StoneWolf18
Within the Depths of a Dream
Uh @Kishune I've been going by normal MMO logic and have had Vricesia's health and manna regen outside of combat, specifically 5% each time I post.
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um...I haven't really realized Regen in the few MMOs I plays, but now that I think about it they did have that. ^^;StoneWolf18 said:Uh @Kishune I've been going by normal MMO logic and have had Vricesia's health and manna regen outside of combat, specifically 5% each time I post.
This..wouldn't make any sense...how are they supposed to do anything? Think for a moment, what if by chance they are stranded out in the middle of nowhere and were nearly beaten to death, they lie there and wait for another NPC to happen along them so they are killed? Another example would be during an intense timed mission, you don't have time to buy materials or rest so you rush out and fight your way to the main boss... but you are too exhausted to fight.Kishune said:um...I haven't really realized Regen in the few MMOs I plays, but now that I think about it they did have that. ^^;
So I'll allow it but make it less percentage and a make it very 2-3 post it happens.
If they were stranded in the middle ob no where all they had to do was hide till they were able to fight. The feeling of pain is an illusion that the mind is making real in the game so they should be able to move not long after battle. Like stealth games.StoneWolf18 said:This..wouldn't make any sense...how are they supposed to do anything? Think for a moment, what if by chance they are stranded out in the middle of nowhere and were nearly beaten to death, they lie there and wait for another NPC to happen along them so they are killed? Another example would be during an intense timed mission, you don't have time to buy materials or rest so you rush out and fight your way to the main boss... but you are too exhausted to fight.
There are quite a few flaws with this, and it might make it unplayable...
But recall that they are out of combat. And 1% say every 5-10 minutes is incredibly slow.Kishune said:If they were stranded in the middle ob no where all they had to do was hide till they were able to fight. The feeling of pain is an illusion that the mind is making real in the game so they should be able to move not long after battle. Like stealth games.
I haven't thought about time missions in the RP yet and if there was you have to accept them at the quest board meaning they have to be prepared before they accept to take the quest like in Monster Hunter.
If you think about how much time passes in in between the times you post your turn, about a minute or two may have passed. and 5% every minute sounds like a lot to me, especially for beginners. Our characters aren't suppose to be easy to take down, but their not suppose to be too powerful either....at the start.
I wouldn't say every 5-10, maybe 1% for 1 min. just think of how much time has passed for your character between posts and ajust accordingly.StoneWolf18 said:But recall that they are out of combat. And 1% say every 5-10 minutes is incredibly slow.
"Oh uh don't mind me...just riding my ho-" The fake head falls off.Isune said:
They would scar so many children...Isune said:So she can either do what's in the picture and make a fake rider costume with fake legs and everything, or she can do the fake head trick with either Javang or Akumada riding on her back with fake reins and everything xD
I just imagine Jafang riding Vri with a hat on and whatnot but they pass a group of kids and one accidentally yanks off the fake horse head. I just imagine him going "Oh shit! Hurry, let's get out of here!" before kicking her in the sides and holding on tight while the kids scream in horror.StoneWolf18 said:They would scar so many children...
Kishune said:@StoneWolf18 I like to thank you for reminding me of the job system I wanted to imply in the RP, i pretty much have it thought out with research in FFXIV game, of what to do.
The game has a Job system like Blacksmith, Carpenter and all that, that falls under classes in game. (though should fall under Jobs)StoneWolf18 said:FFXIV?
Final Fantasy 14 (A Realm Reborn). It's the online one that came out a while back. In regards to Jobs and Classes, in FFXIV a Character could have all of the Jobs, and all of their character's similar classes (i.e 'Mage' classes could only become other 'Mage' classes, 'Warrior' classes could only become other 'Warrior' classes, etc. Not sure if that was mandatory, but being a Jack of all Trades isn't really a good idea to begin with, so... I sort of have that ingrained in my head). In fact, there's even a loadout system that makes changing classes really convenient (although changing your Class requires you to be out of combat, and all of your cooldowns are put to full after the change). It should also be noted that a character could take select Skills from other classes (so long as the requirements for using them, like Weapon Type, were still met, and you had actually gotten to the Class' level to attain the Skill).StoneWolf18 said:FFXIV?