Nightmares of the Third Age

I keep tweaking my character, changing charms around. We need to get started so I can lock in my sheet.
 
Hahahaha, never. The rest of us are still working on our stuff. Shit, my backstory isn't even finalized yet.


EDIT: Moar sorceries.
 
I got plenty of sorcery at my disposal. I just keep changing my mind about what to have on my sheet.
 
The more sorcery the better. I honestly can't touch the stuff, despite how cool it is. Way too cost-prohibitive for my tastes.
 
Th great thing about sorcery is that it can do things the charms simply cant, like communication and teleportatioon.


Also, JT, how do you feel about robbing Amon City Smiter's tropjy room?
 
Goddamnbatman said:
WarDragon: Ah a wealth infernal, liking the theme so far.
Not... exactly. Wealth and avarice are more secondary themes of his, consequences of being a dragon. Hopefully it'll come clear when I finish his Excellency...
 
Esbilon said:
Th great thing about sorcery is that it can do things the charms simply cant, like communication and teleportatioon.
Also, JT, how do you feel about robbing Amon City Smiter's tropjy room?
Oh no argument there, I just wish it wasn't so expensive.


And rob the whatnow whonow?
 
JayTee said:
Oh no argument there, I just wish it wasn't so expensive.
And rob the whatnow whonow?
Amoth City Smiter was the BF's primary spirit ally in the usurpation, his trophy room would be a good place to look for the Crown of Thunders. As part of our history, and why I owe you ;-)
 
I can do it, but you'd need a pretty good reason as to why something like the crown of Thunders didn't go right in to my treasure vaults. :P
 
JayTee said:
Like I don't have my own melee charms and more soak than you can shake a Godspear at :P
Soak, schmoak. I can ignore your Hardness, ignore a hefty portion of your soak, and give myself Overwhelming ~15 or so on any given attack. And that's not even including the bad touches. :3
 
What was that? I thought I heard something plink off of my Adamant skin and anti-keyword charms. :cool:
 
No, but seriously. She can have the crown, I just need a proper justification for it that would make sense for my character.
 
Hmm... I can't decide if I should make my own dragon-form Shintai, or just use Devil Tyrant Avatar. Or maybe a Heretical Charm modifying DTAS based on my Excellency...
 
JayTee said:
Like I don't have my own melee charms and more soak than you can shake a Godspear at :P
Like they say: You're welcome to try ;)


And a solar's friendship is generally worth more than any artifact.
 
Hm, if they went in with the original intention of reclaiming an ancestral relic from her past, I could see him being willing to rob a god and part with it, albeit grudgingly once he realizes what he promised to give up. :P
 
[QUOTE="MaHaSuchi's700]Yeah... No offense, but that's not really what Shintai are supposed to be. Take a look at the canon ones - each represents a physical (and often spiritual) transformation into something more representative of their parent Yozi. Demon-Emperor Shintai turn you into a walking, radioactive tank that blights everything around it - totally Malfeas. Black Mirror Shintai literally turns you into a mirror image of something formed from its shadow - this is what the Ebon Dragon embodies.
Your Shintai Charms are mechanical buffs that feel like several Solar Charms pasted together with a little bit of fluffy description sprinkled on top. They do not appear to represent what Xentair is on a spiritual level, whatsoever. They're also ridiculously powerful, with the Greater Shintai in particular being beyond absurd. Listen, I like your fluff. I like your basis for Xentair and while your Excellency is a little broad in some ways, at its core its quite good. But your Charm design really doesn't follow that thematic foundation much, especially at the highest Essence where its arguably most important. High Essence Infernal/Yozi Charms are nearing the pinnacle of spiritual refinement, and as Essence increases, so does the grounding in the Yozi's theme. Charms become necessarily more esoteric because they move away from basic mechanical benefits such as Damage increasers or DV buffs to include things like turning yourself into a living wind, etc - anyone can buff their DV, but only Adorjan embodies a living, killing wind.

[/QUOTE]
*sigh* you're right. I can't even think up of an original charms at all. Maybe I should just give up...


Edit: Okay that was kind of angsty, sorry about that MaHaSuchi's700. I've looked over my stuff and compared it with the other Essence 6 shintais. I'll try to make something a bit more original, but since I suck at making original stuff, I would REALLY like some help.
 
WarDragon said:
Hmm... I can't decide if I should make my own dragon-form Shintai, or just use Devil Tyrant Avatar. Or maybe a Heretical Charm modifying DTAS based on my Excellency...
Devil Tyrant Avatar?


I would suggest, in general, avoiding to take any significantly-deep Charms of your DT charm trees (such as Shintai Charms, which should arguably be pinnacles) until you've squared away your theme, Excellency, and fundamental Charms to the point you are absolutely satisfied with them. This goes for anyone using a DT charmset.


I mean, if GoddamnBatman says you can use it, by all means then do so. But honestly, making Charms isn't a quick process. Tossing an entire tree down and then picking the stuff you like is a pathway to disaster, IMO. There are plenty of great infernal Charms already in existence that your DT can start with. There's both nothing wrong with that, and given that you're Essence 5 (or E6 if you have the Charm that allows you to surpass a single age tier or whatever), from a story-telling perspective your character would probably already have a heavy investment into his Patron and Caste Yozi Charms.

[QUOTE="Seeker of the End]*sigh* you're right. I can't even think up of an original charms at all. Maybe I should just give up...

[/QUOTE]
Nah, don't think like that. You have a really solid start there. What you need to do is sit down and list out her concepts and themes. Make another list of themes for your Yozi of choice, say, Cecylene (but it doesn't have to be Cecylene - if I were you, I'd I pick your Patron or Caste Yozi). Now, look at the Charms of that Yozi, and compare where the line up in theme. Really analyze each Charm, and try and see what the devs did when they made the Charmset.


Now, take that same approach, and bring it back to your own Charms. Start with your bare bones, basic Charms. Don't even try to salvage what you have right now - just put it to the side for now. There's workable material in there, but to start with, you need a strong foundation in concept.


And there's nothing wrong with rehashing effects - however, if you're going to do that, the Charm itself needs to have a mechanical flavor to it suiting your central guiding theme. You saw what I did with that DV penalty reducer - that's exactly what I'm talking about.
 
[QUOTE="Seeker of the End]*sigh* you're right. I can't even think up of an original charms at all. Maybe I should just give up...
Edit: Okay that was kind of angsty, sorry about that MaHaSuchi's700. I've looked over my stuff and compared it with the other Essence 6 shintais. I'll try to make something a bit more original, but since I suck at making original stuff, I would REALLY like some help.

[/QUOTE]
Hey, no problem. Like I said above, you just need to put more time into. I'm pretty bad with making original stuff myself, it's not easy and takes a while. But that's just it - when I want to, I sit down, and try and build up by starting from small, easy conceptual foundations. Most of the custom Charms I've made are nothing new in terms of what they do, but I try to tweak things to make them different.


DT Charms are not easy in the least to come up with, because as I said before, they're thematic and quirky. They're not Solar Charms whatsoever. That said, I'd be willing to help you, if you're willing to rework a lot of this from the ground up. In the meantime I have to suggest you build your character without most of your DT Charms. Heretical Charms are a definite go, like the generic Charms centering around Triumphant Howl of the Devil-Tiger, but avoid your tree aside from the Excellency for the time being. If you want to set aside a handful of Charms that you want from your custom tree, that's fine, but I'd limit it to less than 10, ideally no more than 5 or so. This way we don't hold up GoddamnBatman from starting the game up for everyone.
 

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