The Black Knight
One Thousand Club
- Beloriel used to be a prosperous planet. Human and Demi-Human resided in peace until the meteor came. The area of the map now deemed “The Womb” was once a great city. It was the largest city in all of Beloriel, and it was ruled by a Demi-Human King and Queen. The meteor landed on the city, and in an instant, the Demi Kingdom was erased from existence. The Demi-Humans, another name for Beastmen, had lost their land of origin. But this catastrophe was only the beginning. Monsters unlike anything anyone had ever seen began to crawl, slither, and fly from the crater where the meteorite had landed. The creatures burned, ate, and ravaged the surrounding lands, wiping out villages, races, and people. Great sea monsters appeared in the oceans capsizing and destroying ships. Titans appeared on the frontier. Finally, seven powerful beings emerged. They called themselves gods and their desire was to assimilate and destroy. Entire armies were corrupted by the gods and turned on their own kingdoms. Civilizations bent the knee to the gods and sacrificed their humanity for the god’s power.
Thousands of refugees fled to the west to the second largest kingdom now only known as “The Last Kingdom.” The Last Kingdom is the last haven where uncorrupted Humans and Demi-Humans reside. It is surrounded by the servants of the gods—their monsters—and has managed to survive with great sacrifice. Many guardians have been sacrificed in battles to protect the walls from being breached by the demons, and many have died in their desperate expeditions to find food. The gods seek to starve The Last Kingdom and break the people. Already, there are secret sects of worshipers appearing in the kingdom. Anyone caught worshiping the gods are quickly imprisoned for it won’t be long until they become one of the god’s monstrous disciples.
The Last Kingdom, before it was known as such, was called Caroline. The Caroline King and Queen preside over it, and in their desperation, they sent out ten doves with a tiny scroll tied about their legs. The doves were a cry for help, a summons to any hero who still exist. Who was strong and brave enough to destroy the gods? It was a frightening task that many a warrior turned the other cheek to. Who could destroy a god? On a summons to The Last Kingdom, the Caroline Kingdom, our heroes emerge.
There are seven extraterrestrial gods.
► Ydis, God of the Titans. They say he is the size of a mountain. When he sleeps, he becomes a mountain and from his rocky hide, the Titans are born. The smaller versions of the Children of Ydis are known as the Stone Men. They are at times the size of an average human, and are sculpted to resemble one. They can be very deceptive for one would only know they are talking to a Stone Man by touching their stone-like skin or studying their expressionless faces. No normal arrow or blade can pierce or cut their skin.
► Eulla, Goddess of the Fae. She makes her home in The Forest of Whispers, and her influence stretches to the Forest of the Father. The fairies, the elves, the gnomes, and dwarves, they are all her children, and they are all treacherous. Her magic is bewitching. Those who venture into the forests never return as themselves.
► Dhadros, God of Dragons. His children torch the planet, steal its riches, and gluttonize on all its people and food. It is no wonder the Dragon Lands are barren. They have been sucked dry by his children and slowly, his influence is spreading.
► Agnos, God of the Earth. They are neuter, male and female. They are The Great Worm. All worms are Children of Agnos. The worms put tunnels in the planet, drinking its nutrients dry like a worm through an apple. The worms cause great sink holes and will bury civilizations in the sand. They eat and they eat, devouring everything in their path. The Great Devourers. Beware crossing The Worm Lands.
► Isgaard, God of Ice. Isgaard desires only to preserve the planet in ice. His children are the Snow Men. The Snow Men are either made of ice or were once Human and Demi-Human. His ice is creeping down the mountains and gradually freezing the remaining civilizations.
► Manera, Goddess of the Sea and Storms. Her children are the mermaids and mermen. Her pets are the sea monsters. She will destroy anyone or anything who dares to cross into her waters without her permission and without sacrifice. She seeks to flood the entire planet. The Sea of Storms is her home, and there, it never stops raining.
► The Egg. It is a mysterious moon that appeared in the sky after the meteor dropped. It is white and resembles an egg. Every day under the sun’s incubating light, The Egg grows larger. During an eclipse, the sun shines through its shell and reveals the monster within. Its blood hue bathes the planet like a foreshadow that is to come. Who knows when The Egg will finally hatch, and who knows who gave birth to it?
OOC
- Communication. I do not need to know your business, but if you plan to leave for longer than a week, then please be courteous and let me know. I can accommodate for your absence and help you reintegrate back into the game when you return.
- PVP Etiquette. As before mentioned, if you plan to conduct PVP, then please maintain communication with the writer whose character you are challenging. Decide beforehand how the fight will go. If you plan to do a blind match, then please inform the GM before starting the match. I understand that sometimes the story calls for “spur of the moment” decisions and not much may be planned beforehand.
- Frequency. At minimum, I only require writers to post once a week. I understand that work and college can get in the way. As long as you post once a week, then you are fine.
- Activity. If a writer disappears without communicating their absence, then the writer has 14 days to communicate their activity with either the GM or Co-GM. After 14 days, the character will be considered inactive, and they will be marked as such. The writer is welcome to return and resume where they left off. However, a GM decision may have been made for the sake of moving the story along. So be mindful of your activity. Communication is very important.
- Disputes. You are required to respectfully work out any disputes with another writer—preferably in a PM conversation. If you cannot do this and need a GM decision, then bring the issue to my attention. Understand that if you violate RPN rules, then the situation is no longer in my hands. Be mature, be an adult, and be respectful.
- RPN Rules. Be sure to follow them. Read up on them in case you forgot. You can find them here.
- Have Fun. As the GM, my goal is to regulate the game and make sure it progresses smoothly. At times, I will drop some GM plots into the game, but this game is mostly run by the writers. I cannot force you all to interact and create stories and character relationships. All I can do is create the universe and regulate it. Please interact and try to have a good time. If you have any issues whether it be with the game or other players, then please privately bring it to my attention.
IC
- Headers and Tags. I will provide everyone with a header that they should follow in order for everyone to keep track of their character’s location and who they are mentioning or talking to in the game. Please use the header so that there is little to no confusion.
- Keep OOC in the OOC. Please avoid posting OOC bubbles in the IC. The OOC interrupts the IC atmosphere like a fourth wall being broken. Please keep all OOC in the OOC, Discord, or PMs.
- Font Colors. If you are the kind of person who likes to color their character’s dialog, then please avoid using neon colors or colors that blend into the site’s background. No one wants to have to highlight your post in order to read it.
- Image Size. Be mindful of the size of the images you post.
- GM NPCs. These NPCs will be made clear to you when the time comes. The GM will introduce them in order to ensure the writers know that this is indeed a GM boss or mini-boss. Non-GM bosses or mini-bosses will be clearly explained to the writer, granting them liberties to take them down however they please.
- No Metagaming. What you know is not what your characters know. How you feel, especially if it is negative or moody, shouldn't blend into the game. Keep your IRL feelings out of the game. No one likes griefers and unexplained character logic influenced by OOC means.
- This section keeps track of important events that happen in the story.
- 1/23/2019: Getting the threads set up.
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