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Fantasy Dragon's Roar 3: Rise of The Dark Arts ( Open )

[QUOTE="Cadin shadow lord]Name: Abigor or "The Grand Duke of Hades."
Age: He's been alive since demons have existed


Gender: Male


Species: Demon


Sexuality: Pan sexual


Appearance:
the_demon.png



140720.jpg



Personality: Abigor is a very serious person, he doesn't tend to joke around about anything.


Powers: He can call upon his 60 demon legions to attack whoever he wishes, he can breathe fire, and he is extremely tough to kill.


Weaknesses: Holy water, demon killing blades, or ancient demon killing incantations.


History ( Optional ):


Free Roam or Dragon's Roar: Free Roam


Extra: He carry's a lance into battle and he has a flying horse.

[/QUOTE]
Accepted
 
Name: Abyssum


Age: Unknown


Gender: Female


Species: Deity of Darkness.


Sexuality: Pansexual ( When her mental block is down she's into just about anything that moves. )


Appearance: <p><a href="<fileStore.core_Attachment>/monthly_2015_09/Beautiful-Fantasy-Girl-Anime-HD-Wallpapers-in-HD.jpg.2b05725c74d06989b94cde92fa6994e6.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="75747" src="<fileStore.core_Attachment>/monthly_2015_09/Beautiful-Fantasy-Girl-Anime-HD-Wallpapers-in-HD.jpg.2b05725c74d06989b94cde92fa6994e6.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


( Her pupils are pitch black with decorations of stars in them like the night sky. The center of her eye holds the brightest star. )


Personality: On the outside she's a blind optimist. She has a sister and brother complex. She prefers having fun over everything. She makes sure to keep her emotions bottled and smile instead.


When her mental block is taken off. She becomes the true deity of darkness personality wise. Her sibling complex becomes much more drastic and her unending sexual drive can also be fed from the darkness and torment of others. She doesn't mind expressing herself and cares little about others opinions unless they're beneficial to her. Slightly psychopathic.


Powers: She can manipulate darkness. Including shadows and the darkness of the night. Even the darkness within somebody's heart.


She rules over beings that rely on darkness.


Can also plunge the surrounding area in pitch black darkness. She can even throw people into her own personal realm which is the dark void. The longer you stay the more your inner darkness takes over your heart and personality permanently. It's an endless dark and cold void.


Weaknesses: Deity Slayers


History ( Optional ):


Free Roam or Dragon's Roar: Free Roam


Extra: Youngest sister of Timor and Grimm. Mental block was set up and can only be put down by Miserae.

 

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(Light has put comments through this sheet, so I’m going to label them like ‘L: ______’)

Name:

Festus “Felix” Ashcroft

Other Names/Titles:

Asmodeus (More of a title now than a name)

Samael (Former)

Archdemon of Lust

Age:

Old. Felix is practically a fossil

Gender:

Technically, he is genderfluid, but he uses he/his/him pronouns and prefers his male form

Species:

Fallen Angel/Archdemon

Sexuality:

[media]

[/media]
Appearance:

Male

24XD89LXAWRA8_kszLQsM1iTf8MQqjayXkN0H36JUOUrn7cyVLH6g_cYVH4xacazFKTqGaTR7t42u0TA_cM_y7nz1BnNbSrZlwolPtisn0YqwXI6xECNQN-22ahAgBD2aA=s1600


Female

XtMovKOj7BPZHwCmlI08gx5qljbotvUN1r2FKCcXlGWN-tAzotYkgR_T8CPkqhKIxG0hqO6Cf2EhYD6jlseNbBYcLdUz7HJxUDJFabGRuPp8ObK_AVS0jX1TyOINaE-m=s1600


Personality:

Felix is a very laid back individual, more often than not opting to watch things run it's natural course than interfere. He doesn't take everything too seriously, having lived long enough that some things - like arguments about things that are pointless to him - are a waste of his time. He has a tendency to keep people important to him on a need-to-know basis, which often means that he keeps secrets that are unimportant to him but important to others. As an Incubus, he is a very naturally flirtatious person, but this is something that's become more muted in his relationship with Royal (though he'll still flirt with anyone who's particularly attractive.) While he is not cruel in the typical way (torturing someone, hurting someone for amusement, etc), he can often cross a lot of lines when he insults somebody, especially if he is angry. Though he isn't boastful, he is prideful, and unconsciously strives to be superior to a human however he can, due to deep seated issues he had with humans as an angel. He has a vicious temper, renowned among the other archdemons, and some joke he should’ve been Wrath instead of Lust, as his temper often leaves a kill count.

Powers (Description in BLACK, Weaknesses in RED):

Poisoning

When he was Samael, he was known as the Poison/Venom of God, and he is capable of creating and/or expelling poison from his body.

Felix loses full control of this power if he is angry, and it makes it very dangerous to touch him or even be around him if he is angry.

Strength/Combat

Felix was the former Executioner of God. Because of this, Felix is skilled in combat with both a sword and his bare hands. He is also incredibly strong.

Felix doesn’t fully know his own strength, especially if he is angry. It is very difficult for him not to break anything or anyone if they've pushed him into a rage.

Enslavement

Through a kiss, Felix is able to enslave the victim to do his will as he commands. This ability is broken only if he wants it to be broken, and while under his control, they will obey his orders to the best of their abilities.

He would never, ever use this against an ally, even if he was being attacked by them.


He rarely uses this ability, as Royal usually beats his ass and gets really angry if he kisses someone besides her, so it’s a last resort type of power.



This ability loses strength if he is not the gender that matches the victim's sexuality. (For example, if he were in his male form, and kissed a heterosexual man or lesbian woman, then, depending on how strongly they felt that way, the spell would lose some effect, or lose almost all of it).


Durability

Felix is capable of taking a signifcant amount of damage, especially when compared to a regular human being.

Any attacks that would be instantly fatal to a human would be fatal to him, as well.

Seduction

As an Incubus, Felix is able to automatically sense whatever/whoever someone may find attractive, and transform into that specific person, regardless if they are dead or alive, their age, gender, or species, or if they are simply an ideal.

If he considers someone attractive, he might unconsciously shift into their ideal.


If he touches someone’s skin, he might shift by accident, which is often embarrassing for both parties.


