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Realistic or Modern Fields of Aiso Characters

Main
Here
OOC
Here
Characters
Here
Lore
Here

MythyDW

Five Thousand Club
~~Please PM me your character sheet before posting so I can approve it~~
(If you have questions about this, ask in the OOC. But be creative, feel free to worldbuild when filling sections like Accolades, or Champion History)

~~Player~~
Name:
Age: (17-25)
Gender:
Occupation:
Appearance: (Description or Picture is fine)

Personality:
History:

~~Avatar~~
Name:
Apparrent Age:
Race:
Gender:
Appearance:

Personality:
Accolades: (Adventures and Victories in game and tournaments)

~~Champion~~
Name:
Apparent Age:
Race:
Class:
Gender:
Appearance:

Personality:
History: (Make up a history that would have made them a champion worthy of being summoned)

~~Chip Case~~
(Make 5-10 chips that you begin the game with)
(Be prepared to edit this section during the game as you gather loot)​
 
~~Player~~
Name: Cassius May
Age: 20
Gender: Male
Occupation: College Student and Gamer
Appearance:
f23beda7eb1d7478b898deb76d72e0d0.jpg


Personality: Cassius comes off as a slacker, listening to his headphones while leaned back in his chair. He is friendly, kind and tries his best to be funny. Somewhat of a flirt. He is loyal to friends and isn't afraid of a scrap against those who wrong them. He is a hard worker despite his outward appearance.

History: Cassius comes from the family who created Fields of Aiso, with his father having been the main creator of the game. This has created some pressure for Cassius to take over once his father retires. He isn't planning anything different, but prefers to play the game and interact than just run on theory. He's excelled in the game since day one, giving his all to having fun - his skill comes from practice, and not taking it too seriously. He doesn't use inside information to win, but has learned plenty just by playing. He runs the main guide website under an alias.

~~Avatar~~
Name: Cathion
Apparent Age: 20s
Race: Half-elf
Gender: Male
Appearance:
189939_008_stream.jpg

Personality: A natural leader and tactician, Cathion runs a small guild of his online friends, and often groups up with them to challenge harder dungeons and raids. He is a serious but fair leader, guiding his allies to learn and only ordering when he needs to. He is fiercely loyal and will throw down against anyone who wrongs his friends. Indeed, the biggest difference between Cassius and Cathion is how obvious their dedication is.

Accolades: Leader of the guild 'Blades of Feron' ; Winner, FoA Colosseum three years running ; First defeat of Angdal, the destroyer dragon raid.

~~Champion~~
Name: Annakhon
Apparent Age: 18
Race: Wolfling
Class: Swordwielder
Gender: Female
Appearance:
4f93279ca92c41ed8844e992a4bf34e4.jpg


Personality: Annakhon is a somewhat shy, sweet wolfling female who is loyal to her avatar. Despite being shy, she will do her best to speak up in defense of Cathion, though her stuttering makes her more adorable than something to be feared. However, when in combat that disappears and she becomes focused on her battle, fighting with her all for her master and allies

History: Annakhon was thrust into battle at a young age, when her caravan with her parents was pulled under attack by bandits. When her father fell, she picked up his heavy sword, lifting it easily and using it to bisect the bandit who had slain her father. From there her path was set, and she would become a warrior under the crown, becoming one of the most powerful warriors in the army. She fought many battles, and only would fall during the final battle against Angdal, though the crusaders she led drove him back, and recovered her body. She was given the holy blessing of champions by a Valkyrie, before her body was interred.. her spirit waiting for the one who would bring her back to fight against the evil of Angdal.

~~Chip Case~~
Battle Blade
A basic but sturdy two-handed blade. Capable of much in the right hands
Flameblade
A tier 3 (of 5) flaming blade. Strong and Durable enough for extended use, but of limited use against things strong to fire.
Aetherblade
A powerful blade charged with Aether energy. The energy can be harnessed in many ways, but when the Aether is used it saps energy from the wielder.
Voidreaver
One of the most powerful weapons in the game, the Voidreaver can deal extreme damage and use powerful skills, but quickly exhausts the user, and has low durability
Crown Plate
Sturdy and Standard Armor of Crown Knights. Decent Protection, and high durability nearly continuous use.
Crimson Blade
The Sword from the [Crimson] Set. It is made from a special red metal which charges energy which raises attack power that can then be fired as blasts or waves when the blade is swung.
Crimson Plate
The armor from the [Crimson] set. Made with a special red metal that charges energy when struck, which can increase defense or - when paired with the Crimson Blade, be transferred into the weapon.
Swordmaster Flurry
A special skill chip. The champion draws each weapon with the [sword] subtype and plants the blade in the ground. With extreme martial practice, the user then proceeds to Strike with all their blades in a symphony of speed and strength. Deals heavy damage, but requires setup and exhausts the champion to such a degree that they become nearly useless until rested.​
 
