cyl
Creepy smile
This... thing the Juggernail is doing... it doesn't look good.
We may have to back the fuck off
We may have to back the fuck off
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I don't know why but I was sure you had bought the group stealth charm.JayTee said:Makes sense. I don't have the group stealth charm, so as much as I know it'll pain you to do so, you should probably let Rhapsody borrow your Cloak of Vanishing Escape. You wont need it while escorting the peoples, but she'll need to help maintain a low cover.
And yes, The Juggernaut doing stuff is probably a bad sign.
Except just awhile ago you had argued that the difference between "Ambitious farmers with sharp sticks" and "A formation of Baidak" being not that big of a deal was Working As Intended.xarvh said:But the problem is that EotFS does need it, because we want that Tiger Warrior Training to matter.
I think they should at least be reflected as a higher magnitude unit, yes.Kacie said:Given the size of the war strider, and its huge soak & strength, it seems like it ought to be treated as a unit with Magnitude corresponding to how much soak it has -- that was one attempt at a fix I saw somewhere on the internet. I haven't crunched the numbers, but given that the largest are supposed to be siege engines capable of tearing down city fortification walls - seems like the smaller ones should be treated like a small army. Maybe Magnitude 2?
Crazy Ivan, you want to weigh in on this?
You may find Xarvh's system simple and to the point, but I've ended up rebuilding Fangs after a build that should absolutely synergize into being a nightmare in Mass Combat turned out to have a stategy that mostly involved me standing in the middle of a group of Baidak looking pretty while they did the heavy lifting.WlfSamurai said:Seconded (not a word?). I'm a MASSIVE Mecha/Mech fan, but xarvh's system is simple and to the point. No need to change it. And obviously it's the flavor he wants the game to be in.
I realize, as I'm typing, that the discussion hasn't really been about whether we should change them as much as CI pointing that their different. But, incase I miss a vote or something, put me down on the "keep xarvh's" part of the ballot.
I was being somewhat hyperbolic. But my memory of that conversation was that we weren't talking about elite troops - Cyl was mainly surprised that Baidak weren't really all that exceptional at all. And they are elite troops.xarvh said:@CI: Are you arguing that elite troops are "Ambitious farmers with sharp sticks"?
The original build of Cunning Fangs should have been a nightmare in Mass Combat. White Reaper is a mass combat martial art, and Sorcery is a mass combat scale discipline.cyl said:I doubt Fangs was supposed to be really good at MC or normal combat with a warstrider considering her stats, and I really don't mean to be condescending when I say that.
Warstriders are extremely demanding to be truly efficient (heavy mobility and fatigue values) and they can't really operate for long.
Fangs is not 100% cut for it yet and she can't either use it in MC properly unless she remains a Special Character in a unit, which is cool, because then she can do a lot of damage !
I stand by my suggestion: hit the leader + disengage the unit & repeat until you are able to retreat safely.
Well that depends.CrazyIvan said:I think they should at least be reflected as a higher magnitude unit, yes.
Like mortal soldiers. The point was not White Reaper. It's that White Reaper collects a passive bonus from the other thing that cuts through mortals like butter: Sorceryxarvh said:Also, White Reaper is the shittiest MA style that ever defiled Exalted, short of Ivory Pestel.
It's good only to kill things that you can kill easily already.
Except I'm not asking to be an organized extra killing machine. I'm actually asking for the exact opposite. Cunning Fangs isn't leading a unit. She isn't leading an army. She's not trying to take the top of a hill and secure it for The Folks Back Home.Do you want to be an organized-extra-killing machine?
Invest in War, per Core rules.
This is exactly how Giant Lunar Warbeasts are represented in the game, and it seems the clearest analog.cyl said:Well that depends.
If you want them to be able to integrate other units, they'd loose their "magnitude bonus" so I'm not sure this is the way we want to go with this one.
So maybe this is where I'm confused. I'm currently being wielded as a weapon. Which is fine and good and all that. But weapons don't typically get their own actions. So whether or not my spells do anything doesn't really matter, because I've never had a circumstance where it's not a better idea to be following someone else.xarvh said:Contrary to vanilla MC however, our house rules make her area spells much more devastating.
That seems reasonable enough.xarvh said:You can both stop to let Fangs cast something.
Usual DV penalty, but you will still be covering each other's asses.
Not sure how we should handle the timing though.
If the vanilla MC's long ticks are good, then we can have spells of any circle cast within a single action.
Maybe just sticking to a single long-ticks action of Speed 3 for Terrestrial, Speed 4 for Celestial and Speed 5 for Solar spells?
Suggestions?