Future Sight

When he Fell from Heaven, Felix was cursed because of how little thought he put into the consequences of his decision. As such, he can see the immediate futures of everyone in the room with him, or see the near and far future of a particular location he focuses on. He can see the entire life of an individual, including their past, present, and future up to their death, by simply touching his hand to their skin.

Felix can’t see any future than involves himself. If he sees a particular outcome and intervenes to change it, the result of his action and the butterfly effect caused by it is invisible to him. He also can’t see the futures of anyone he is deeply involved with (such as the Isabels, Julie, and Itami), which leaves anything he could prevent out of his sight.


He can never, under any circumstances, see his own future.



Depending on how long they’ve lived, Felix reading someone’s past can take anywhere from ten minutes to several hours, or even days if they are considered an ancient. On top of this, he cannot rewatch someone’s past, present, or future once he has seen it.



He has no control over this, and can’t turn this ability off. It is constantly active, so he has to take precautions to avoid infringing on someone’s privacy.



If someone is in the middle of making an important choice (or if someone is making an important choice that involves this person), such as a life or death decision, their fate becomes shaky, as it is constantly changing depending on the decisiveness of the person. To Felix, it feels like trying to watch a show on a very static-y TV.


History:

Felix is a former archangel that decided to Fall from Heaven after the prophet Moses died. Due to his camaraderie with Lucifer, he was awarded with the mantle of becoming the Archdemon of Lust. Discarding his former name and title as archangel, he renamed himself Asmodeus and created the Incubi and Succubi. In the millenias that he has lived, he has switched his name from Asmodeus to the more inconspicuous Felix.

Free Roam or Dragon's Roar:


L: Loyal to Royal
;)

Extra:

Royal's boyfriend.

L: Slayer of the mighty dragon that was Royal's V card.

Felix is the only reason that Itami is an archdemon, since he killed the one who had the mantle before Itami.
 
CelticSol said:

(Light has put comments through this sheet, so I’m going to label them like ‘L: ______’)

Name:

Festus “Felix” Ashcroft

Other Names/Titles:

Asmodeus (More of a title now than a name)

Samael (Former)

Archdemon of Lust

Age:

Old. Felix is practically a fossil

Gender:

Technically, he is genderfluid, but he uses he/his/him pronouns and prefers his male form

Species:

Fallen Angel/Archdemon

Sexuality:

[media]

[/media]
Appearance:

Male

24XD89LXAWRA8_kszLQsM1iTf8MQqjayXkN0H36JUOUrn7cyVLH6g_cYVH4xacazFKTqGaTR7t42u0TA_cM_y7nz1BnNbSrZlwolPtisn0YqwXI6xECNQN-22ahAgBD2aA=s1600


Female

XtMovKOj7BPZHwCmlI08gx5qljbotvUN1r2FKCcXlGWN-tAzotYkgR_T8CPkqhKIxG0hqO6Cf2EhYD6jlseNbBYcLdUz7HJxUDJFabGRuPp8ObK_AVS0jX1TyOINaE-m=s1600


Personality:

Felix is a very laid back individual, more often than not opting to watch things run it's natural course than interfere. He doesn't take everything too seriously, having lived long enough that some things - like arguments about things that are pointless to him - are a waste of his time. He has a tendency to keep people important to him on a need-to-know basis, which often means that he keeps secrets that are unimportant to him but important to others. As an Incubus, he is a very naturally flirtatious person, but this is something that's become more muted in his relationship with Royal (though he'll still flirt with anyone who's particularly attractive.) While he is not cruel in the typical way (torturing someone, hurting someone for amusement, etc), he can often cross a lot of lines when he insults somebody, especially if he is angry. Though he isn't boastful, he is prideful, and unconsciously strives to be superior to a human however he can, due to deep seated issues he had with humans as an angel. He has a vicious temper, renowned among the other archdemons, and some joke he should’ve been Wrath instead of Lust, as his temper often leaves a kill count.

Powers (Description in BLACK, Weaknesses in RED):

Poisoning

When he was Samael, he was known as the Poison/Venom of God, and he is capable of creating and/or expelling poison from his body.

Felix loses full control of this power if he is angry, and it makes it very dangerous to touch him or even be around him if he is angry.

Strength/Combat

Felix was the former Executioner of God. Because of this, Felix is skilled in combat with both a sword and his bare hands. He is also incredibly strong.

Felix doesn’t fully know his own strength, especially if he is angry. It is very difficult for him not to break anything or anyone if they've pushed him into a rage.

Enslavement

Through a kiss, Felix is able to enslave the victim to do his will as he commands. This ability is broken only if he wants it to be broken, and while under his control, they will obey his orders to the best of their abilities.

He would never, ever use this against an ally, even if he was being attacked by them.


He rarely uses this ability, as Royal usually beats his ass and gets really angry if he kisses someone besides her, so it’s a last resort type of power.



This ability loses strength if he is not the gender that matches the victim's sexuality. (For example, if he were in his male form, and kissed a heterosexual man or lesbian woman, then, depending on how strongly they felt that way, the spell would lose some effect, or lose almost all of it).


Durability

Felix is capable of taking a signifcant amount of damage, especially when compared to a regular human being.

Any attacks that would be instantly fatal to a human would be fatal to him, as well.

Seduction

As an Incubus, Felix is able to automatically sense whatever/whoever someone may find attractive, and transform into that specific person, regardless if they are dead or alive, their age, gender, or species, or if they are simply an ideal.

If he considers someone attractive, he might unconsciously shift into their ideal.


If he touches someone’s skin, he might shift by accident, which is often embarrassing for both parties.


Future Sight

When he Fell from Heaven, Felix was cursed because of how little thought he put into the consequences of his decision. As such, he can see the immediate futures of everyone in the room with him, or see the near and far future of a particular location he focuses on. He can see the entire life of an individual, including their past, present, and future up to their death, by simply touching his hand to their skin.

Felix can’t see any future than involves himself. If he sees a particular outcome and intervenes to change it, the result of his action and the butterfly effect caused by it is invisible to him. He also can’t see the futures of anyone he is deeply involved with (such as the Isabels, Julie, and Itami), which leaves anything he could prevent out of his sight.


He can never, under any circumstances, see his own future.



Depending on how long they’ve lived, Felix reading someone’s past can take anywhere from ten minutes to several hours, or even days if they are considered an ancient. On top of this, he cannot rewatch someone’s past, present, or future once he has seen it.



