Fire Emblem: Legends of Auxereilla

There's nothin' wrong wit a gurd TAH-KOE!


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...Reading over all the recent posts (such happiness! The best part of RPs is reading other people's posts. :D ) I suddenly realize there are two ways this can pan out.


1. Al, being the well-meaning, but socially/everything incompetent fool that he is, will attempt to rescue Weasel Woman. If this happens, friendship points increase, and Weasel Woman permanently becomes Francis. Yes!


2. Following the masked banana's orders, Al prepares to secure the comatose captain's body. But according to the information about Sei'Rina's song, the captain's going to die in only a few moments. So the captain ends up dying in Al's arms. (Which would be romantic, except...not really?) This situation is also a "Yes!"


 
I can't decide how to torment him...Hmmmmm...
 
DO BOTH! SAME TIME! USE THE POWER OF THE LUCHA!
 
TEAR DOWN THE MAST WITH SUPAR STRUGTH, FOAM AT THE MOUTH AND THEN EAT THE MAST TO ASSERT YOUR DOMINACE AS MASTER SAILOR!
 
...Or, he could climb up there with a length of rope, secure Francis in a makeshift harness made from tarp, make his way to the crow's nest, and then lower her down? Nobody suffers any more injury?


But, I mean, he could just TEAR DOWN THE MAST WITH SUPAR STRUGTH, FOAM AT THE MOUTH AND THEN EAT THE MAST TO ASSERT HIS DOMINACE AS MASTER SAILOR! That works too.


 
On second thought, there's no way he could climb up the mast with an arm wound and seasickness...Hmm.


Question: Does Francis like trampolines?
 
I'm sure hes strong enough to carry her over his shoulder.


 
and the answer to that question is... unknown, worthresearching
 
indeed... actually this is a bad idea... where would we get the materials?
 
1 tarp, 4 relatively healthy sailors, 1 length of rope, sectioned into a cross weave


1 crazy sell-sword throwing a mage off the mast
 
And one mage, one VERY angry mage.
 
:) Awwww, don't be so upset, good friend! Think of it as an experiment...possibly with grievous results.


On the bright side, after this, they'll be total BFFs. (So long as Francis doesn't kill Al for what he's about to do.)
 
go right ahead and do the job sir, I will be going to bed now to nurse a cold.
 
indeed, i hope so as well.. I have dnd tomorrow so i have to.
 
Saving mage? +30 relationship points.


Throwing her down into a net? -500 relationship points.


Total: -470 points


...I think he's made some progress. (._.)


And, in his defense, climbing down the rigging one-handed, while carrying someone much taller than himself, is a very difficult and risky business. One misstep, and the both of them would have fallen to their deaths. Really.


 
...20 points until level 5? Darn it, Al. Go swat some mosquitoes.
 
Trignome said:
Saving mage? +30 relationship points.
Throwing her down into a net? -500 relationship points.


Total: -470 points


...I think he's made some progress. (._.)


And, in his defense, climbing down the rigging one-handed, while carrying someone much taller than himself, is a very difficult and risky business. One misstep, and the both of them would have fallen to their deaths. Really.


 
...20 points until level 5? Darn it, Al. Go swat some mosquitoes.
Hey here Trig. You gained 380 EXP, meaning you leveled up at least 3 times, almost four. You should have many more stats than that unless you got ungodly unlucky and only found one or two per level up.
 
Total exp, meaning that the 200 exp from earlier was from previous battles. (The introductory bar brawl, and the two guards at the beginning of the mansion inflitration)


I think I did the math right? 6 kills multiplied by 30 exp each = 180 exp gained from this battle.


One level up, so he's now level 4, almost level 5.


Unless I messed up somewhere. Did I mess up somewhere...? (._.)
 
Trignome said:
Total exp, meaning that the 200 exp from earlier was from previous battles. (The introductory bar brawl, and the two guards at the beginning of the mansion inflitration)
I think I did the math right? 6 kills multiplied by 30 exp each = 180 exp gained from this battle.


One level up, so he's now level 4, almost level 5.


Unless I messed up somewhere. Did I mess up somewhere...? (._.)
Oh, okay.


You don't have to keep track of total EXP over the RP, just of the current battles so we all know how many levels you received from the battle itself.
 
Ah, that makes sense. Then I'll do that from now on.


Also...quick question? I keep wondering how "Discipline" works, in terms of in battle/out of battle effects? There is no specific stat effect, so I'm wondering if "Discipline" is a skill that allows Al to train or master new fighting techniques/weapons more quickly? (Not stat-wise, but plot-wise.) I just want to check with you, so I don't end up using the skill incorrectly.
 
Trignome said:
Ah, that makes sense. Then I'll do that from now on.
Also...quick question? I keep wondering how "Discipline" works, in terms of in battle/out of battle effects? There is no specific stat effect, so I'm wondering if "Discipline" is a skill that allows Al to train or master new fighting techniques/weapons more quickly? (Not stat-wise, but plot-wise.) I just want to check with you, so I don't end up using the skill incorrectly.
Discipline in this RP allows your character to learn the intricacies of weaponry more easily. This means that when Al trains with his sword he'll get used to the weight of any new swords at a faster rate, learn its length in relation to his own arm more quickly, learn how it flows and cuts the air and how fast it can move more easily, etc. Basically this is increasing what in the games would be your weapon rank, but since weapon rank is a video game stat and not a human trait, it's how quickly you learn the ins and outs of your weapons and how easily you can learn to manipulate them to your will and make you more proficient with them more quickly.
 
So this is a skill that will affect general mastery, rather than battle effects or stats? *wiggles fingers evilly* I sense a weapons-thief in the making...


Thank you for the thorough explanation. The skill makes much more sense now.
 
Trignome said:
So this is a skill that will affect general mastery, rather than battle effects or stats? *wiggles fingers evilly* I sense a weapons-thief in the making...
Thank you for the thorough explanation. The skill makes much more sense now.
It's what I'm here for.
 
Hey guys, I was at my GF's all day, what I miss?


 
Also, I got 100 EXP from the fight on Tyrin, then the four injured crew, equalling another 80, and Sei'Rina, another 20


Any other party members who're hurt? I think Mai's hurt, but can Turin heal her? Will that work?
 
TerraBooma said:
Hey guys, I was at my GF's all day, what I miss?
 
Also, I got 100 EXP from the fight on Tyrin, then the four injured crew, equalling another 80, and Sei'Rina, another 20


Any other party members who're hurt? I think Mai's hurt, but can Turin heal her? Will that work?
100 EXP from the fight with Tyrin? Regular battles are only 30 EXP each, sow here did 100 come from? 100 is Boss enemies, silly. You didn't fight a Boss type enemy. With Paragon, that enemy was worth 60 EXP.
 

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