SirFlabberghaspy
Mandalorian Warrior and Skald.
[/species\]
Name: Dra'kuhn
Average Life-span: 20 years
Appearance:
Attributes: Tough scales, large wings, and claws made for tearing through hard stone. Their eyes give them night vision, and their bodily systems are near perfection. The Dra'kuhn also can breathe out a flaming gas, named Drakophyll, resembling fire. Drakophyll is much more hot, though, and can melt titanium instantly. Only very mature Dra'kuhn can breathe flames, though, and it's power increases with age. Dra'kuhn do not die of age, but they usually are overwhelmed with power by the age of 20, and will explode with the over-flowment of Drakphyll.
Personality: Dra'kuhn do what's best for themselves. They're generally either physically or mentally powerful, and are very greedy in nature. Some dra'kuhn are unlike their brethren, and even serve as bounty hunters, guards, soldiers, and scouts. Dra'kuhn are valued by most empires for their strength, and their iron will. They simply will not bow to any other Empire, unless it benefits themselves.
[/Government\]
Name: Dra'kuhnic Republic or Alliance of Galactic Order between Nations. (DRAGON)
Government Type: A loose, and corrupt Republic made of different representatives from each Dra'kuhnic nation, or Lair. It is run by greed, and decisions based on personal benefits.
Leader(s): Supreme Chancellor Akarhem.
Dominant Species: Dra'kuhns (80%) Robots (5%) Dra'kuhnic Humans (15%)
Home Planet: Hail
(These large towers are roughly each the size of Mt. Everest. Each contains a Lair.)
Religion: Dra'kuhns worship three gods. Magus, the god/goddess (it is not defined by gender) of Power. Aegas, the god of Flight and Wealth. And Eigis, the goddess of Health and Order.
Energy Source: Robots, heat generators, and nuclear power factories, and nuclear power-rods.
Galactic Travel: Either on a ship, or through flight.
History: This organization was founded thousands of years ago due to the last Great War, when all of the Dra'kuhnic Lairs had went to war over an artifact, The Code, that had landed on Hail's surface, later revealed to be a navigation device filled with co-ordinates to the ancient world of Il. Eventually, the organization was completely founded afterwards, and has since then kept order between the Lairs. Other then that, DRAGON has served in wars against Humans, and various other races. The Dra'kuhn have a long history, but well-known history of them appear around their early Space Age period. The first species they had run into were the Humans, who were in the medieval stages at that time. Various Dra'kuhn attempted to settle, and rule there, but no Lair was established permanently. Dra'kuhn later turned their sights away from Earth, but have kept some as servants for their magnificent army. Dra'kuhnic humans are much taller, and intelligent then average humans.
Goal: Money, power, and the discovery of Il, and it's many secrets.
[/Main Character(s)\]
Name: Supreme Chancellor Akar'hem, the Powerful, the Great, the Destroyer, the God.
Age: 32
Species: Dra'kuhn
Appearance:
Akar'hem himself is around the size of Mt.Everest, and resides in the largest tower on Hail.
Equipment: The Code, Compressed Arcanite Soul Plate.
Personality: Akar'hem is a greedy, powerful being, capable of clawing through titanium and melting ships, large and small alike. He, himself, thinks selfishly, and believes that he is the closest being to what would be otherwise known as a god. Akar'hem is religious, and worships all three of his people's deities, believing that they empower him with their might. Akar'hem has the tendency to release his rage on his servants, or on other people. Akar'hem, when angered, is extremely volatile, and powerful. Akar'hem has an "Iron Will", and an extremely good pain tolerance level. If someone doesn't agree with him, Akar'hem has them punished, because he has to always be right as the Dra'kuhnic ruler. DRAGON may be run by senators, but the only true power within the government is Akar'hem.
History: Akar'hem was born within a weak family, and within a tiny Lair. He grew up to the age of five, and that was when it all began. Akar'hem had begun overthrowing every surrounding Lair, showing off his incredible physical and mental prowess. He became a Senator for his Lair within DRAGON, and made his way up the politicial food chain by killing off every one of his rivals and neighbors. When Akar'hem was deemed the Supreme Chancellor, he immediately focused on the goal of finding Il, and fully understanding The Code. Akar'hem has served in many battles, not only between the Dra'kuhn power struggles, but also against other races at war with DRAGON.