He has no control over this, and can’t turn this ability off. It is constantly active, so he has to take precautions to avoid infringing on someone’s privacy.



If someone is in the middle of making an important choice (or if someone is making an important choice that involves this person), such as a life or death decision, their fate becomes shaky, as it is constantly changing depending on the decisiveness of the person. To Felix, it feels like trying to watch a show on a very static-y TV.


History:

Felix is a former archangel that decided to Fall from Heaven after the prophet Moses died. Due to his camaraderie with Lucifer, he was awarded with the mantle of becoming the Archdemon of Lust. Discarding his former name and title as archangel, he renamed himself Asmodeus and created the Incubi and Succubi. In the millenias that he has lived, he has switched his name from Asmodeus to the more inconspicuous Felix.

Free Roam or Dragon's Roar:


L: Loyal to Royal
;)

Extra:

Royal's boyfriend.

L: Slayer of the mighty dragon that was Royal's V card.

Felix is the only reason that Itami is an archdemon, since he killed the one who had the mantle before Itami.
Accepted
 

Name:

Siobhan (Shiv-awn) Van Fenrir

Age:

11

Gender:

Female

Species:

Demigod (Non-Divine; Dragon)

Sexuality:

Bisexual

Details on Appearance:

Siobhan is skinny and tall, standing at 5’1” and weighing around 80 pounds. She has her father’s shade of silver hair, which reaches mid-thigh, and bears a slight variation of her mother’s eyes. She takes after her mother in stature, but her facial structure follows her father’s.

cZcXzn4DsvZTN3xE_MCKR1KdHVof8RuN9qW9xd3cnupM2nkfOmXHsEUyv4mUXFKwcn-AXbpxaZcrsA9NkyxBl2T1wybff0SjdGDSywEDW1SzfJ_iMPqkVddMkhF6zg7nEw=s1600


Personality:

Siobhan is a rather apathetic person, and though she is not selfish, she doesn’t often think of the feelings of others. She is very methodical and thinks things through logically rather than emotionally, so she often thinks her way through problems or out of strong emotional reactions, which can make her seem like she’s a robot. In odd occurrences where she does feel strong, raw emotions (such as her mother’s death), she will hide them. Due to her rather special circumstances, her mental development has raced ahead of her body, so she is very intelligent for her age. She inherited her mother’s vivid temper, and, to the dismay of most, received Grimm’s capacity for cruelty. While she is often level headed, she is merciless to those who have wronged her or who have hurt someone unable to help themselves. She is fairly kind to her family, and tolerates their almost suffocating affection. She loves her father and loved her mother dearly.

Powers (Description in BLACK, weaknesses in RED)

Justice

Siobhan is able to see the sins of others clearly, regardless of whether or not they’ve opened their mouth or not, and she is able to see exactly what they’ve done if it is an act against her. This ability also causes pain to anyone under contract that disobeys an order from her, or anyone that lies to her when she asks them a question. This power also makes her more persuasive to others, subtly influencing them to believe her word over others.

This ability is limited only to those under her law or any who commit crimes while in her kingdom, or if they are under a contract with her. Previous sins/crimes out of her country, or that have nothing to do with her are unaffected by her power.


These abilities only work in a trial situation, such as a judgment or punishment. It doesn't work nearly as well when she is out of a situation like this.


Punishment

A power directly inherited from her father, Siobhan can control the pain receptors of herself or others. She can make a broken bone virtually painless, or make a small cut as painful as if they had hit them with a whip. She can also extend actual tolerance, making it impossible for someone to pass out from pain if she so wishes it. If a sin or crime of theirs was traumatic to the one who committed it, she can force them to relieve their experience. (Example; forcing Jackie to relieve killing Alpha.)

This ability does not heal. For example, if she helps the pain of a broken bone, it is still broken, and whoever received the magic will still run the risk of further damage if they walk on this limb.


If she uses it on herself, she can only hold it for a half hour.


Empath

Siobhan can feel manipulate the emotions of others, especially stronger ones, such as anger or grief, and downplay them, or multiply them ten fold.

She can only use this once in a while, as it is draining for her to hold it.


She can’t control how these emotions make others react.



She can’t use this on herself.



She can’t do this on a grand scale, only one person at a time.


Superhuman Condition/Combat

Siobhan inherited Layla’s strength, and is currently slightly weaker than her mother was prior to her death. Unlike her mother, she is stronger than she is fast, and while she is slightly slow, any hits she lands can be devastating. Also, as she grew up, she learned and was mentored closely by Layla, and is a very skilled combatant because of this.

Siobhan, if she is in a fight or sparring match, often underestimates her strength and skill, and can really hurt someone if she isn’t careful.

Durability/Healing

A joint ability from both parents, Siobhan was given her mother’s ability to take copious amounts of damage, and took after her father’s healing ability.

Shifting

As she is half dragon, Siobhan can shift into a dragon form. (See under ‘Extra’)

History ( Optional ):

After her mother’s death, Siobhan was crowned queen of Valhalla, one of the largest supernatural sanctuaries in the world, that acts as a City State/Kingdom. As the Dark Arts rose, she was the only well known ruler to remain completely neutral, and as of the current moment, is the only country untouched by them, due to the powerful barriers protecting the nation.

Free Roam or Dragon's Roar:

Neutral (Biased to Dragon's Roar, though)

Extra:

Grimm and Layla’s daughter, and Isabel and Julie’s aunt.

