Voltsung
Master of being an amateur
Oh, that. I thought you were starting a philosophical discussion. Yah, I do agree. The way it is currently set up Agility and Dexterity are made completely useless. A better way would be to add points to the attackers roll based on their Dexterity (1 for E, 2 for D, etc) and subtract based on the defender's Agility.