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Ⓟⓛⓐⓨⓔⓡ
????
Saki Mitsuha

???
18

??????
Female

??????????
Student

??????????
Saki Mitsuha is a short 18 year old with black hair. Perhaps her most noticeable feature would be her blue eyes. She has a petite body figure and clear, fair skin. Her favorite color is blue, so you'll be seeing her every so often wearing blue.

???????????
Saki tends to lean towards the quiet type. She never really has a concern or interest for other people, how they're doing, et cetera. As such, at school she has little to no friends. Maybe just one or two acquaintances that say hi and leave. She didn't have a bad history to trigger this, nor does she think little of other people enough so she doesn't want to talk to them. Saki is just a naturally quiet person that doesn't like to converse with people she doesn't know. Perhaps she needs to learn the beauty of friendship first, to really be able to converse with other people.

???????
Not much. Saki grew up in a loving family who were far from poor but couldn't be classified as super rich either. They were kind of overprotective of Saki up until high school, where they let her do what she wants. Saki's hobbies include singing and swimming. She was the national representative for swimming, and joined many international choir competitions with her school's team.

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Ⓐⓥⓐⓣⓐⓡ
????
Tirta [pronounced as Teer-tuh]
???????? ???
21
????
Water Nymph
??????
Female
??????????
In her avatar form, Saki takes the role of 'Tirta' as a water nymph. Underwater, her usually normal feet turn into mermaid tails, and her breathing system is almost immediately adjusted so that she can function normally underwater (e.g. breathe, talk).
???????????
In-game, Saki takes the persona of a solo player, rarely interacting with other people. Her name, though, is widespread across the players knowing to be the queen of quests done in the proximity of the sea.
?????????
"water queen" tirta - in-game title acquired by clearing a vast amount of quests in the sea.
solo top 20 [ one of, if not the only solo player staying in the top rankings of the game ]

queen_of_the_sea___nyi_roro_kidul_by_dawidenoch-db30kpq.jpg

Ⓒⓗⓐⓜⓟⓘⓞⓝ
????
Nyi Roro Kidul
???????? ???
??
????
at first glance, looks human
?????
magic
??????
female
???????????
smart, calculating, manipulative and talkative, Nyi is the reflection of how Saki wishes to be. Nyi will stop at nothing to win for her partner's sake, and that is why the bond between her and Saki is so strong. They trust each other, more than they trust themselves.
???????
Queen of the underwater kingdom Atlantis, Nyi Roro Kidul is a magic-type champion that uses water-based magical attacks. When Nyi was still a princess, she only set her mind to succeeding the throne. To do this, she had to complete the ritual, which is subduing another underwater kingdom to make it another city of Atlantis, and then proceed to absorb her parents' power in order to have complete control of the underwater kingdom. "Rage of Betara Kala" was the name of the ritual. She completed the task with ease, and then proceeded to absorb her parents' power. As she was crowned the Queen of Atlantis, she was suddenly summoned to another place. It was still the Fields of Aiso just as she had remembered it, but it was different in that there were many. . foreigners stumbling upon the sacred land. These foreigners possessed sacred artifacts-- otherwise known as "chips" that could heighten the citizens' of Aiso's power, including her own. Her soul longed for something-- someone, as if the world had engraved a bond between her and that other someone. Tirta. She grew stronger with every battle they fought together, and became the complete ruler of the Atlantis, now known as the "sea". However, with the arrival of the foreigners, so came the monsters which seek to destroy her kingdom. Together with Tirta, she vows to protect her kingdom, all while protecting her partner.