Her Dragon form:

(Her form is very slightly smaller than Julie’s)

FrZWkqkLtESyzhXINvgR9JpLwe9x-JQ5ooTDB3Yw2EHkNUkL7Ztch-igBOSfcYvipRSJ1_XQ0BjvPrT8-LuARUVnaeZFXix8l6rDmpy4Gfa17ZltrY4MRdtHm893qLd5Dg=s1600


 
Last edited by a moderator:
CelticSol said:

Name:

Siobhan (Shiv-awn) Van Fenrir

Age:

11

Gender:

Female

Species:

Demigod (Non-Divine; Dragon)

Sexuality:

Bisexual

Details on Appearance:

Siobhan is skinny and tall, standing at 5’1” and weighing around 80 pounds. She has her father’s shade of silver hair, which reaches mid-thigh, and bears a slight variation of her mother’s eyes. She takes after her mother in stature, but her facial structure follows her father’s.

cZcXzn4DsvZTN3xE_MCKR1KdHVof8RuN9qW9xd3cnupM2nkfOmXHsEUyv4mUXFKwcn-AXbpxaZcrsA9NkyxBl2T1wybff0SjdGDSywEDW1SzfJ_iMPqkVddMkhF6zg7nEw=s1600


Personality:

Siobhan is a rather apathetic person, and though she is not selfish, she doesn’t often think of the feelings of others. She is very methodical and thinks things through logically rather than emotionally, so she often thinks her way through problems or out of strong emotional reactions, which can make her seem like she’s a robot. In odd occurrences where she does feel strong, raw emotions (such as her mother’s death), she will hide them. Due to her rather special circumstances, her mental development has raced ahead of her body, so she is very intelligent for her age. She inherited her mother’s vivid temper, and, to the dismay of most, received Grimm’s capacity for cruelty. While she is often level headed, she is merciless to those who have wronged her or who have hurt someone unable to help themselves. She is fairly kind to her family, and tolerates their almost suffocating affection. She loves her father and loved her mother dearly.

Powers (Description in BLACK, weaknesses in RED)

Justice

Siobhan is able to see the sins of others clearly, regardless of whether or not they’ve opened their mouth or not, and she is able to see exactly what they’ve done if it is an act against her. This ability also causes pain to anyone under contract that disobeys an order from her, or anyone that lies to her when she asks them a question. This power also makes her more persuasive to others, subtly influencing them to believe her word over others.

This ability is limited only to those under her law or any who commit crimes while in her kingdom, or if they are under a contract with her. Previous sins/crimes out of her country, or that have nothing to do with her are unaffected by her power.


These abilities only work in a trial situation, such as a judgment or punishment. It doesn't work nearly as well when she is out of a situation like this.


Punishment

A power directly inherited from her father, Siobhan can control the pain receptors of herself or others. She can make a broken bone virtually painless, or make a small cut as painful as if they had hit them with a whip. She can also extend actual tolerance, making it impossible for someone to pass out from pain if she so wishes it. If a sin or crime of theirs was traumatic to the one who committed it, she can force them to relieve their experience. (Example; forcing Jackie to relieve killing Alpha.)

This ability does not heal. For example, if she helps the pain of a broken bone, it is still broken, and whoever received the magic will still run the risk of further damage if they walk on this limb.


If she uses it on herself, she can only hold it for a half hour.


Empath

Siobhan can feel manipulate the emotions of others, especially stronger ones, such as anger or grief, and downplay them, or multiply them ten fold.

She can only use this once in a while, as it is draining for her to hold it.


She can’t control how these emotions make others react.



She can’t use this on herself.



She can’t do this on a grand scale, only one person at a time.


Superhuman Condition/Combat

Siobhan inherited Layla’s strength, and is currently slightly weaker than her mother was prior to her death. Unlike her mother, she is stronger than she is fast, and while she is slightly slow, any hits she lands can be devastating. Also, as she grew up, she learned and was mentored closely by Layla, and is a very skilled combatant because of this.

Siobhan, if she is in a fight or sparring match, often underestimates her strength and skill, and can really hurt someone if she isn’t careful.

Durability/Healing

A joint ability from both parents, Siobhan was given her mother’s ability to take copious amounts of damage, and took after her father’s healing ability.

Shifting

As she is half dragon, Siobhan can shift into a dragon form. (See under ‘Extra’)

History ( Optional ):

After her mother’s death, Siobhan was crowned queen of Valhalla, one of the largest supernatural sanctuaries in the world, that acts as a City State/Kingdom. As the Dark Arts rose, she was the only well known ruler to remain completely neutral, and as of the current moment, is the only country untouched by them, due to the powerful barriers protecting the nation.

Free Roam or Dragon's Roar:

Neutral (Biased to Dragon's Roar, though)

Extra:

Grimm and Layla’s daughter, and Isabel and Julie’s aunt.

Her Dragon form:

(Her form is very slightly smaller than Julie’s)

FrZWkqkLtESyzhXINvgR9JpLwe9x-JQ5ooTDB3Yw2EHkNUkL7Ztch-igBOSfcYvipRSJ1_XQ0BjvPrT8-LuARUVnaeZFXix8l6rDmpy4Gfa17ZltrY4MRdtHm893qLd5Dg=s1600


Accepted
 
Name: Hemo Blood Sang


Age:Estimated to be over 3043 years old


Gender: None


Species: Blood Warden


Sexuality: Asexual


<p><a href="<fileStore.core_Attachment>/monthly_2015_09/b9ce9e88ac1107f0b69bbaef203d1a71-d5qiel3.jpg.2758f836a5ad39d60f79f12deb0d9843.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="77521" src="<fileStore.core_Attachment>/monthly_2015_09/b9ce9e88ac1107f0b69bbaef203d1a71-d5qiel3.jpg.2758f836a5ad39d60f79f12deb0d9843.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Appearance:


Personality: Hemo is confident in his abilities and strength. It's very curious of life in all its forms.


Powers: Blood manipulation, Shape-shifting, Body hopping


Weaknesses: Blood thinners will keep him from maintaining form when not in a host, Large amount of water


History: Hemo was born on an ancient blood soaked battlefield. It was taken in by Vampires for what appeared to be an endless source of blood. As it aged it became revered by Vampires and humans as a savior who brought piece between the two species. The people of the land made it king, but Hemo soon grew bored of the situation and stopped providing the Vampires with blood. It also began to alter the blood of humans creating blood disease in an attempt to create a living weapon. After his experiments he watched another war breakout between vampires and humans. It left the country of its birth to settle its own disputes.


Many years later hemo encountered "Deities" for the first time. It wanted to have their blood inside it. That is the nature of Hemo and it was its nature that caused the Deities to act against him. Hemo had began injecting itself into people, warping their bodies into vessels for itself. The Deities created a great flood to thin and wash away "Sin". During the flood Hemo's "Heart" had been captured and locked away in Pandora's box. For a short period of time Hemo was released from Pandora's box to plague the river of Nile. Before it could regain its strength to escape it was recaptured and thrown back into its prison.


