JayTee
Eight Thousand Club
I'm just seeing a big fat target for a carpet bombing...Goddamnbatman said:(Stuff about Filial Wisdom)
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I'm just seeing a big fat target for a carpet bombing...Goddamnbatman said:(Stuff about Filial Wisdom)
Hmmm. So... the Stamina from a Green Iron Heart does, or does not, apply in a Charm that lets you use your full Stamina to soak? I'd have a natural soak of 5 (3 base + (4/2))?Goddamnbatman said:guess need to clarify a few things but pretty much agrees with what sojiko said:
It should be noted that Lunar Shapeshifting does specifically increase natural dice cap for the purposes of excellencies and the likes.
While a boring way to do it, yeah sure.Ludek said:@Goddamnbatman
I intend to make own (DT) charms giving extra soak, and health levels (by copying their mechanical effect from Malfeas ones). This should fit my crystal theme.
And as pretext to alter my physical form first purchase of Hardened Devil Body charm equivalent will turn me in to colony of crystal spiders.
For reference sake I'm using Malfeas charm names
Hardened Devil Body:
Beside usual benefits first purchase gives user form of living colony of tiny crystal spiders, user still appear as human (those spiders can be noticed on close inspection).
Scar-Writ Saga Shield(Prerequisite: Hardened Devil Body x 1)
Is this acceptable?
Yes. Twice. And I cannot reactivate PoCB after I have spent those two perfect defenses. My character's PDV is very much her primary means of defending herself, so I would like to be able to have that defense as much as possible.Goddamnbatman said:Well considering that it removes unblockable, essentially making some kind of a cheaper way to not use a perfect defense to parry an unblockable attack, where your dodge dv would have failed otherwise, this is not too unreasonable to make it a simple charm with a counterattack in my opinion. I frankly don't even see the point of it, if you just want to remove the unblockable tag, you can just use Protection of Celestial Bliss to perfectly parry an attack including unblockable twice for only a 3m investment.
....Which is why you either a) apply a PD or b) use DDV or c) use soak. Completely ignoring a mode of defense in 2.5 is a bad idea, and I agree that it should be.Esbilon said:Undodgeable *and* unblockable is indeed expensive. But unblockable alone is quite cheap. 4m for Rising Sun Slash in particular.
Any word on this? It is relevant to my interests.MaHaSuchi's700]Would you consider using the [URL="http://forums.white-wolf.com/default.aspx?g=posts&t=53028 said:Hardy Keyword[/URL], Gbat?
From the text, it is not clear. I am inclined to say no, but I do not have a stake in the matter.Sherwood said:Here is another question for both JayTee and Gbat. Can I use the spell Mercury's Deliverance to protect the airship from spells? It requires several small pentagrams to be inscribed in the area being protected, but once that is done, I can slap the spell up in a moment and protect the ship from Emerald and Sapphire Circle spells. What do you think?
If nobody has any objections, I'm going to go with this, at a cost of 5m, +1m for claiming possessions.WarDragon said:How does this sound for an anima power? Stripped of the necessary fluff...
Enemies take -1 External penalty to hit (fear, 5wp/scene to resist; as per Dawn)
Automatically counts as a scene building an intimacy of fear or awe towards me.
+(Essence/2) to soak; maybe just +2 if that's too much.
Claim ownership of someone's possessions upon killing them (does not speed up artifact attunement).
Sure, go nuts. (assuming it's allowed)Sherwood said:Here is another question for both JayTee and Gbat. Can I use the spell Mercury's Deliverance to protect the airship from spells? It requires several small pentagrams to be inscribed in the area being protected, but once that is done, I can slap the spell up in a moment and protect the ship from Emerald and Sapphire Circle spells. What do you think?