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Fat Gandalf's Bar & Lounge (OOC chat) - Chapter Four

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Looks like everyone was able to dodge except Mario who Parried one attack and the other hits me on the Main Body. So, just how badly is my borrowed Tank hurt? I want to dish out some more pain on these guys!
 
I say this with a smile and I mean it well - Sherwood, I wish I had as much time to game as you seem to. You iz lucky and I lovez your enthusiasm. =)
 
The benefits of being a stay-at-home dad. I have lots of time to post.
 
Thanks, you. That is tremendously high praise. All the years you and Kaerri (separately) have played with me as your Game Master, folks like you know how I run my games, so it feels really good to hear it. =)
 
You are worth every ounce of praise you get, not only as a Storyteller, but as my friend.
 
Initiative order (action 2 - enemies are 900 feet away):
Mario: 25 (!!) (Tank mode - destroyed two Battle Pods with one MPAT!)
Toph: 18 (Battloid mode - fired on Beastmaster and missed.)
Elinor and Cera: 13 (Guardian mode - Elinor fired GU-11 and missed. Cera is providing wargoth interference.)
The Beastmaster and 6 Tactical Battle Pods have a 12 or less on Initiative.

Sherwood, your tank's Main body took 50 M.D.C. and your left shield took 40.
 
Firing a APFSDS round at the Beastmaster, and I'm tossing in a Action Point for good measure.

And I miss with a '4'. Damn it!
 
Jeez! You guys have ganked dice in this fight. There goes the Action Point too...
 
Initiative order (action 2 - enemies are 900 feet away):
Mario: 25 (!!) (Tank mode - fired on Beastmaster and missed)
Toph: 18 (Battloid mode - fired on Beastmaster and missed.)
Elinor and Cera: 13 (Guardian mode - Elinor fired GU-11 and missed. Cera is providing wargoth interference.)
The Beastmaster and 6 Tactical Battle Pods have a 12 or less on Initiative.

Hah! Hey Psychie! Go get 'em, lady! =)
 
I used up my good luck on that first Critical Hit I did. :closedeyescryingfrown:
Awww! You guys need MechaKitten back in your party; that's what it is! Kitties are good luck to have around! =)
 
Lets give this a go, shall we? Aimed shot at the Beastmaster, just in case I forgot to mention that in my IC post.

Total of a 25 to hit.
Assuming I hit, that shot did 30 MDC
 
O.K. Kaerri and I just noticed something - my stats for the Valkyrie's M.D.C. by location have been wrong all this time! Looking into the Robotech: The Macross Saga Sourcebook, the Valkyrie has 350 M.D.C. main body and the stats I copied from Sherwood's game (if memory serves) give the main body as 420. All this time in my head it's been 350...

Where in the world did I get that from? Sherwood, did you buff the Valkyrie for your game and I copied it? What did I do?
 
Almost the entire mech was given about a 10% boost in M.D.C. and... damned if I know where it came from (I'm using the "350" stats from the book, of course, now). I have adjusted my Technopolis notes.
 
The later generation of Valkyrie had an upgrade of armor and engine power. On pg 63 of the Macross Book there is the info on the VF-1R, that has 20% more armor and 25% more speed than the older generation of Valkyrie.

Sorry for any confusion.
 
Oh! So you included the VF-1R stats and I copied those (similar to my goof months ago with your version of the EU-11 VHT rifle). I got it now. Thanks for clearing that up, you! =)

Initiative order (action 2 - enemies are 900 feet away):
Mario: 25 (!!) (Tank mode - fired on Beastmaster and missed)
Toph: 18 (Battloid mode - fired on Beastmaster and scored!)
Elinor and Cera: 13 (Guardian mode - Elinor fired GU-11 and missed. Cera is providing wargoth interference.)
The Beastmaster and 6 Tactical Battle Pods have a 12 or less on Initiative.

All righty, Miss Kaerri playing farm-girl Elinor Hall! It's time ta "Git R Done!" =)

Not Safe for Work!
 
Not a problem. I never even considered that change I made to the Valkyrie in order to let you know.
 
Kaerri Kaerri It is Elinor's turn. What is that farm girl going to do next? =)
 
Rolling for attack!

...blarg.
 
Heya gang!

Roll high, Sherwood... (please, dice, don't gank him now...)

Sherwood, the six Battle Pods firing on Mario are all firing their dual-particle beam cannons. Including Mario's light cover, they have Strike rolls of... 20, 15, 24, 23, 23, and 17. No critical hits, but no misses either. I think the Zentraedi dice hate you.

Kaerri, the Battlemaster has rolled a natural roll good enough for a critical hit on Elinor's Valkyrie... He's got a Strike total of 29.
A little in-game information early here - the Beastmaster's incoming wargoth-missile has a total Strike roll of 14; Cera's readied intercepting shot with Elinor's HEAP SRM has a Strike of 14 doing 50 M.D.C. to the wargoth-missile which will destroy it. Remember to subtract that missile from Elinor's loadout please.

Psychie, good news. No one is firing on Toph this round.

It will be the beginning of round 3 and Mario's turn once all this is resolved.

Initiative order (Round 3 - enemies are 900 feet away):
Mario: 25 (!!) (Battloid mode - fired a silver bullet and God knows where it went)
Toph: 18 (Battloid mode - fired on Beastmaster with her ion cannon and hit for 30 M.D.C..)
Elinor and Cera: 13 (Guardian mode - Elinor fired GU-11 and missed. Cera is providing wargoth interference.)

EDIT: It is Round 3, not 4. I have fixed this.
 
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Of course Mario will attempt a dodge.

Looks like one still hits.
 
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