cyl
Creepy smile
Re: Tirana - oh yeah I love the old giraffe too... I don't even want her dead... I like giraffes.
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The closest thing we have to proof is, ironically, Fangs knowing that what she's done isn't possible without an outside boost. And IIRC, she never shared that tidbit.cyl said:That... is absolutely right. Damn I hate you for bringing that up
Also Flicker & the Elder got off to a really bad start, and it is a setup. For them at least. They have to know that we come for the Elder's head... otherwise we would be challenging the one who butchered the friend we lost, not their leader.CrazyIvan said:I think using "setup" to describe a mechanism wherein the Dragon King's own rituals are respected by one who is as close to "their own" as it comes, and a ancient and hallowed tradition is used to resolve a conflict with as little bloodshed as possible is...flawed. Especially as it's expressly not a setup. Fangs agreed to let Flicker handle it her way. Fangs keeps her word.
Because they can interpret that as "they are ready to make a move on us whatever the outcome of the duel". They know exalts are powerful, they already see us as a threat.And why would us coming with Flicker be any different than any other duel between aggrieved parties?
I'm more concerned about getting Flicker to the dueling part actually... but it seems I'm really giving it too much thought.xarvh said:@cyl: you can let CI/Arynne do their way and have Malek infiltrate and ensure the terms are respected.
Probably.cyl said:I'm more concerned about getting Flicker to the dueling part actually... but it seems I'm really giving it too much thought.
That will be up to your skill.cyl said:If Malek can infiltrate the camp and make sure that Flicker will at least be able to be granted a fair duel without treachery or repercussions, then we can proceed with Plan Flicker... otherwise, I highly recommend option C or D.
Now that is crazy talk !Probably.
step 1 - finish spending my xp (the latest version has a heavy focus on Larceny - Investigation - Linguistics)That will be up to your skill.
To borrow a term from IT, all of these plans have the same failover plan: Murder Death Kill. Every one of them.cyl said:We're back to option "Murder Death Kill" ?
Mode paranoia on; what you want to show them our play and give them time to ready a counterattack ?Note that we could use a third party to deliver the challenge -- an elemental, for example -- and as go-between during the negotiations, thus ensuring that neither side has the ability to ambush the other before the actual duel.
Except that's not the challenge.cyl said:Because they can interpret that as "they are ready to make a move on us whatever the outcome of the duel". They know exalts are powerful, they already see us as a threat.
Put yourself in their shoes. Someone comes with a whole posse of armed goons to your house and says "hey, the law allows me to challenge you to a duel and if I win I take your house, if you win you take mine"... aren't you going to be a little bit suspicious ?
The very fact that the armed goons aren't doing the burning that very moment.cyl said:Even better. You see how the presence of the armed goons make that last "I don't lock the door with you inside and set fire to it" part difficult to believe now ?
Except that the fight will be one-on-one, the armed goons are to prevent interference by your armed goons, who outnumber them anyway, and both sides will swear a magically enforced oath (which you know is effective) not to cheat. Also, you've been trespassing in each other's back yards and annoying each other for a while now, so a suggestion of "let's just take it out behind the woodshed and get it over with" won't come out of the blue.Someone comes with a whole posse of armed goons to your house and says "hey, the law allows me to challenge you to a duel and if I win I take your house, if you win you take mine"... aren't you going to be a little bit suspicious ?
Also all of this. Because Arynne is wise.Arynne said:Except that the fight will be one-on-one, the armed goons are to prevent interference by your armed goons, who outnumber them anyway, and both sides will swear a magically enforced oath (which you know is effective) not to cheat. Also, you've been trespassing in each other's back yards and annoying each other for a while now, so a suggestion of "let's just take it out behind the woodshed and get it over with" won't come out of the blue.
Exile was Fangs' initial punishment, once the appropriate amount of terrifying bloodletting had occurred. Let them find out that Creation is a cold and uncaring place, unkind to strangers. She cannot think of a more fitting punishment.cyl said:And if it does, do we really want to set them loose in the world ? (a band of angry expropriated DKs with a grudge on the run ... what could go wrong ? :tongue.
You act like this is new information.cyl said:And that is precisely why Flicker is in charge.
Exile with or without retaliation will make them hate the Circle and want to find our enemies and ally themselves with them.
Unless they follow the "keep what you kill" way, and Flicker becomes the new ruler, we'll have to deal with them after the Elder has been defeated.
Where does stuff like this even come from dude?And even if Flicker does rule Ankss, she still has to let Mirror in.
If Flicker rules, her subject won't accept her authority if the first thing she does is letting a unholy thing inside Ankss... and we'll be back to MDK.Where does stuff like this even come from dude?