Ker'ion
Primordial of Abstract Logic
And yet I'm only on TV Tropes for an average of five minutes at a time. :mrgreen:
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You mean you don't have a baby any more.magnificentmomo said:I do that too sometimes. It just depends. It's like wikipedia. Sometimes you just look up something and then go on your way. Then sometimes one article links to several others and then all of a sudden you have three and a half dozen tabs and your baby is screaming because it has been three hours and you were supposed to feed it(I don't have a baby, hence the it).
Because they are the answer to everything!krrackknut said:And as for how she did it; "Dodge charms."
You gain wisdom, childSay, having one key means you can open any lock, right? I wonder what you can unlock with two.
The Fey could do that kind of nonsense in the Wyld. According to Graceful Wicked Masques, once they're in creation that can do none of that stuff unless they've got Style 5. Essentially, they're forced to become shaped when they enter Creation, and lose all their awesome shaping combat hooplah. Most of their cool stuff comes from who they decide to be when they enter Creation.ShadowDragon8685 said:Also, is it just me, or does dodging by dropping through the panels of the comic seem a bit more in keeping with the Fae than the Siddies? I mean, I could see it from both, but...
All magical materials are Super Indestructible so there's nothing stopping it being an applicable sword. Especially when you account for Rule of Awesome.Ribusprissin said:What if the "favour" she's doing is on request from Ten Winds?
Also, a question about Starmetal. Is it so awesomely strong that a wire-frame sword would even work? It looks really cool, but wouldn't it be better to have an ordinary sword plated with starmetal, or even a staff with starmetal inlay?
I'm curious as to what one contains. We know they can be forged into one of the MMs.krrackknut said:*Reads past post*
It's official. The keys of creation are definitely one of the most awesome artifacts ever devised.
Just think! With five, one could open a soul.
In her short story, she basically stated that everyone else was either too weak to properly protect the keys, or so strong that they would be able to hide a hidden agenda from her. Therefore, in her reasoning, she is the ONLY ONE IN CREATION who can properly guard them. Or, she simply thinks that guarding them is damn annoying, and she thinks that someone else would thank her for taking that burden.Ribusprissin said:What if the "favour" she's doing is on request from Ten Winds?
No idea here, but it DOES look cool. ...and all the other talk reminds me of the filigree of Esper from M:tG.Ribusprissin said:Also, a question about Starmetal. Is it so awesomely strong that a wire-frame sword would even work? It looks really cool, but wouldn't it be better to have an ordinary sword plated with starmetal, or even a staff with starmetal inlay?
No, Sidereal Dodge charms are used for moving cities around and removing yourself from the area completely. Dodging is done using Performance.krrackknut said:See what I mean? Needlessly complicated!
And as for how she did it; "Dodge charms."
Say, having one key means you can open any lock, right? I wonder what you can unlock with two.
According to the topic where Jukashi lays out the stats, you don't need to be attuned to both keys, as long as the keys are attuned to someone. In other words, she can use its key abilities just fine, she just isn't attuned to it.Ophion said:Ehm... what is she gonna do with a not-attuned orichalcum sword?