Ⓒⓗⓘⓟ Ⓒⓐⓢⓔ
Liquid Body - In this form, Nyi is unharmed by physical attacks and/or projectiles, as in this form, her body is none other than water itself
Nerea's Lance
Water Drill
Naga - Summons a water dragon made of compressed, high pressure water that can destroy almost anything it goes through
Rage of Atlantis - A sword enveloped with the raw power of the sea, every slash that comes from it summons forth a gush of water
Naga's Cradle - Channels a large amount of water around Nyi that serves as a protective shield which absorbs projectiles and attacks. When using this chip Nyi cannot move as she must focus to keep the barrier up. Thus, she cannot attack. This move is only for defense.​
 
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  • Name: Rosemarie Holtzer
    Age: 18
    Gender: Female
    Occupation: High School Student

    Personality: Rosemarie is overly confident, stubborn and sounds like she's always bored or annoyed by something. To say that she acts spoiled like a princess would not be wrong, actually. With her high standards and efforts to be the best, most responsible and organized at everything she does, Rosemarie's demeanor is incredibly nobility-like despite not being from a noble family at all. It also infuriates her when her efforts aren't acknowledged and the girl dislikes any displays of lack of discipline.
    On social events, the Holtzer's daughter knows exactly how to carry herself with grace and manners, doing her best to be the most pleasant guest ever, paying the utmost attention to whatever is being said. Internally, Rosemarie really doesn't want to be there at all and wants no more than to go back home and finally play some games. These kind of events are boring.


    History
    The day her father decided to try politics and won was Rosemarie's doomsday.

    Robbed of her privacy at an early age, the young Holtzer was quickly thrown into the life of image keeping and paparazzi, coming to learn that once her cuteness factor of being a toddler was gone, the opposition would use her behavior to paint her father in a bad light. The daughter of the mayor couldn't be brash, the daughter of the mayor couldn't be mean or the news people would talk. On her accord and no one else's, Rosemarie took it upon herself to be an exemplary human being, a true princess out of fairytales. Gentle, helpful, the possessor of impeccable manners and grace. She had hoped that the act wouldn't last long, that the bad rumors would stop and everything could go back to normality soon, but that wasn't what happened.
    Guilbert Holtzer was re-elected, kept climbing the political hierarchy and even when he wasn't actively a part of politics, had clearly become quite the influential man.

    Now stuck on a cage of her own making, Rosemarie was forced to play along, acting on the role for long enough that her original personality started fading away, blending with this character she had constructed. The tomboyish toddler that had once been was overwritten into a charismatic, feminine and properly educated lady. The kind of queen bee that ruled the school by being the epitome of perfection and responsibility. Eventually said 'title' had begun going over her head, the new Rosemarie had high standards, was incredibly demanding and way too confident. But at the same time, nurtured big amounts of frustration and regret, giving birth to a volatile, explosive temper that was becoming harder and harder to keep in check.

    That's when she met MMO RPGs. Not having tried a game yet for deeming it too barbaric and a waste of time, Rosemarie had bought a PC game in curiosity. The ad for the game, claiming the experience to be like living as a different person had caught her interest. It was love at first sight and exactly what she needed. In the world of the game, the girl had been free to act as she wanted, using the experience to unwind and release all of the pent-up destructive energy she had been building up! Killing things was fun! Completing quests gave her a sense of accomplishment that her life had long been drained of.

    To say that she was hooked would be an understatement.

    From there on, Rosemarie would go on to try all sorts of similar games, hopping from a title to the next one the moment the experience got any dull to her. The thrill and the excitement were a must!
    With her father now taking the role of Senator, Rosemarie is more than never living a double life: The perfect example of a daughter to the outside world and an unstopable, insatiable, impulsive player in the gaming world.
    065764eb40354818824ae03b1fcbc8c5.jpg
 
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  • Name: Desmond Finch
    Age: 21
    Gender: Male
    Occupation: Student & Freelance Photographer

    Appearance:
    c4rHSLAtBTKsFFERNk1YgyhyVSCUPjK7E-CpmaNP46WpNIDbq5ukuF8VBL014phKTxm0uUlvwgWtjGBpJyr2gU5HpU6bXfRWsQazhIdqW3epBWxQ8XuMyJw63y5dSFJNsCc8taWh
    Personality:
    A coward, timid, wimpy, and any other synonyms of the words are fitting descriptors for Desmond. Animals scare him, people unnerve him, and frankly, he’d almost rather live in complete isolation if it was possible. Desmond’s fear of everything uncertain in the world started at a young age, and unable to overcome it, it has governed his life.

    He overthinks everything, to the point where he is almost unable to make decisions on his own, but he’s also too afraid to ask for any sort of advice. He stammers when he speaks, which causes him to get more anxious about what he’s saying, which in turn causes the cycle to repeat. Desmond’s fear has isolated him, the brunette unable to relax even if the nicest person in the world were to approach him. He does everything he can to make himself go unnoticed, or to seem unapproachable at the very least, so he can avoid any confrontations, good or bad. He strives to be average in everything he does, unless it’s anonymous, not wanting to draw attention from either side of the spectrum.

