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Fandom In Need of a Hero OOC - Legend of Zelda

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Out of the two, the big bruiser is more innocent and is helping the con-man due to the fact that he is the only one willing to deal with his slow intellect.

Also, for the con-man, picture Vizinni from Princess Bride.
 
P-Princess Bride!?
As in, of the Rats of Unusual Size? Oh, they're just legends.
(Of Zelda!! >: O )
 
I'll always be posting late at night. I got too much going on during the daytime and evenings. That's also when my creative juices start flowing.
 
Ferociousfeind Ferociousfeind That post was incredibly short, yes, and although it is definitely not a one-liner, it is half of the minimum post character preference made. Length has to do with action and detail. What does Adrik look like to Iko? Think of your character, put yourself in Iko's shoes. Imagine the environment that we have set up together. Imagine the characters that have jumped in. Did Iko have trouble following after Urooa? Did Iko hear Urooa or was he too involved in being scared of that asshat Adrik? Did he move away, feel pain from being grabbed so roughly, flinch, nearly shit himself, or did he merely see a random stranger showing aggression as normal? Does he have any internal monologues going on before speaking? Small things like this can add a plethora of wordage, of length.

Granted, writing long shite doesn't happen in a day. Takes time, effort, and experience. Now, that doesn't mean that my own crap is good just 'cause it's a wee bit lengthy. Nah, I need to improve on my writing skills. I like commas and crap too much. I'm sure the others will claim something similar (not the commas part). Length offers multiple options for the next person when replying. It also helps mold and push the story. So don't give up. Picture your character and really question yourself on what Iko would do. If you're doing that then picture yourself in his shoes with his mindset.

I will admit that with how you left it off, Adrik will be extremely angry~ but that's okay, he needs to be reminded that he does look like a weirdo haha
 
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Ferociousfeind Ferociousfeind
To piggyback off of what WolfSol said; here's a quick formula I use when I have writers block. Maybe it can help you too. I also tend to be a slow writer so things like these can help me stay focused.

Set a goal of two good paragraphs.

- The first paragraph is the past. This is where you have your character react to what everyone else's characters did in previous posts. This includes re-describing events from your characters perspective (they may see things differently or emphasis different aspects of the events), physical reactions (not to be confused with actions; this is meant more for involuntary actions, actions that are the result of someone else's actions, or defensive actions), or internal reflection (where your character processes what happened mentally and emotionally).

- The second paragraph is the future. This is where you have your character exert force on the environment to achieve some outcome. This is when your character would initiate action against other characters, start a new conversation, go somewhere new, go on the offense, etc. You can have your character think out what they intend to do, and why, before then describing them taking the action, or you can just add fluff to bulk up the paragraph. Remember to try adding imagery and to keep the audience informed as to the character's state of mind (unless you're trying to obscure it).

NothingFancy NothingFancy
If you don't mind, I think I'm gonna wait for Aster to respond before making my reply. I think it makes sense that he would get involved, but if you have other plans I have other ideas that I can work with.
 
Ferociousfeind Ferociousfeind
To piggyback off of what WolfSol said; here's a quick formula I use when I have writers block. Maybe it can help you too. I also tend to be a slow writer so things like these can help me stay focused.

Set a goal of two good paragraphs.

- The first paragraph is the past. This is where you have your character react to what everyone else's characters did in previous posts. This includes re-describing events from your characters perspective (they may see things differently or emphasis different aspects of the events), physical reactions (not to be confused with actions; this is meant more for involuntary actions, actions that are the result of someone else's actions, or defensive actions), or internal reflection (where your character processes what happened mentally and emotionally).

- The second paragraph is the future. This is where you have your character exert force on the environment to achieve some outcome. This is when your character would initiate action against other characters, start a new conversation, go somewhere new, go on the offense, etc. You can have your character think out what they intend to do, and why, before then describing them taking the action, or you can just add fluff to bulk up the paragraph. Remember to try adding imagery and to keep the audience informed as to the character's state of mind (unless you're trying to obscure it).

NothingFancy NothingFancy
If you don't mind, I think I'm gonna wait for Aster to respond before making my reply. I think it makes sense that he would get involved, but if you have other plans I have other ideas that I can work with.
Oh no, you had it right on the money! XD I was going to have him get involved so I appreciate your patience and courtousy. Had some stuff come up yesterday so I couldn't write, but I intend on answering today :)
 
Ferociousfeind Ferociousfeind you're doing good, and don't worry, it happens a lot to all of us!

Has everyone played with the Dice Rolls on RPN before (I think they removed this feature after the update)? I am debating on using a similar method for whenever a foe shows up, especially since we now have a bard ( Justin93Daniels Justin93Daniels ). Each enemy will have a set amount of stats, including a weakness and strength, and we would be rolling against it. A RP-er would roll, as would the enemy. Remember, rolling a 1 is a critical failure which means the worst outcome possible will happen. Rolling a 20 is godlike perfection... in some cases. I'm rambling at the moment, but I promise it will make sense later on when we get to it.
 
I don't know, I kinda like the idea. It adds a challenge, because sometimes I will be tempted to make my character triumph, so if I happen to roll low it'll challenge me to write differently and I think it could be fun :3
 
To create relative fairness, it may be needed... incorporating dice I mean.

Justin93Daniels Justin93Daniels I can see the fancy text on a desktop :)
NothingFancy NothingFancy since you only interacted with Adrik, you didn't step on any toes. Especially since, realistically, this would probably happen to him for striking someone in such a fashion haha
 

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