wizard nibblers
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I guess I'm a full fledged GM now k cool
The lore is still WIP, Pretz tried to send me some ideas yesterday but they were very... disjointed lol. Maybe now that it's not 3 am he can do it in a way that makes sense? I think the dealio is that he posted a vague idea a couple of days ago to see if anyone would be interested and then a whole bunch of people joined real fast before he actually thought it through well enough to give lots of details (if any detail at all lmao)
@IdeaI can answer some things for you right now (although some of these answers are answered with another question):
1) I wouldn't say that this RP has any sort of "magic system", their "powers" are given to them through the use of highly advanced alien technology, but because of this they are virtually indistinguishable from magic powers. Everyone has a specific power with specific limitations which will probably become more clear once more lore is finalized >->
2) When you say "the political/society situation around the scouts, around how known they are or not" do you mean how society views them? I think that in the beginning of the RP, they aren't "known" at all. Nobody's ever heard of them, and they have to build a reputation for themselves.
3) What do you mean by "new tech"? This RP is modern day, just with aliens in the sky. Nobody's actually found out a way to communicate with them yet, and Earth has no way to access or use any sort of alien tech (with the exception of the star scouts)
4) The process for becoming a scout is there, but it's very vague lol. Here's the bit taken from the main page:
Basically all we have is vague ideas and placeholders at this point, which is why nobody's even getting accepted until later. Everyone joined so fast though, which I think gives the appearance that we have more going on here at present than we actually do? We're gonna wrangle some polls pertaining to location and ages and powers and whatnot hopefully today(? tomorrow?) but until then ¯\_(ツ)_/¯
The lore is still WIP, Pretz tried to send me some ideas yesterday but they were very... disjointed lol. Maybe now that it's not 3 am he can do it in a way that makes sense? I think the dealio is that he posted a vague idea a couple of days ago to see if anyone would be interested and then a whole bunch of people joined real fast before he actually thought it through well enough to give lots of details (if any detail at all lmao)
@IdeaI can answer some things for you right now (although some of these answers are answered with another question):
1) I wouldn't say that this RP has any sort of "magic system", their "powers" are given to them through the use of highly advanced alien technology, but because of this they are virtually indistinguishable from magic powers. Everyone has a specific power with specific limitations which will probably become more clear once more lore is finalized >->
2) When you say "the political/society situation around the scouts, around how known they are or not" do you mean how society views them? I think that in the beginning of the RP, they aren't "known" at all. Nobody's ever heard of them, and they have to build a reputation for themselves.
3) What do you mean by "new tech"? This RP is modern day, just with aliens in the sky. Nobody's actually found out a way to communicate with them yet, and Earth has no way to access or use any sort of alien tech (with the exception of the star scouts)
4) The process for becoming a scout is there, but it's very vague lol. Here's the bit taken from the main page:
[...] they all share one thing in common: a unique and visceral reaction to the appearance of the alien ships. While it first manifests itself as light headaches and dizzy spells, the attacks begin to grow in power, transforming into full-on hallucinations, sleepwalking, and night terrors. No one can quite place the cause of the phenomenon or produce a cure. Eventually your character sees no other choice but to submit to their visions. So late one evening they venture out, finding themselves drawn towards an ancient meteorite site on the edge of town. Though it has been little more than a tourist attraction for as long as your character can remember, on this night it glows with an almost supernatural presence. The light is coming from a set of plain metal artifacts excavated from the site long ago and left on display as a mystery over an informational placard. But for the first time your character makes out symbols alight in the metal circles, and they're calling their name.
At first touch your character is transported into another world, a fantastical utopia beyond their wildest technological imaginings. A regal figure descends, informing your character that if they are experiencing this virtual recording, it means their planet has been chosen as the site of an inter-galactic battle between the twelve Zodiac realms and their perpetual foe. As the new soul-bonded owner of this talismen, your character now has the power to transform into a Zodiac Scout, a warrior imbued with the alien powers of one of the twelve, in return for putting a stop to the war and saving the universe...
The vision ends, leaving your character and their new companions with many more questions than they have answers for. The only thing they know for sure is that they now hold an identical charm, each burning with a different symbol of the Zodiac.
At first touch your character is transported into another world, a fantastical utopia beyond their wildest technological imaginings. A regal figure descends, informing your character that if they are experiencing this virtual recording, it means their planet has been chosen as the site of an inter-galactic battle between the twelve Zodiac realms and their perpetual foe. As the new soul-bonded owner of this talismen, your character now has the power to transform into a Zodiac Scout, a warrior imbued with the alien powers of one of the twelve, in return for putting a stop to the war and saving the universe...
The vision ends, leaving your character and their new companions with many more questions than they have answers for. The only thing they know for sure is that they now hold an identical charm, each burning with a different symbol of the Zodiac.
Basically all we have is vague ideas and placeholders at this point, which is why nobody's even getting accepted until later. Everyone joined so fast though, which I think gives the appearance that we have more going on here at present than we actually do? We're gonna wrangle some polls pertaining to location and ages and powers and whatnot hopefully today(? tomorrow?) but until then ¯\_(ツ)_/¯