    He’s extremely self- aware, but that doesn’t make it much easier for him to try and change. Because he’s so afraid of what people think of him, Desmond’s become adept at picking up on mannerisms and quirks in order to prepare himself for any encounter he might have. His observance has helped him with his photography, but he hasn’t ever been sociable enough for it to make a difference in any other aspect of his life.

    History:
    Desmond’s upbringing was one with no set fixtures, besides his parents. His parents were the adventurous type, the kind of people who got married with vows to travel the world someday. They worked hard, were graced by a bit of luck, and eventually became financially stable enough to live the life they’d dreamed of. Since before he can even remember, Desmond was travelling.

    That ever-fluctuating lifestyle is one which makes some outgoing, unwavering, and versed in all of life’s circumstances, and some overly cautious, fearful, and uncertain. Desmond became the second of the two. Desmond can remember all too well the scenes of his father, hands placating and wallet extended as a manic-eyed crook held a blade in twitching hands. So after one too many bad experiences, the family settled down.

    Until that point, Desmond’s schooling had been a mixture of online classes and teaching from his mom. With a home finally established, Desmond had been set to experience his first dose of public school as a sophomore in high school. Yet on that first day, with his parents cheering him on, he attended school and promptly threw up. The eyes that he feared so much had turned towards him and Desmond lasted all of two hours before he ran home and begged his parents to continue with his homeschooling.

    His parents, almost too compassionate towards Desmond, tentatively agreed. They’d hoped his fear would diminish given time, but that couldn’t be farther from the truth. Desmond sequestered himself from the outside world for the entirety of his sophomore year. However, his parents were unwilling to let Desmond withdraw from the world completely, so in Desmond’s junior year they gave him a camera and an ultimatum: return to public school or take up photography as a way to get out of the house. Desmond chose the latter option.

    He learned to enjoy photography, so long as there aren’t many people around when he’s trying to focus. He’s also become attached to the camera in general, realizing that he could carry it around and dissuade people from approaching him by looking busy. With his camera, he even collected enough courage to attend his local college, though there are still a number of days when he misses school because of an unspecified “sickness”.

 
Player
Name: Cryoton
Age: 24
Race: Human
Gender: Male
Appearance:
https://pm1.narvii.com/6682/d4894c0ffc26ef0c6855a5a0f5518102983cee3b_hq.jpg
History:
Cryoton is the fire marshal of the city, ensuring that proper protocols are followed and that people are aware of the dangers posed by uncontrolled blazes. Ever since he lost his older brother in a fire at the age of 5, he has been focused on ensuring that nobody else would perish in any fire. Though most fire marshals are focused solely on education, Cryoton still fights fires with the rest of the tea at the station, and has always been and will always be the first one into the fire and the last out. Often his job takes up all of his time, but as more and more people are becoming ever more careful with fire, he has found that he has some extra time on his hands, and turned toward Fields of Aiso as a way to relax.
Personality:
Often coming across as aloof and distracted, Cryoton is always keeping an eye out for the potential of danger. He becomes protective over those he befriends and is a staunch defender of them.


Avatar
Name: Seraphim
Apparent Age: 30
Race: Wood Elf
Gender: Female
Appearance:
https://ltassets.lime-technology.co...1024.jpg.5d4e68d502784ea758dc22c690bd19d1.jpg

Personality:
Often quiet and demure, Seraphim isn’t often seen in towns, preferring to remain in the wilds collecting resources and crafting at her own homestead within the woods. She specializes in crafting defensive chips and unique combinations for chips. When she does venture into town however, she often sells out of her chips near instantly, earning her the title of The Chip Warden.
Accolades:
“The Chip Warden” – unofficial title given by those who purchase her defensive chips

Champion
Name: Dochorraithe (shortened to Dochor)
Apparent Age: ???
Race: Warforged
Class: Aegis
Gender: Male
Appearance:
https://vignette.wikia.nocookie.net...autPath.jpg/revision/latest?cb=20130210000658
Personality:
Dochor much prefers the solitude of the earthen realms, but when summoned he will protect his summoner with his tower shield and chain whip. Very stoic, Dochor has become the pinnacle of the class of Aegis, dealing little true damage, but being able to hold against multiple enemies and being able to lock down those he deems most dangerous.
Chips:
Steel Chain Whip – A steel chain erupts from Dochor’s hand and can be used to either entangle an enemy or swept to deal damage
Aegis Shield: An immense spiked tower shield erupts out of Dochor's left arm and provides cover
Bulwark – Dochor raises his tower shield and it grows, now shielding both him and any allies within 5 feet
Rootbind – Dochor summons forth roots to entangle the feet of foes, either binding them in place or tripping them.
Fist of the Earth – Dochor’s fist grows from an immense covering of stone, which can now be used to shove groups of enemies or to block a standard passage for a short amount of time.
Stone Dash – With his feet sinking into the earth, Dochor is able to move through stone quickly for a small time.




