Stanley
New Member
- Bonnie Blaze
Titles: Offworlder, Fae [Mundane], Tinkerer Apprentice, Gunslinger, Attentive Student F
Bonnie, feeling a nod of approval for her earlier fiery display, couldn't help but smirk as the dance of flames snuffed out on the targets. She sauntered toward the Mirror Trial, where her own image awaited, replicating her shot with eerie precision.
With a confident grin, she accepted the challenge, swiftly drawing her other pistol, Whisper. Her quick draw, as she'd say, was the fastest in the west, or at least close enough. In this showdown, speed was of the essence.
As the mirror image of herself fired a fiery shot, Bonnie's response was immediate, just as it had to be in such shootouts. She may be cocky, but she wasn't foolish enough to stand still. Dodging sideways with slick hands and quick feet, she pulled out Whisper and fired a trick shot. Her precise aim sought to intercept the fiery round head-on before it could reach her. It was a test of her own skill against herself, and Bonnie was determined to prove she was the better shot.
Summary:
1. Bonnie immediately responds with a quick draw dodge ability called Slick Sidewinder F [3 Actions]
Grade F - 0 Post Cooldown
Components: Fast F, Energized F, Steady Hands F, Weapon Mastery [Firearms] (Accurate, Blight [Piercing], Blind Ranged Fighting, Deflect, Knockback, Homing, Penetrating, Range [10 Feet]), Whisper F
Description: Employing her lightning-fast quick draw, slick reflexes, and fast feet, Bonnie moves sides way and with a flick of her wrist, fires to intercept an incoming attack with unwavering accuracy. - Bonnie Blaze | Full Sheet
- Find a steady source of income in the new realm to support her basic needs.
- Locate a mentor or resource that can help her improve her firearm crafting skills.
- Establish a reputation as a reliable mercenary and adventurer within the local community.
- Understand the nuances of her new self including any latent abilities or changes that may have occurred during her transfer.
- Offworlder - Denotes isekai or otherwise alien creatures not natural to the world of Isekai Hell.
- Fae - Creatures infused with magic and nature. They are the least numerous people in the world but some of the longer lived.
- Mundane - Requires Fae title, 1 Magic Skill, 1 Secondary Skill
- Born For This (Perk) - Get 7-point discount on a skill you chose for your Mundane requirements.
- Mundane - Requires Fae title, 1 Magic Skill, 1 Secondary Skill
- Tinkerer Apprentice - Character is likely just starting on the path of the tinkerer.
- Gunslinger - Gunslingers are a rare job in a period without modern or commonly sold firearms, but some exist: a brave few that carry metal tubes filled with explosives and the projectiles they launch. Not uncommon for a gunslingers to blow themselves up in the process. Some have safer, more modern designs from mysterious origins.
- Attentive Student F- when a character with this skill is in the presence of a stronger, more skilled or experienced character, they learn and grow more quickly.
- Characters with this skill gain double points at the end of roleplays if there is a character with a greater total of earned points actively participating in the roleplay as well. Earned points prior to rewards of that roleplay specifically. Student skill must be same grade as student character grade in order to benefit from this skill. Student skill may not be greater than grade of character. Ability doesn't stack with any other mechanic or feature that buffs point gains. Not honored if role player ghosts the roleplay.
