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Colosseum Flipside: World Of Battles, Brawls, and Split Personalities

Swimswamswom said:
Abyss: i see how it is



shitty joke but i wanted to
i put that there? wow. new record. forgetting things already!


actually its the colour code "#fafafa" that matches the default background. you have it set to pure white.
 
Gabauchi said:
lol @Amerikia1126 is your characters only ability the 'scream of the coward"?
eh, im working on it. its just some people have only one abiltity, while others have multiple. if need be, i'll tack on more.
 
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Flip Jester Boy] [URL="https://www.rpnation.com/profile/21464-jackofhearts/ said:
@JackOfHearts[/URL]: Impressive. I like the way your power works, though I don't exactly approve of the Fast Forward and Power of Music aspects of it. Take those out and you're accepted!
@Flip Jester Boy Done, TBH I was already debating taking Fast Forward and Power of Music out.
 
Flip Jester Boy] [URL="https://www.rpnation.com/profile/21590-amerikia1126/ said:
@Amerikia1126[/URL]: Everyone's gonna be fighting, so you better come up with something different ;)
cryptic winky face is cryptic. hmm... what does it mean? and yes, i was bored while creating the character. though now i do have another idea... [is not useless this time i swear!] [starts typing schtuff up]
 
[QUOTE="Flip Jester Boy]@Swimswamswom: well, it's got everything. Doesn't seem like anything is missing. Accepted!

[/QUOTE]
Thank you very much! ^-^
 
@Flip Jester Boy Can you explain as to what you mean by one power? I believe the power I gave the character was one elaborate power, and not multiple. Also the theme was conversion, or forced change. Add some cold and they shatter, add some heat and they bend and fall.
 
That's why I put in the summoning of clay. It gives him something to work with when engaged in combat with someone who isn't using something made of iron, or wearing rubber in some aspect.
 
Since I don't really want to clutter up or mess with my original post, seeing as I am on mobile, I'll just do it from here. I'll sort what he can do to each "item", but without specifics.


Iron:


•Bend it (contact required)


•Convert it into rubber/clay (contact not required)


Rubber:


•Heat/cool it (contact not required)


•Convert it (Contact required)


Clay:


•Generate it (sourced from body)


•Convert it (Contact not required)


Also, I have left out some more elaborate specifics, which can be found in my Cs.
 

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