Name: Dra'kuhn
Average Life-span: 20 years
Appearance:
Attributes: Tough scales, large wings, and claws made for tearing through hard stone. Their eyes give them night vision, and their bodily systems are near perfection. The Dra'kuhn also can breathe out a flaming gas, named Drakophyll, resembling fire. Drakophyll is much more hot, though, and can melt titanium instantly. Only very mature Dra'kuhn can breathe flames, though, and it's power increases with age. Dra'kuhn do not die of age, but they usually are overwhelmed with power by the age of 20, and will explode with the over-flowment of Drakphyll.
Personality: Dra'kuhn do what's best for themselves. They're generally either physically or mentally powerful, and are very greedy in nature. Some dra'kuhn are unlike their brethren, and even serve as bounty hunters, guards, soldiers, and scouts. Dra'kuhn are valued by most empires for their strength, and their iron will. They simply will not bow to any other Empire, unless it benefits themselves.
[/Government\]
Name: Dra'kuhnic Republic or Alliance of Galactic Order between Nations. (DRAGON)
Government Type: A loose, and corrupt Republic made of different representatives from each Dra'kuhnic nation, or Lair. It is run by greed, and decisions based on personal benefits.
Leader(s): Supreme Chancellor Akarhem.
Dominant Species: Dra'kuhns (80%) Robots (5%) Dra'kuhnic Humans (15%)
Home Planet: Hail
Religion: Dra'kuhns worship three gods. Magus, the god/goddess (it is not defined by gender) of Power. Aegas, the god of Flight and Wealth. And Eigis, the goddess of Health and Order.
Energy Source: Robots, heat generators, and nuclear power factories, and nuclear power-rods.
Galactic Travel: Either on a ship, or through flight.
History: This organization was founded thousands of years ago due to the last Great War, when all of the Dra'kuhnic Lairs had went to war over an artifact, The Code, that had landed on Hail's surface, later revealed to be a navigation device filled with co-ordinates to the ancient world of Il. Eventually, the organization was completely founded afterwards, and has since then kept order between the Lairs. Other then that, DRAGON has served in wars against Humans, and various other races. The Dra'kuhn have a long history, but well-known history of them appear around their early Space Age period. The first species they had run into were the Humans, who were in the medieval stages at that time. Various Dra'kuhn attempted to settle, and rule there, but no Lair was established permanently. Dra'kuhn later turned their sights away from Earth, but have kept some as servants for their magnificent army. Dra'kuhnic humans are much taller, and intelligent then average humans.
Goal: Money, power, and the discovery of Il, and it's many secrets.
[/Main Character(s)\]
Name: Supreme Chancellor Akar'hem, the Powerful, the Great, the Destroyer, the God.
Age: 32
Species: Dra'kuhn
Appearance:
Akar'hem himself is around the size of Mt.Everest, and resides in the largest tower on Hail.
Equipment: The Code, Compressed Arcanite Soul Plate.
Personality: Akar'hem is a greedy, powerful being, capable of clawing through titanium and melting ships, large and small alike. He, himself, thinks selfishly, and believes that he is the closest being to what would be otherwise known as a god. Akar'hem is religious, and worships all three of his people's deities, believing that they empower him with their might. Akar'hem has the tendency to release his rage on his servants, or on other people. Akar'hem, when angered, is extremely volatile, and powerful. Akar'hem has an "Iron Will", and an extremely good pain tolerance level. If someone doesn't agree with him, Akar'hem has them punished, because he has to always be right as the Dra'kuhnic ruler. DRAGON may be run by senators, but the only true power within the government is Akar'hem.
History: Akar'hem was born within a weak family, and within a tiny Lair. He grew up to the age of five, and that was when it all began. Akar'hem had begun overthrowing every surrounding Lair, showing off his incredible physical and mental prowess. He became a Senator for his Lair within DRAGON, and made his way up the politicial food chain by killing off every one of his rivals and neighbors. When Akar'hem was deemed the Supreme Chancellor, he immediately focused on the goal of finding Il, and fully understanding The Code. Akar'hem has served in many battles, not only between the Dra'kuhn power struggles, but also against other races at war with DRAGON.