Arthur
One Thousand Club
That's fine with me.
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I take it that one of Rasheel's unspoken duties is to mitigate Stitches' behavior at times, then. :roll:cyl said:Easy, Stitches will remain with the group, as will the other npcs, gives me more material to work with.
Haku and Tome will pop out of their maze (eventually) and will resume playing I hope , meanwhile they'll just follow you and get some minor interactions done sometimes... expect Stitches to be a pain in the ass at all times however ^^
Tick 4? Whaaaa?cyl said:Gee you're right, miscalculated this:
horsey dashes at 9y/t, beastie at 20y/t, distance is 60, so she'll get to the carriage on T4.
Considering you all act at the same tick, your action can change this, but if you close in on the beastie you'll get caught in the smoke and have to make the Tolerance roll.
Let's not get too technical about how and why the beastie ate the grenade (even if the grenade has a 10y range... the carriage is moving, the attack has a speed 6, the beastie dashes like hell, so she will take it...out of cinematic purposes 8) )
I DID forget to make a control mount check for the driver after the detonation though :twisted: , thanks for setting me straight :mrgreen: