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Purchase one has to be Perfected Kata Bracers then. Adding your Essence to Accuracy, Damage and Defence (and soaks for Jade ones) barehanded or with Form Weapons, doing and parrying lethal with bare hands (and increasing your rate for Jade) is well worth four Artifact points. If you really want to scare the bejeezus out of those pesky Sun-Chosen, take the Eye of the Fire Dragon....vinom said:Lets assume unarmed and unarmored, since I'll be taking multiple martial arts styles.
The OP is in a game involving multiple Exalt types with some degree of inter-group tensions. Chicanery abounds....Revoke said:Perfected Kata Bracers are indeed crazy awesome. If you can eke one more dot of artifact, silk armor is almost mandatory. Alternately, if you're feeling cheeky you could take Prosthetics of Clockwork Elegance, make your hands count as smashfists, and argue that this is still unarmed (normally I'd be against this kind of chicanery, but fighting unarmed is a pretty rubbish option otherwise).
On activating a Form-type Charm (which the bracers make Obvious), you gain the benefits of the bracers. They add their bonuses to all unarmed, i.e. bare-handed or Form Weapom, attacks.vinom said:The Perfect Kata Bracers, are their effects activated by the use of a Form Charm, or is that only to move the effect to that martial art's form weapon?
Minimum ('ping') damage, maximum Trait ratings (Attributes and Abilities) and ability to raise Permanent Essence.vinom said:If I increase my Essence to 6, what other caps go up?
Indeed. What I mean was, while I admit that 'prosthetic smashfists=unarmed' is a somewhat questionable conclusion rules-wise, I don't mind it, because fighting with your bare fists sucks in exalted. Heck, I have a character that uses that trick (though he's not combat focused, and only has one style).The OP is in a game involving multiple Exalt types with some degree of inter-group tensions. Chicanery abounds....
Your attributes and abilities may be raised to a maximum of 5, or your Essence, whichever is higher. So raising Essence to 6 means you are permitted to raise any attribute or ability to 6.vinom said:If I increase my Essence to 6, what other caps go up?
I assume you mean, 'is the listed rate for punches per fist or the total possible rate for all punches?'vinom said:Can I duel wield Punches?
Page 148 of the main rules, under Step Three: Attack Roll.vinom said:Right, that question does seem more sensible...
Where can I find the rules on the usage of multiple weapons?
Could I also use my feet (kicks) in an unarmed attack flurry?
PDV is [Dexterity + applicable Ability + weapon Defence] /2, so adding your Essence to the weapon's Defence would indeed add half your Essence (rounded up) to your PDV.vinom said:Since the perfect Kata bracers add my essence to weapon defense, that means half of it is added to my parry defense, correct?
Your Parry DV is the best of any one weapon, not some combination of all applicable weapons and their bonuses to Defense.vinom said:Unless I am using two unarmed attack (leftie and rightie) together, then the defense increase should be my essence.
A Punch has +2 Defence.vinom said:Unless I am using two unarmed attack (leftie and rightie) together, then the defense increase should be my essence.
You could always create a Lunar manse with the Wyld Revocation power that links directly to the Wyld. Stick in a workshop fitted out for Wyld-shaping and Robert is your father's brother.vinom said:Is there a way to build a manse or artifact to use Wyld Shaping?
I don't see why it wouldn't. Note, however, that it has the stat line of a straight sword.vinom said:If I was wielding the greenwood blade (Oadenol's Codex 35) in conjunction with a charm that makes it's damage lethal, could I use it as a mote draining wonderwand?
Yes, they will. You would need to calculate up the XP cost for all the CMAs Charms as well as Tiger and Bear Awareness and Tiger and Bear Unity. This will be the XP debt they will gain. But in teaching them the whole CMA, your character will die. Instead, you could teach them the Tiger and Bear charms, not die and teach them the rest of the CMA normally. If you are wanting to teach your protege a CMA, get Crane style and teach them one in minutes.vinom said:According to the rules on Training charms: This Charm trains other characters. Characters who receive training and aren’t extras must pay the normal experience cost for any trait increases. If they can’t afford this cost, they go into “experience point debt.†They must pay at least half of all awarded experience points, rounded down, toward this debt until repaid.
If I use Drowning in Understanding Kata, Do the non-extra subjects have to pay XP for the charms they just learned?