Hemo was able to obtain a body in the mortal world due to a failed summoning ritual. It pierced one of the summoners heart before the Summoning gate closed. The corpse became Hemo's new vessel in the Mortal World.


Free Roam or Dragon's Roar: Free Roam


Extra: Hemo increases his mass by coming into contact with blood. All of weapons Hemo creates are designed to inject his blood into other living creatures. If Hemo-blood circulates through a creatures entire body it becomes Hemo's vessel. With Hemo's "Heart" in Pandora's box it can't use a vessel that's an intelligent species without a blood pact.

 

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[QUOTE="Jeda Teq]Name: Hemo Blood Sang
Age:Estimated to be over 3043 years old


Gender: None


Species: Blood Warden


Sexuality: Asexual


View attachment 173330


Appearance:


Personality: Hemo is confident in his abilities and strength. It's very curious of life in all its forms.


Powers: Blood manipulation, Shape-shifting, Body hopping


Weaknesses: Blood thinners will keep him from maintaining form when not in a host, Large amount of water


History: Hemo was born on an ancient blood soaked battlefield. It was taken in by Vampires for what appeared to be an endless source of blood. As it aged it became revered by Vampires and humans as a savior who brought piece between the two species. The people of the land made it king, but Hemo soon grew bored of the situation and stopped providing the Vampires with blood. It also began to alter the blood of humans creating blood disease in an attempt to create a living weapon. After his experiments he watched another war breakout between vampires and humans. It left the country of its birth to settle its own disputes.


Many years later hemo encountered "Deities" for the first time. It wanted to have their blood inside it. That is the nature of Hemo and it was its nature that caused the Deities to act against him. Hemo had began injecting itself into people, warping their bodies into vessels for itself. The Deities created a great flood to thin and wash away "Sin". During the flood Hemo's "Heart" had been captured and locked away in Pandora's box. For a short period of time Hemo was released from Pandora's box to plague the river of Nile. Before it could regain its strength to escape it was recaptured and thrown back into its prison.


Hemo was able to obtain a body in the mortal world due to a failed summoning ritual. It pierced one of the summoners heart before the Summoning gate closed. The corpse became Hemo's new vessel in the Mortal World.


Free Roam or Dragon's Roar: Free Roam


Extra: Hemo increases his mass by coming into contact with blood. All of weapons Hemo creates are designed to inject his blood into other living creatures. If Hemo-blood circulates through a creatures entire body it becomes Hemo's vessel. With Hemo's "Heart" in Pandora's box it can't use a vessel that's an intelligent species without a blood pact.

[/QUOTE]
Accepted
 
Name: Malren Berond


Age: Appears to be 17-21 in human years, 10 in tree years.


Gender: Male


Species: Forest Druid


Sexuality: Bisexual.


Appearance:
Zg1Uqwh.jpg



Personality: As a human, he is reclusive but playful once his shell is broken. Due to his upbringing, his voice has a different quality to it, like a branches whistling in the wind, but a bit higher. Loves to sing, and knows many ancient chants. While mostly kind-hearted, he never tolerates the defiling of nature. Depending on his current form, he can range from brutally stupid to viciously cunning.


Powers:


Powers (Description in BLACK, Weaknesses in RED):


He has five animal forms, each with different set of strengths and a large fan weaknesses. None are as powerful as dragons are demons, and are really just ordinary creatures with a human mind in them. Together, these ordinary creatures are a force to be reckoned with.


Shape: Falcon


Becomes a bird of power, with a limited skill set.


Advantages: Sharp sight and the ability to fly.


Weaknesses: Inability to walk or swim properly. Very instinct driven, is the second least intelligent of all of his shapes. Easy to spot, very loud, and extremely weak.


Shape: Grizzly


Becomes a brutish bear with a powerful drive and an even more overwhelming size.


Advantages: Brute strength and intimidating size.


Weaknesses: Least intelligent of all the shapes. Unable to keep up a consistent sprint. Unable to scale steep hills or even certain inclines. Usually driven by hunger. Very lumbering and


Shape: Jackrabbit


Becomes a jackrabbit. Really, that's all there is to it.


Advantages: Pure speed, extremely slippery and hard to catch. Unpredictable.


Weaknesses: Extremely weak, bones can easily break. Driven mostly by fear, and can be easily spooked and hunted. Can only sprint for a certain amount of time, then can only plod along.


Shape: Large Tortoise


Turns into a tortoise as big as a bed. No, he's not a turtle. Mostly keeps his head tucked in his shell.


Advantages: Intelligence. While a fox may be more cunning, a tortoise has more time to think, to calculate. Time slows down for everyone in his eyes, so he has more time to think out a decision.


Weakness: Without his shell, he is dead meat. Flipping him over leaves him helpless, though that'd need a bit of strength. Can's swim, moves slowly, and can't climb very well. His size makes him very easy to hit.


Shape: Fox


Advantages: Cunning never before seen. Any kind of trickery will be easy for this one.


Weaknesses: Very weak, like most of the other shapes. If outsmarted, it can do nothing. More nimble than other shapes, but still hit barriers that it cannot climb past/ wade through.


General weaknesses:



Fear of water: Mal has always kept a small fear of water within him. He cannot swim, cannot go into marshy areas, and doesn't like to be around water other than drinking it.



Man's designs: Being very tied in with nature, Malren has a strong dislike of man. He prefers not to use most man-made items, including weapons.



Limited shapeshifitng: Without the aid of outside strength-enhancing magic, he can only shapeshift 7 times a day. (Each shift from human is one, to human costs none). Additionally, he can only shift away from human once every 10 minutes.



Pollution: Any unhealthy substance will destroy Malren. Smoke, haze, disease, or even dying plants around him is his ultimate weakness.



Still a man: Though he is born from a tree, he still has every weakness of a man. He needs food, shelter, and is subject to his climate.



History ( Optional ): Malren was born from a tree, and was raised by a company of druids and talking animals. He grew a strong kinship with all the creatures of the forest. At 4 tree years, he was bestowed his jackrabbit shape, and one more shape every year after that. The druids would teach him the ways of tending to the forest, and the animals taught him the powers of each shape. He was happy, until civilization started encroaching on his home forest. Humans sent an army to clear out the "bewitched forest", and fought with his community. The bloodshed was intense. At the last battle, Malren's very home was attacked. As he was fleeing, two bloody and injured soldiers tried to kill him. He fought, until he was dragged into a lake, where he was choking on the bloody water. Malren kicked his way out of the bloody mess. His escape was quick, as a jackrabbit he fled away from his now-burning forest. Malren soon collapsed, but was saved by a human. He fled, but had new conflicting views on other humans. He wandered from door to door, town to town, and is now currently looking for a companion and a new path in life.


Free Roam or Dragon's Roar: Free Roam


Extra: I know he has a lot of powers, but I tried to heap on those weaknesses. Was it enough?
 
Lotusy said:
Name: Malren Berond
Age: Appears to be 17-21 in human years, 10 in tree years.


Gender: Male


Species: Forest Druid


Sexuality: Bisexual.


Appearance:
Zg1Uqwh.jpg



Personality: As a human, he is reclusive but playful once his shell is broken. Due to his upbringing, his voice has a different quality to it, like a branches whistling in the wind, but a bit higher. Loves to sing, and knows many ancient chants. While mostly kind-hearted, he never tolerates the defiling of nature. Depending on his current form, he can range from brutally stupid to viciously cunning.


Powers:


Powers (Description in BLACK, Weaknesses in RED):


He has five animal forms, each with different set of strengths and a large fan weaknesses. None are as powerful as dragons are demons, and are really just ordinary creatures with a human mind in them. Together, these ordinary creatures are a force to be reckoned with.


Shape: Falcon


Becomes a bird of power, with a limited skill set.


Advantages: Sharp sight and the ability to fly.


Weaknesses: Inability to walk or swim properly. Very instinct driven, is the second least intelligent of all of his shapes. Easy to spot, very loud, and extremely weak.


Shape: Grizzly


Becomes a brutish bear with a powerful drive and an even more overwhelming size.


Advantages: Brute strength and intimidating size.


Weaknesses: Least intelligent of all the shapes. Unable to keep up a consistent sprint. Unable to scale steep hills or even certain inclines. Usually driven by hunger. Very lumbering and


Shape: Jackrabbit


Becomes a jackrabbit. Really, that's all there is to it.


Advantages: Pure speed, extremely slippery and hard to catch. Unpredictable.


Weaknesses: Extremely weak, bones can easily break. Driven mostly by fear, and can be easily spooked and hunted. Can only sprint for a certain amount of time, then can only plod along.


Shape: Large Tortoise


Turns into a tortoise as big as a bed. No, he's not a turtle. Mostly keeps his head tucked in his shell.


Advantages: Intelligence. While a fox may be more cunning, a tortoise has more time to think, to calculate. Time slows down for everyone in his eyes, so he has more time to think out a decision.


Weakness: Without his shell, he is dead meat. Flipping him over leaves him helpless, though that'd need a bit of strength. Can's swim, moves slowly, and can't climb very well. His size makes him very easy to hit.


Shape: Fox


Advantages: Cunning never before seen. Any kind of trickery will be easy for this one.


Weaknesses: Very weak, like most of the other shapes. If outsmarted, it can do nothing. More nimble than other shapes, but still hit barriers that it cannot climb past/ wade through.


General weaknesses:



Fear of water: Mal has always kept a small fear of water within him. He cannot swim, cannot go into marshy areas, and doesn't like to be around water other than drinking it.



Man's designs: Being very tied in with nature, Malren has a strong dislike of man. He prefers not to use most man-made items, including weapons.



Limited shapeshifitng: Without the aid of outside strength-enhancing magic, he can only shapeshift 7 times a day. (Each shift from human is one, to human costs none). Additionally, he can only shift away from human once every 10 minutes.



Pollution: Any unhealthy substance will destroy Malren. Smoke, haze, disease, or even dying plants around him is his ultimate weakness.



Still a man: Though he is born from a tree, he still has every weakness of a man. He needs food, shelter, and is subject to his climate.



History ( Optional ): Malren was born from a tree, and was raised by a company of druids and talking animals. He grew a strong kinship with all the creatures of the forest. At 4 tree years, he was bestowed his jackrabbit shape, and one more shape every year after that. The druids would teach him the ways of tending to the forest, and the animals taught him the powers of each shape. He was happy, until civilization started encroaching on his home forest. Humans sent an army to clear out the "bewitched forest", and fought with his community. The bloodshed was intense. At the last battle, Malren's very home was attacked. As he was fleeing, two bloody and injured soldiers tried to kill him. He fought, until he was dragged into a lake, where he was choking on the bloody water. Malren kicked his way out of the bloody mess. His escape was quick, as a jackrabbit he fled away from his now-burning forest. Malren soon collapsed, but was saved by a human. He fled, but had new conflicting views on other humans. He wandered from door to door, town to town, and is now currently looking for a companion and a new path in life.


Free Roam or Dragon's Roar: Free Roam


Extra: I know he has a lot of powers, but I tried to heap on those weaknesses. Was it enough?
Accepted
 
Name Titus


Age unknown


Gender Male


Species berserker


Sexuality straight


Appearance:


<p><a href="<fileStore.core_Attachment>/monthly_2015_10/tumblr_m8pqo1BsVz1qiqa29o1_500.jpg.fd575fc389db578986e77b19f7f706d9.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="79969" src="<fileStore.core_Attachment>/monthly_2015_10/tumblr_m8pqo1BsVz1qiqa29o1_500.jpg.fd575fc389db578986e77b19f7f706d9.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Personality: cold distant Titus keeps to himself and doesnt speak at all he hates violence and he is harsh to any who try to get close to him


Powers: he is a berserker his strength in unimaginable and he is indestructible physical attacks have no affect on him only magic attacks seem to be of any use and once he goes into berserker mode he becomes blood thirsty and unstoppable


Advantages well he's immune to poison and illness and physical attacks don't hurt him


Weaknesses he's vulnerable to powerful magic he can be bound as well with powerful enough traps he can't control himself once he goes into berserker mode either so friends and foes alike are in danger he also brings out the aggression in people around him (if you have any ideas for more weaknesses pleas say them I don't want my guy being to op)