 
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  • 5ae24fdc48e17d9c0a0d9ce95d3aefba.png
    |Name
    Keita Kentaro

    |Age
    19

    |Gender
    Male

    |Occupation
    Barista

    |Personality
    Keita's personality can only be described as 'easygoing', with small amounts of 'mischievousness' sprinkled in. In conversation, he loves to push people's buttons, often at the expense of both parties. Keita himself has thick skin; insults and the like never seem to make him angry in the slightest. While not extremely sociable, he has no problems approaching those who he thinks could give him a good laugh. He loves to crack jokes, even at times when they seem uncalled for. It's safe to say that most people either really like, or really hate Keita upon their first encounter. Keita's happy-go-lucky attitude is attributed to the fact that he hates to see people down and he often finds himself doing whatever he can to lift the spirits of those around him.

    If it suits his purposes, Keita has no problem going with the flow, it's just that he'd much rather "mix things up", as he would put it. It has been this... unpredictability, that has endeared the gamer to his Champion, K'lynn.

    |History
    Born into a loving family, Keita is everyone's idea of the typical high school graduate. In middle school, all the way through high school, he managed to get above average marks, affording him various offers to attend various colleges around the country. It was during middle school when Keita met Cassius. From day one, the two hit it off, and for a time it was hugely known that if you seen one of the two, the other wasn't that far behind. However, unlike Cassius, after high school Keita decided that he would take a break from education instead of continuing his academic career. Eventually he managed to secure a job as a barista at a local coffee shop before saving up enough to buy a small, yet homey apartment.

    Not even a week after he graduated, Keita went and bought Fields of Aiso; after all, it seemed like a good investment according to his friends, especially Cassius. From the moment he started the game up, he became infatuated with the world of Aiso. He spent countless hours just exploring the continent, finding out everything he could about the people and creatures that inhabited it. Eventually though, his seemingly bottomless curiosity was sated, and he was left with the leveling of his Champion.
 
  • e8mse0Z.jpg

    ~~Player~~
    Name: Savannah Weiss
    Age: 25
    Gender: Female
    Occupation: Intern at Feron Entertainment Unlimited

    Personality: Savannah is a very optimistic mellow person. She does not tend to show a high amount of concern for situations, but she does still take them seriously. More so she prefers to keep level-headed and not show off any anger or sadness that she might have. A lot of these emotions tend to remain bubbled up inside of her as she does her best to keep calm.

    She also is fairly friendly, but could come off as too relaxed with some situations. Such as lending money or borrowing money. Though even still she takes her job and hobbies with an intense amount of passion and timeliness not fitting with the rest of her personality.

    History: Savannah grew up in the middle of a busy city in the American South with a very supportive family. Though her family may not have been the richest in the city they were a high middle-class family. Her early life was filled with a lot of focus on creative expression. Even from a young age she was told that having a creative talent was almost a necessity in the family. Her entire family had been one long string of artists, musicians, and various designers. Though she had a lot of interest in math Savannah knew that going with the path that her family would want her to go down was for the best.

    Savannah did her best trying out different art styles and designs. She could never be satisfied with how any of her paintings or drawings turned out. One day after frustration over her failed art grew to a complete breaking point she picked up her father's guitar and began just playing whatever she could remember. She found out that just by watching him over the years she had been able to pick up on quite a few tricks for the guitar and pretty soon she had a recognizable song going. From that day she was proud to tell her parents that she had finally found out something creative she could do.

    Her parents signed her up for a decent college after she passed as 36 out of 500 in her class, and she was able to breeze through her Bachelor’s Degree and then got her musical theory studies done in no time! Though no time for her was three years, so maybe not as quick as she’d like to think. Savannah had been considering where to go when she was reminded of a certain game that had caught her attention throughout College. She applied for and was happy to receive news that she had been accepted for an internship at Feron Entertainment Unlimited.
 

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