (maybe in the future we'll have a discord server )
03/07/24 UPDATE:
we're probably going to go with a class system? but in a pure flavor based kind of way. it's more narrative than it is a stat block. which i only mention, because although the cs isn't done yet, i've posted in a comment on page 2 more or less the types of information i'm going to be asking for in the cs, for those who want to get a head start while i still fiddle away at it alskdjfg
03/10/24 UPDATE:
character sheets are finally live! i've decided on: yes class system, yes stats, yes dice. classes and stats are more for flavor and narrative purposes than they are numbers i'm going to crunch, and the dice rolls will be very minimal and mostly relegated to something i, the gm make, and only in combat situations
โ
Last edited: