KanTheOne
Senior Member
I updated my house and also made it a bit easier to read.
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House Veritun is an ancient family counted among the first that was supposedly founded by the legendary hero(or villain) Gorrik the Bloody, who had been hired to built the mighty coastal castle Gorrikhal so that he could defend the area around it from the sea raiders of Torquil, with mixed results, what with Gorrik having met an end at the hands of their Mythical Mer-King in battle. This was the first time House Veritun was nearly ended, as it was known that Gorrik had left no true born children. Luckily, Gorrik had been well known to be quite unfaithful, so it was quite easy to find a bastard with his blood in the nearby village of Water's Edge. After that, it became something of an unhappy tradition for such events to happen, eventually leading to the Verituns to even recommend fathering a number of bastards to the new Lords of Gorrikhal, for "added familial protection". For the last hundred years or so, House Veritun has become something of a mercenary capital, loaning men and arms to many a cause that was willing to pay, with their most common employer being House Corvus.
As it stands, House Veritun currently stands to gain quite a bit from the death of the current King, a man who heavily disliked both the blood and ways of House Veritun, as it will give them far more leeway to sell their men, and maybe even reach for
The current lord of House Veritun is the Lord Isidore Veritun, a grim, cold man of forty-and-three, known by many across the land as "The Vampire of Veritun", due to his particular interest in torture and the terrible rumors of his partaking in the blood of the young to sustain himself, though the later is more than likely a simple rumor, spread by those who fear him and his skills. In fact, Lord Veritun is famed(or rather, infamous) for many horrible forms of torture that he has inflicted upon many of those who have graced the dungeons criminals and highborn captives alike. Many families that House Veritun has warred with for the last few decades have only received men that were shadow of the sons and bannermen that had gone out to war, scarred and damaged almost beyond recognition. His personal arms are three red bat wings, conjoined in the center on a teal field.
The Bastard brother of Lord Isidore Veritun is the man Crispin Coast, who currently acts as the "Lord of Contracts" for Gorrikhal and House Veritun at large, working as both the Commander-At-Arms for House Veritun, and the Liaison between House Veritun and the other houses when it comes to issues and intricacies of the sellsword variety. Commonly, Crispin is referred to as "The Bastard of Dawn", due in part to his brightly colored personal arms, and in part for his often decisive intervention in battle. But, despite his power within House Veritun, Crispin desires more, and is willing to do almost anything to get what he wants. Including the greatest of crimes.
House VeritunThe main seat of power for House Veritun, Gorrikhal is a massive black fortress situated on a massive basalt outcropping of a tidal island who's only mainland connection becomes submerged during most of the day, making it difficult to siege in any effective capacity. Many times in the past, armies have come to siege Gorrikhal only to find it unreachable. Outside of this, Gorrikhal is often referred to as "The Castle with a Hundred Secrets" due to it be filled with hidden passageways, secret dungeons, traps, and worse throughout it's body and underneath. Another name, "Torturer's Way", has arisen of late due to Lord Isidore's habit of making many who have entered the castle never return, or worse, return as shadows of the men they once were, tortured and damaged into submission before finally being released. And it's most famous name, "The Vampire's Hold", derives from legends of Gorrik the Bloody born outside Rima, where it is said that he was a monster born from bloodshed and hatred, which feasted on the vitality of mortals and could turn into a bat at will, and would put his enemies on wooden stakes to slowly kill them and extract their blood, which he would feast upon right then and there. Of course, most of this is completely false. Gorrik the Bloody had actually been a skilled tactician who knew the power of fear, and would create a veritable forest of bodies to scare invaders and make them terrified of the Bat Lord's might.
Gorrikhal and the Surrounding Lands of Rima
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View attachment 571025Beyond Gorrikhal lies the lands of Rima, an area of known for highlands, hardy folk, and rocky ground, which one could say is the perfect catalyst for creating raiders or mercenaries, of which Rima is most definitely the later. While the five greater houses in Rima will often work contracts on their own, their contracts are almost always handled by House Veritun's Lord of Contracts, in this case Lord Crispin Coast. As may seem evident, in Rima, bastards are given the Surname Coast. Rima's five largest houses from right to left are House Nistan, House Bered, House Springan, House Hook, and House Righund.
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An elite group of pikemen, the Riman Pikeman is considered a horrifying sight for almost any general. Highly mobile, aggressive, disciplined and well drilled to do things other formations couldn't, the Riman pikeman created what is now commonly referred to as the "Riman Square", a formation of 100 men in a ten by ten square that are practically impenetrable to cavalry, and a daunting sight for any infantryman as the square makes it so that no side is unprepared for attack, and allowed for the Riman Pikeman's ace in the hole, the Pike Charge. Instead of staying in one place, waiting to kill of be killed the Riman's will take their cavalry proof square of infantry, and march it around the battlefield, and more specifically, directly into the enemy. There are few to no close range counters to the Riman Pikeman, with the only real counter being archers and artillery.
Interestingly, The Riman Pikeman have something of a rivalry with the Lionguard, and will often refuse a contract if they must work with the Lionguard.
I'd quite like that.
I updated my house and also made it a bit easier to read.
So um when do we start
Thank uThe official character sheet isn't even up yet, so I doubt any time too soon.
House of Xonia
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The Xonia’s were originally nomadic people that had tribes spread out across the western region.
They did things like farming and herding until some of the tribes decided to start banding together. Their power started to grow as more of the tribes started to join. The people created the house called Suncrest. At first, they were still nomadic but quickly found a good spot and decided to settle. They rapidly grew from nomadic to a kingdom level over a span of a few decades.
The people didn't elect or choose who to be the leader it was by royal blood. The people of Suncrest respected the leaders that they had although they had a few bad ones. The bad leaders were mysteriously killed or they disappeared leading to bad leaders being scarce in there history. The last leader had kept things improving. He helped create new jobs for the people to do, in battles in which he fought and helped his soldiers and he just helped the kingdom overall.
He soon changed and things under the influence of his advisers and things started to go for the worst. It turned out the king was actually an enemy whose main goal was to control the kingdom by working his way to the top. He did this because a kingdom told the king that he should become the leader so the other kingdom can join and rule equally when in reality they wanted to control Suncrest. The people couldn't do anything about it because the people would get killed if they said anything bad about the house of Suncrest or him.
A few people had enough and they decided to form an underground group named the Xonia and the people Xonia’s lead by the soon to be leader Aron (pronounced Aaron).
Aaron was your average blacksmith. He was raised in a pleasant household, not to rough of an upbringing as his parents were also fellow blacksmiths as well. He was a studios man, caring only about perfecting his craft. A lot of townsfolk knew him as a naturally strong leader. When he heard the royalty make a new ruling he decided to take charge. He wasn’t fond of the idea that he would have to pay a 500 coin upcharge to use his own smith. At first, he voiced his anger towards the idea at the parliament. But they refused, stating “We don’t listen to bottom feeders who look like dirt boys.”
Soon after the fateful interaction, he formed a group called the Xonia’s. He didn’t plan on claiming the role of a leader, but seeing the progress he gave towards the cause, naturally, the townspeople allowed the title to fall in his favor.
People were invited carefully and cautiously so they wouldn't get caught. People started to appear in the group one by one day by day with more people joining per day. They started to steal and make weapons and armor for their uprising. They managed to support almost there a whole entire group with the weapons and a bit less with the armor they decided that at night they would launch their attack. When night time came they charged where the leader was located and killed or injured most of the guards that were guarding. They lead their attack led by Aron and managed to kill the leader. They celebrated when everyone that was on the opposing side surrendered, and after the victory, they elected Aron as the new leader who renamed the house to The House of Xonia.
The military is mixed with cavalry and infantry the numbers are average size army a little bit on the lower side in numbers. They help balance that with having both cavalry and infantry train until they are pretty skilled in fighting. The plains allow them to have horses and easy training since there is no rugged land. The infantry has a shield and a short sword with some medium-heavy armor on as the cavalry would wear light armor, a shield on there back in case their horse dies or they get knocked off and a spear or shield. Both Cavalry and Infantry use daggers as secondaries.
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SAIGO-NO-HEATS are we allowed to create smaller houses to fill in the role of our bannermen?
So um when do we start
Really stupid question can I make another nation real quick or is it too late?
How would Ambercrowns see the McKinley House?Just finished watching Endgame, ready to plot if you guys want!
Is... Is it basically the House of the Undying from ASoIaF?Well it's like a desert kingdom even further south called the house of time. It's more of a peaceful nation but the land is desolate and unlivable except for a oasis and underground wells. It can be a major in land
I don't know what that isIs... Is it basically the House of the Undying from ASoIaF?
Well it's like a desert kingdom even further south called the house of time. It's more of a peaceful nation but the land is desolate and unlivable except for a oasis and underground wells. It can be a major in land
The warlocks with the Blue Lips who live in Quarth from Game of Thrones.I don't know what that is
I think what Lenny is asking for isn't another Major house, but an actual independent country or group that live down where the eastermen come from.We’re full up on major houses.