Stats
Strength - G [-7]
Precision - E [7]
Intelligence - E [7]
Vitality - G [-7]
Speed - E [7]
Movement Skills
Fast | Grade F [7]
Martial Skills:
Weapon Mastery [Firearms] | Grade F [70]
Steady Hands | Grade F [7]
Sense Skills
Appraisal| Grade F [0]
Magic Skills
Energized | Grade F [7]
Miscellaneous Skills
Attentive Student | Grade F [7]
Secondary Skills
Artisan [Tinkerer] | Grade F [0]- Ballistic Interrogation - Energized F, Appraisal F, Artisan [Tinkerer] F - Bonnie possesses the expertise to extract hidden information from firearms and mechanical devices, a skill beyond the reach of ordinary individuals - Grade F - 0 Post Cooldown
- Residual Analysis - Energized F, Appraisal F, Artisan [Tinkerer] F - Using only the remnants and traces left behind by firearms, Bonnie can deduce the likely causes of damage to both living and inanimate objects - Grade F - 0 Post Cooldown
- Gunslinger's Stride - Energized F, Fast F, Steady Hands F, Weapon Mastery [Firearms] F - Bonnie seamlessly transitions between running, shooting, and reloading with unparalleled speed and agility - Grade F - 0 Post Cooldown
- Bloodletter - Energized F, Steady Hands F, Weapon Mastery [Firearms] F (Accurate, Blight [Piercing], Contact, Continuing [Bleed], Incurable, Penetrating, Range [10 Feet]), Iron Rose F - She wields a specially designed round in her revolver, which possesses a razor-sharp tip that weathers down defenses and pierces deeply into her target, causing profuse bleeding upon impact - Grade F - 0 Post Cooldown
- Boomspire - Energized F, Steady Hands F, Weapon Mastery [Firearms] (Area [5 Feet], Blight [Fire], Contact, Contagion, Continuing [Burning], Incurable, Irritant [Smell], Range [10 Feet], Selective, Spreading), Peacemaker F - Utilizing her large, long-barreled handgun, Bonnie fires an explosive round that erupts into a fiery blast on impact, engulfing her enemies in a burning spectacle of smoke and flames - Grade F - 0 Post Cooldown
- Interception - Energized F, Steady Hands F, Weapon Mastery [Firearms] (Accurate, Blight [Blunt Force], Blind Ranged Fighting, Deflect, Knockback, Linked, Penetrating, Range [10 Feet]), Iron Rose/Whisper F - Employing her lightning-fast quick draw, Bonnie loads and fires two successive blunt rounds on reflex to intercept an incoming attack with unwavering accuracy to either repel or disarm her foes - Grade F - 0 Post Cooldown [2 Actions]
- Mercy Shot - Energized F, Steady Hands F, Weapon Mastery [Firearms] (Accurate, Blight [Blunt Force], Hot Shot, Incapacitating, Non-Lethal, Penetrating, Range [10 Feet]), Wyrmwood/Iron Rose/Whisper F - Bonnie takes aim and fires a non-fatal shot, incapacitating her target - Grade F - 0 Post Cooldown
- Havoc Round - Energized F, Steady Hands F, Weapon Mastery [Firearms] (Accurate, Area (5 Feet), Blight [Explosion], Continuing [Bleeding], Incurable, Knockback, Penetrating, Quake, Range [10 Feet]), Peacemaker F - Bonnie fires an explosive round that erupts upon impact, unleashing a chaotic maelstrom of concussive blasts, shrapnel, and carving a small 10-foot crevice in its wake - Grade F - 0 Post Cooldown [2 Actions]
- Hound - Energized F, Steady Hands F, Weapon Mastery [Firearms] (Accurate, Homing, Indirect, Penetrating, Range [10 Feet]), Wyrmwood/Iron Rose/Whisper F - A trick shot that involves her bullet appearing to pursue its target, defying obstacles and curving with precision, ensuring that no one can escape her lethal aim - Grade F - 0 Post Cooldown
Equipment:
- Wyrmwood | Grade F [0]
- A sleek, bolt-action rifle that serves as Bonnie's choice for long-range shooting.
- She slings Wyrmwood across her back, secured by a leather strap that rests diagonally from her shoulder to her opposite hip. This positioning allows her to quickly bring it to bear when aiming at distant targets.
- Peacemaker | Grade F [0]
- A large and long barrel handgun, perfect for delivering powerful close-range shots. Its oversized barrel and reinforced frame was designed to accommodate different types of ammunition.
- Bonnie holsters Peacemaker in a thigh rig on her dominant side. The holster is specially designed to keep the weapon close at hand, allowing her to draw it swiftly for powerful close-range shots or volleys.
- Iron Rose | Grade F [0]
- A finely crafted revolver known for its speed and accuracy, making it the perfect weapon for those quickdraws, trick shots, and moments when Bonnie needs to outgun her foes in a showdown.
- Bonnie keeps Iron Rose holstered in a belt holster on her lower back. This placement allows for easy access with her non-dominant hand, serving as a backup weapon when she needs a reliable sidearm for close-quarters combat or situations where her larger firearms might be impractical.
- Whisper | Grade F [0]
- A palm-sized, concealable derringer-style handgun that Bonnie keeps as her ace in the hole.
- Whisper is kept in a custom-made holster, worn on her opposite hip from the large barrel pistol. This positioning allows her to draw it effortlessly for quick draws and flashy trick shots.
- Whetstone
- Bedroll
- Fire Starter Kit
- Rations
- Flasks of Alcohol
- Waterskin
- Tinkerer's Tools
- Satchel
- Frontier Outfit - Bonnie wears a rugged ensemble, including a leather jacket, vest, fingerless gloves, fitting trousers, and sturdy boots.
- None
Last edited: