General Discussion [Dreams of the Third Age]

Goddamnbatman said:
Let see what I can give to the solars:
-Five free excellencies or alternatively can trade one or more of the excellencies for a mote expander (Immanent Solar Glory or overdrive charm) or Ox-Body.
Houserules I've found make everybody happy are free excellencies, craft as one skill, one free spell per circle of sorcery and free Ox-bodies equal to your essence rating.
 
I considered these houserules but due to the large amount of charms, I didn't think that it was going to be necessary. I might add the free spell per circle of sorcery.
 
I suggest going with the free excellency one. They're an extremely boring but annoyingly vital part of Exalted, and it seems a shame to waste charmslots on them.
 
Goddamnbatman said:
I considered these houserules but due to the large amount of charms, I didn't think that it was going to be necessary. I might add the free spell per circle of sorcery.
Please let me know if you do, those of us with Sorcery/Necromancy charms would find it very useful.
 
Goddamnbatman said:
Yeah I'm, will update the gameplay thread.
So, can we use these 5 free excellencies whenever we want? As in, can I start by purchasing those five excellencies, and then spending my remaining 45 charm purchases afterwards? Which effectively gives me 50 free charm choices.
 
Any expected changes for the Lunars? I have my sheet done otherwise.
 
I suppose I shouldn't be too greedy; its not like I don't have a ton of Charms/Knacks already.
 
Yeah lot of charms and knacks, I mean unless you really feel like you need a boost. I could try to think of something but not even sure what.


At least new announcement: Sorcery, one free spell per circle.
 
I added the spells Ivory Orchid Pavilion and Disguise of the New Face. Since the Disguise is just an illusion effect and not a physical transformation, I shouldn't have any problems with that spell being in conflict with my Lunar Tattoos.
 
the first link uses some first edition materials to plug in some holes in the history. The second link uses 2nd edition history , so closer to what I have in mind.
 
Ok, so the shogunate period lasts much longer in this version. So my DB would have been born sometime in the middle of that period. *back to the writing*
 
*sits back working on writing up a decent backstory, enjoying the relative simplicity of Sidereal Character Generation*
 
Interesting. I like the "Guilt" restriction, and going with the Seven Deadly Sins theme intrigues me.
 
I have ideas for Wrath *cough*Malfeas*cough*, Sloth, Greed, and Gluttony. But I'm having problem with Lust, Envy and pride. Any suggetsions?
 
Well, what exactly are you going for? Something tailored to punish someone guilty of that sin? An attack using that sin against itself?
 
Using the sin against itself. My idea for wrath is a sort of a GSNB effect where the flame lashes out and deals more damage. Gluttony allows the flame to spread. Sloth is sort of like decay and it targets motes and magical effects.
 
Hmm. Lust could be a UMI type effect, and Pride could cause damage based on the target's Conviction, maybe.


And I'm glad we're allies... looks like you're building a Charmset that's designed to work against somebody using my Excellency. :P
 
Remind me... was something said about having Dragon-Blooded as Followers? What would it cost to have just one, and the rest as mortals? Because a DB who's been Exalted for less than a century doesn't really seem worth even one dot of Allies in a game like this...
 

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