History: blessed by the gods upon being born Titus grew up to become a strong and mighty leader of his people he became successful in every aspect of life bringing his race to there highest power but the gods saw what they had done creating such a powerful race and decided they had to fix there mistakes so they cursed Titus with the Titans madness already being a berserker this awoken his berserker mode and he slaughtered his entire race leaving him as the only one left forced to live alone afraid that he would kill anyone who came near him he traveled seeking a cure to his curse but as he does he attracts the attention of others warriors seeking to prove there might against him even attracting beast and monsters forced to walk the earth searching for a way out never aging never getting sick always fighting and always afraid of what he might do to innocent people if he goes back into his berserker mode


Free roam or dragons roar: free roam

 

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[QUOTE="Tylor guillory]Name Titus
Age unknown


Gender Male


Species berserker


Sexuality straight


Appearance:


View attachment 178744


Personality: cold distant Titus keeps to himself and doesnt speak at all he hates violence and he is harsh to any who try to get close to him


Powers: he is a berserker his strength in unimaginable and he is indestructible physical attacks have no affect on him only magic attacks seem to be of any use and once he goes into berserker mode he becomes blood thirsty and unstoppable


Advantages well he's immune to poison and illness and physical attacks don't hurt him


Weaknesses he's vulnerable to powerful magic he can be bound as well with powerful enough traps he can't control himself once he goes into berserker mode either so friends and foes alike are in danger he also brings out the aggression in people around him (if you have any ideas for more weaknesses pleas say them I don't want my guy being to op)


History: blessed by the gods upon being born Titus grew up to become a strong and mighty leader of his people he became successful in every aspect of life bringing his race to there highest power but the gods saw what they had done creating such a powerful race and decided they had to fix there mistakes so they cursed Titus with the Titans madness already being a berserker this awoken his berserker mode and he slaughtered his entire race leaving him as the only one left forced to live alone afraid that he would kill anyone who came near him he traveled seeking a cure to his curse but as he does he attracts the attention of others warriors seeking to prove there might against him even attracting beast and monsters forced to walk the earth searching for a way out never aging never getting sick always fighting and always afraid of what he might do to innocent people if he goes back into his berserker mode


Free roam or dragons roar: free roam

[/QUOTE]
Accepted
 

Name:

Lockette Kenway

Age:

29

Gender:

Female

Species:

Human-Dragon (4th Generation Hybrid)

Sexuality:

Bisexual

Details on Appearance:

While Lockette naturally has a curvaceous body shape, with wide hips and a larger bust, she is fit and muscular, standing at 5’11 and weighing around 145 pounds. She formerly had very bright green eyes, but now wears dark muted green glass eyes, and around them, she bears old wounds from when she was blinded. She has scars that cover almost her entire body, varying from gunshots, to stab wounds, to slashes and burns. Distinctly, she has two foot long, vertical scars along her shoulder blades. Across her ears, she has many piercings, and two gauges on her lobes, with a lip piercing, and a nose stud.

tJKsU1PlNJS3S2mtY-opr1-ZqB7cFSaMSvSeR_-2m1ytLXZtk-aPVEOtjAQHzROQHsciFTZCxiih8QzG8Ee17DixJb29EEU5OxK-2vTP8-WOiR1HMyATCCbfcD0sNYFwgpOs6uCl


Personality:

Lockette is a violent individual, and would much rather punch someone out than listen to them talk shit, and is the type of person who would fight anyone, no matter her chances. She will straight tell someone her problem with them rather than fucking around. She has absolutely no consideration for the feelings of lives of others, and honestly could not give a single fuck at any time. She is merciless, and has no issue with murder, and can and will kill anyone that fucks with her. She is completely and utterly fearless to the point it can be considered a flaw - since she fears nothing, she more than often does not have a regard for her own life and the danger it might be in. She is an extremely resilient woman, and though she has a short temper, she can be very patient when she needs to be. Resourcefulness comes very naturally to her, along with her calm composure in ‘do-or-die’ situations. She is very straight to the point and blunt.

Powers:

Metal Manipulation

Lockette can manipulate metal of any type, and has honed her ability to draw metals from minerals and alloys, and can use them as weapons. She can use the iron in her blood to form her limbs into weapons (like sword) or fire metal from her body like a bullet.

She can’t create metals; it must be present in the ground or the walls for her to use it.


In order for her to use the iron in her body and avoid permanent damage/blood loss, she must take either a) an iron supplement, or, if she is overusing this, she has to straight eat metal.


Enhanced Condition

Due to her dragon heritage, she bears heightened abilities in comparison to humans. She is capable of lifting weights upwards of 1 tonne, and can run exceptionally fast. She is more agile than a human, capable of feats beyond human capability.

Heightened Senses

She has always had far sharper senses, but since she was blinded, her other senses have heightened even further to compensate for her disability. Thus, her senses are all much more sensitive.

These heightened traits are not a fair tradeoff for her lost eyes, and if she is in an unfamiliar location, she will need someone to guide her for her to know where she is going.


Since her senses are so sensitive, high frequency sounds can take her down, similar to a dog.


Draconic Traits

She bears traits reminiscent of dragons, including stronger, sharper teeth, a stronger jaw, the ability to generate scales, and nails that naturally grow into points. Her heritage also allows an increased natural survivability, which allows her to go longer periods of time without eating or drinking water, and she can eat certain substances (such as metal) that humans would not be able to, and still gain some nourishment. She used to have retractable wings, but during her imprisonment within the Dark Arts, they were torn off to prevent her from escape.

Her scales can’t entirely cover her body; she can only have them on one part of her body at a time.


She can't live only off metals; she can live off it for maybe a week if she is otherwise in perfect condition, but then will begin to weaken from malnourishment.



The scars on her back ache almost constantly.


Combat

Lockette is highly trained in hand to combat, with some formal training, but mostly learned from first hand experience.

History:

At 24, Lockette was captured (presumed dead by her friends and family) by the Dark Arts and taken prisoner. Through her powerful and intricate ability to use metal, they her to build their headquarters around the world. Throughout her imprisonment, she was constantly trying to escape, to the point of complete obsession with freedom, and was moved from a private, furnished room to the area of the headquarters that held the other Dark Arts’ prisoners. When she was 26, after Lockette eviscerated another inmate with a shiv, started a riot, and made an escape attempt that caused the death of 5 guards, she was moved to solitary confinement. Even there, in high security, she found ways to escape, taking advantage over any weakness; when they fed her, she would bite the guards or doctors hard enough to take off fingers and hands, then use the blood to grease her hands through her shackles; when they tried to run tests, she would wait until they got close enough for her to strangle them with her chains, then take their keys; when they moved her, she would murder her escorts and make for an escape. After one of her more drastic attempts, in which she killed a high ranked member in a fight, she was ordered to be crippled - the Dark Arts’ members tore off her wings. In another incident, her punishment was for her to be blinded so that if she did try to run, she wouldn’t know where to go. Over the years, they’ve tightened her security so she is chained 24/7, confined in a straitjacket, legs chained to the wall, with a muzzle, all of which are never, under any circumstances, to be removed (they have to feed her through an IV Drip). Her entire cell is enchanted to seal all magic.

