General Discussion [Dreams of the Third Age]

Normally they don't but gargantuan does specify that it can be taken multiple times and according to scroll of errata up to essence times. Gargantuan is not an evolution of large/etc.

mutations


(pp. 288-290)


Stackable mutations such as Toxin and Multiple Limbs may


apply their benefits no more than the character’s (Essence rat-


ing) times. Any additional applications of such mutations are


merely cosmetic. This does not apply to mutations which be-


come different mutations upon being purchased multiple times,


such as Wolf ’s Pace or Large.
 
Yeah pretty crazy but frankly guys, let's keep it reasonable on the gargantuan mutation, gargantuan x2 is already as big as king kong. I would say gargantuan by 3 is really pushing it.
 
Simple rule of thumb - most things written in DotFA are broken. Utterly, inconceivably broken. The artifacts are generally fine, but nearly everything else? Broken.
 
Goddamnbatman said:
Yeah pretty crazy but frankly guys, let's keep it reasonable on the gargantuan mutation, gargantuan x2 is already as big as king kong. I would say gargantuan by 3 is really pushing it.
I'm just under 50 ft. long in Dragon form. That sounds about right. :D


I could have sworn it came with some sort of penalty to hit smaller creatures, but apparently not. All it really gives is Strength and Stamina.
 
guess need to clarify a few things but pretty much agrees with what sojiko said:

emeraldstreak wrote:


on Mutations that grant attribute increases (i.e. Large):


a) they are a natural increase boosting base values and dice caps


b) they do not increase natural values, yet are not limited by dice caps <= this, Alchemicals clarified that point


c) they do not increase natural values and count vs. the dice caps


emeraldstreak wrote:


on general artifact Equipment that grants attribute/ability increases (i.e. Crown of Thunders):


a) it is a natural increase boosting base values and dice caps


b) it does not increase natural values, yet is not limited by dice caps <= this


c) it does not increase natural values and counts vs. the dice caps ruled out by p. 12 Oadenol's


emeraldstreak wrote:


on Sorcery (i.e. Unbreakable Bones of Stone)


a) it is a natural increase boosting base values and dice caps ruled out p. 255 Core


b) it does not increase natural values, yet is not limited by dice caps <= this


c) it does not increase natural values and counts vs. the dice caps


emeraldstreak wrote:


Does an Attribute excellency (i.e. Lunar) increase:


- base natural movement speed (making it fully multiply-able by, say, Wings of the Raptor) <= this


- base movement speed, but no synergy with multipliers


- the "Stamina" part of Iron Kettle Body calculation


- the "Dexterity" part of Iron Whirlwind calculation


emeraldstreak wrote:


Does an Ability excellency (i.e. Solar) increase:


- base natural movement speed when Lightning Speed is up (making it fully multiply-able by, say, Wings of the Raptor)<= this


- base movement speed when Lightning Speed is up, but no synergy with multipliers


- the "Resistance" part of Iron Kettle Body calculation


- the "Melee" part of Ringing Anvil Onslaught calculation


emeraldstreak wrote:


And finally, the bonus advanced question for A+
emotion-1.gif



A Valor channel is influenced by Heroism-Encouraging Presence and Thousand Streams Defender. In addition, the player rolling has Stone of Valor (+3 dice to Valor rolls), has 5 Valor, and has imbibed Tiger's Heart Elixir (+1 Valor for all purposes but possibly a dice adder and/or equipment itself). What's the final roll?


The elixir and the stone are equipment bonuses which do not stack. The Lunar thus has Valor 6, and rolls 8 dice for Valor. When channeling that's doubled to 16, and H-EP turns all of those into successes.
It should be noted that Lunar Shapeshifting does specifically increase natural dice cap for the purposes of excellencies and the likes.
 
Thanks for clarifying! Lunar Shapeshifting is never a problem, but artifacts, etc. that add buckets of dice to natural traits can be problematic. Glad to see this is figured out.
 
I would love to see Heaven's reaction if an Abyssal were to win the tournament and meet the UCS, doubt I would be allowed to enter in the first place, but still.
 
Temporary diplomatic immunity for the participants of the tournament but like usual, high ranking gods and incarna can decide when to remove such immunity. This year, they will have a couple of participants from Malfeas.
 
Okay. Question - is there any chance of giving our Abyssal companion gimped Essence respiration (rather than none at all) in Creation so we don't have to worry about the ramifications of him running around and sucking mortals dry?
 
He already took care of that. He walks around with shadowland with his custom hearthstone and also he is a void necromancer, he could potentially learn one of the many spells which creates shadowland around the user.
 
Oh, true. Fair enough I suppose, us Sidereals will just have to keep a tight leash on where he goes to prevent the Shadowland generation from mucking things up too much.
 
Also realizing that some people might not be too familiar with Filial Wisdom:


-Filial Wisdom, is a solar who currently lead an army of goblins, or super goblins would be more appropriate.It is mostly notable that according to some documents of the realm and bureau of destiny, that his solar exaltation happened 150 years ago, considering that the jade prison only was broken 10 years ago , this indeed make him an anomaly. Still Filial Wisdom survived all assassination attempts against him and is currently one of the great supporter of the third age...well as long as he gets to feed all of creation to a dark god that he worships, named Han-Tha. In the last 10 years, a group of the seventh legion had attempted to assault Filial Wisdom and were sorry to find out that the rumor of Filial Wisdom being a great solar warrior were real. He only let one member survive, so he could tell stories of his dark god and himself (mostly why you would have heard about him in game).
 

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