Free Roam or Dragon's Roar:

Free Roam

(Against her will) Dark Arts

Extra:

She is completely blind in both of her eyes.

Lockette’s shit-list:

-Basically any deity ( especially Grimm)

-Sinatos

-Itami

-Layla

-Anyone with dealings with the Dark Arts​
 
CelticSol said:

Name:

Lockette Kenway

Age:

29

Gender:

Female

Species:

Human-Dragon (4th Generation Hybrid)

Sexuality:

Bisexual

Details on Appearance:

While Lockette naturally has a curvaceous body shape, with wide hips and a larger bust, she is fit and muscular, standing at 5’11 and weighing around 145 pounds. She formerly had very bright green eyes, but now wears dark muted green glass eyes, and around them, she bears old wounds from when she was blinded. She has scars that cover almost her entire body, varying from gunshots, to stab wounds, to slashes and burns. Distinctly, she has two foot long, vertical scars along her shoulder blades. Across her ears, she has many piercings, and two gauges on her lobes, with a lip piercing, and a nose stud.

tJKsU1PlNJS3S2mtY-opr1-ZqB7cFSaMSvSeR_-2m1ytLXZtk-aPVEOtjAQHzROQHsciFTZCxiih8QzG8Ee17DixJb29EEU5OxK-2vTP8-WOiR1HMyATCCbfcD0sNYFwgpOs6uCl


Personality:

Lockette is a violent individual, and would much rather punch someone out than listen to them talk shit, and is the type of person who would fight anyone, no matter her chances. She will straight tell someone her problem with them rather than fucking around. She has absolutely no consideration for the feelings of lives of others, and honestly could not give a single fuck at any time. She is merciless, and has no issue with murder, and can and will kill anyone that fucks with her. She is completely and utterly fearless to the point it can be considered a flaw - since she fears nothing, she more than often does not have a regard for her own life and the danger it might be in. She is an extremely resilient woman, and though she has a short temper, she can be very patient when she needs to be. Resourcefulness comes very naturally to her, along with her calm composure in ‘do-or-die’ situations. She is very straight to the point and blunt.

Powers:

Metal Manipulation

Lockette can manipulate metal of any type, and has honed her ability to draw metals from minerals and alloys, and can use them as weapons. She can use the iron in her blood to form her limbs into weapons (like sword) or fire metal from her body like a bullet.

She can’t create metals; it must be present in the ground or the walls for her to use it.


In order for her to use the iron in her body and avoid permanent damage/blood loss, she must take either a) an iron supplement, or, if she is overusing this, she has to straight eat metal.


Enhanced Condition

Due to her dragon heritage, she bears heightened abilities in comparison to humans. She is capable of lifting weights upwards of 1 tonne, and can run exceptionally fast. She is more agile than a human, capable of feats beyond human capability.

Heightened Senses

She has always had far sharper senses, but since she was blinded, her other senses have heightened even further to compensate for her disability. Thus, her senses are all much more sensitive.

These heightened traits are not a fair tradeoff for her lost eyes, and if she is in an unfamiliar location, she will need someone to guide her for her to know where she is going.


Since her senses are so sensitive, high frequency sounds can take her down, similar to a dog.


Draconic Traits

She bears traits reminiscent of dragons, including stronger, sharper teeth, a stronger jaw, the ability to generate scales, and nails that naturally grow into points. Her heritage also allows an increased natural survivability, which allows her to go longer periods of time without eating or drinking water, and she can eat certain substances (such as metal) that humans would not be able to, and still gain some nourishment. She used to have retractable wings, but during her imprisonment within the Dark Arts, they were torn off to prevent her from escape.

Her scales can’t entirely cover her body; she can only have them on one part of her body at a time.


She can't live only off metals; she can live off it for maybe a week if she is otherwise in perfect condition, but then will begin to weaken from malnourishment.



The scars on her back ache almost constantly.


Combat

Lockette is highly trained in hand to combat, with some formal training, but mostly learned from first hand experience.

History:

At 24, Lockette was captured (presumed dead by her friends and family) by the Dark Arts and taken prisoner. Through her powerful and intricate ability to use metal, they her to build their headquarters around the world. Throughout her imprisonment, she was constantly trying to escape, to the point of complete obsession with freedom, and was moved from a private, furnished room to the area of the headquarters that held the other Dark Arts’ prisoners. When she was 26, after Lockette eviscerated another inmate with a shiv, started a riot, and made an escape attempt that caused the death of 5 guards, she was moved to solitary confinement. Even there, in high security, she found ways to escape, taking advantage over any weakness; when they fed her, she would bite the guards or doctors hard enough to take off fingers and hands, then use the blood to grease her hands through her shackles; when they tried to run tests, she would wait until they got close enough for her to strangle them with her chains, then take their keys; when they moved her, she would murder her escorts and make for an escape. After one of her more drastic attempts, in which she killed a high ranked member in a fight, she was ordered to be crippled - the Dark Arts’ members tore off her wings. In another incident, her punishment was for her to be blinded so that if she did try to run, she wouldn’t know where to go. Over the years, they’ve tightened her security so she is chained 24/7, confined in a straitjacket, legs chained to the wall, with a muzzle, all of which are never, under any circumstances, to be removed (they have to feed her through an IV Drip). Her entire cell is enchanted to seal all magic.

Free Roam or Dragon's Roar:

Free Roam

(Against her will) Dark Arts

Extra:

She is completely blind in both of her eyes.

Lockette’s shit-list:

-Basically any deity ( especially Grimm)

-Sinatos

-Itami

-Layla

-Anyone with dealings with the Dark Arts​
The Lockette's shit list part. This was my reaction. "AHAHA-HAHA-HHHAAAaaaa.... We have a problem."


Accepted
 

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