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Fantasy Daemon Days OOC

Okay. I think I missed that part when I read the rules and details about the setting. I'll begin working on a character sheet.
 
Yes, Seitsu's a master of Muay Thai. And due to your powers and explaination, I assume my speed and strength outdoes your dodging mechanics.


Also, Porm also finds patterns, it's one of his specialties, due to his computer analysis.


Also, I don't think your fighting instincts would match mine. I don't know if I'm being biased or not, but like I said, according to our profiles, it seems like I was made to fight you @Mega XD If anyone else wants to plug in some input?


Although, like I said earlier, I don't mind having Seitsu and Porm lose, if you really want me to, regardless of how I feel they'd do. <3
 
@PPPauper@Mega I feel that Porm and Seitsu would have an advantage, but I also notice that the characters follow a similar archetype. I feel though that they are in the same hemisphere. So... it's a close call. It's plausible either way could happen
 
@Swiftfire Welcome! I would prefer if you tried to get at least 2 paragraphs per post, but I understand that writer's block happens. Do keep in mind however that this is a Lore heavy RP so a lot of focus is going to be required. But ultimately it's up to you to decide if this is the RP for you, but I'd be very happy to have you  join us.


Humans don't have a threat rating. Their Daemon's Rating is the one you're looking at.


And yes C-Rated Daemons are tougher than humans, but not by a whole lot. So if a Human can get the jump on a C-Rated Daemon, the Daemon can end up getting hurt.
 
No, this is a good use of OOC I think, I'd rather we construct our arguments and hash out who should win here rather than start the fight IC and then get super salty when something unexpected happens.


While it's true Seitsu would have the advantage of superior physical strength and speed, he'd not only be tired from the previous fight, he'd also have to contend with Oz's illusions, at least at the start.  My team isn't much for fighting sure, and yours would have better reflexes, but because of that there isn't really much of a pattern to analyze with their style.  Although, I'm sure one will emerge over the course of the fight, even if it's just preferred targets or approaches.  Your instincts would undoubtedly be better than mine however, like you said, which would most likely put a stop to most of their shenanigans.  Make what you will of this, I'm just laying down facts and thoughts right now. 
 
Exactly my point @Mega Clearly Setisu outmatches Leon specifically, as you mention it as a specific weakness, superior speed and ability. So then we have to compare daemons, which mine has no real attack, but rather defense and analysis.


Another outside factor is their tiredness from the previous fight. That I'll let you decide entirely, as I totally don't mind having them lose. Either way, I had planned on them losing one fight anyways, so if you wanted me to win our fight, I'd lose the previous fight XD


So I'll leave it up to you which one I win and which one I lose.
 
Nah, I don't like random chance if it's not a specific dice based system @Zaltusinel I like analyzing powers and pitting them against each other. Of course, actual situational content matters to, and can turn the tide of either battle. Also, not being extremely attached to your character helps too.


Either way, even if it's determined I would normally wipe the floor with someone, being tired from a previous fight also has it's place, which I can control entirely through the NPC I fight.
 
I'm glad that these conversations happen too! It's been helpful in allowing me to make a refined sytem for the RP, especially surrounding Combat. I WAS going to do stats but I felt like it might be too much.


Then again, I'm hoping to one day get a functioning website about this RP up and running, so the more information I can get, the better.
 
It seems to me these two teams in particular would be more likely to drag out a fight, dancing around each other looking for advantages.  Neither of the Daemons are much for offense.  Sorry if the CS was confusing, but in my mind I imagined Leon's weakness to better fighters being more along the lines of, his ability gives him an advantage against opponents that would normally beat him by allowing him to formulate reactions in advance, however once the gap becomes to large (which is entirely possible, considering Seitsu is actually trained) Leon just isn't physically capable of reacting to any predictions he might make.
 
I'm glad that these conversations happen too! It's been helpful in allowing me to make a refined sytem for the RP, especially surrounding Combat. I WAS going to do stats but I felt like it might be too much.


Then again, I'm hoping to one day get a functioning website about this RP up and running, so the more information I can get, the better.





 

This sounds really cool. 
 
I'm glad that these conversations happen too! It's been helpful in allowing me to make a refined sytem for the RP, especially surrounding Combat. I WAS going to do stats but I felt like it might be too much.


Then again, I'm hoping to one day get a functioning website about this RP up and running, so the more information I can get, the better.

I may have massively overexpected the power gap between the ranks, but that's for me to find out and you to decide. My CS is complete, anyway :)
 
Yeah, that's another thing that confused me. And I've noticed some people have specific stats on their profiles. Like I noticed one person have actual seconds in which his attack worked, which I don't see even being possible to predict. How can you hold someone who's stronger the same amount of time as someone who's weaker, let alone other powers, like a flame cloak or something involved.


And the whole affecting different threat levels seems redundant to me, as that seems obvious. Though that may just be me, if you haven't noticed yet, I get confused easily :'(


Also, @Mega there definitely need to be limits to abilities. And since your reflexes is based on human abilities, if he's able to dodge Seitsu, who's at the peak of human capabilities due to his secluded training, then he would be unbeatable to nearly any human XD And it's not like there are supernatural humans in this world, unless I'm mistaken.


Also, is it just me, or does your character not even have any real attacks? You have what seems to be mediocre claw strikes, and a next to useless knife? Unless I'm reading your profile XD


Also, since humans don't have threat ratings, I'm not sure how human abilities work against daemons, or abilities like Leon's dodge works against other humans, since they don't have a rating. So if you say he can even dodge S ranked daemons, he clearly wouldn't match up against a human master of martial arts. I guess that's up to @Ramjammer


That's why I decided to give Seitsu gloves that Porm inhabits, so that his physical attacks can have a sort of rating and affect daemons. Not sure how him punching a daemon in the face would work though, a C ranked daemon? An S ranked daemon?


A lot of this confuses me, but I just go with it haha.


It's OK Prizzy, I don't quite understand it all either XD
 
@Prizzy Kriyze Just to let you know, those guns aren't I.D.C.C approved, since they use real bullets. Unless they are modified into air soft guns, they can't be used in official tournaments.
 
@Prizzy Kriyze Your CS is really good. I like how many powers your Daemon has. I feel that S Daemons should have a variety of powers, and the number should dwindle down to lower levels.
 
@Prizzy Kriyze Just to let you know, those guns aren't I.D.C.C approved, since they use real bullets. Unless they are modified into air soft guns, they can't be used in official tournaments.

Oh man, thank god he doesn't do tournaments then. Would prolly kill someone, gee.
 
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I see. I just assume most people only work in pairs for the arena battles XD Since Ramjammer said there are many individual daemons and humans.
 
I think I see what you're getting at @PPPauper  I know humans don't have threat ratings officially, but if you go look at Ramjammer's CS for Lorette, it talks about how much her attacks would do against Daemons of varying strength, but since most of us didn't include anything like that, especially for against other humans, I have a feeling that's just another thing we'll have to work out the details of.  And yeah, in regards to my abilities list, that was intentional.  Like I said, my team isn't much for direct combat, so while they have do have some pretty weak offensive attacks, most of their skills are based around wearing down opponents until they're too tired to fight well, or they slip up enough to allow openings.  They are getting better at fighting though, so don't expect them to be totally useless.  So yeah, in general, their tactics revolve mainly around stealth, with many shallow hits built up over time that eventually compound into something more dangerous.
 
I see. I just assume most people only work in pairs for the arena battles XD Since Ramjammer said there are many individual daemons and humans.

Idk about that, but it's a direct result of the Daemon's powers. I tailored it all this way because since I'm going at the conspiracy alone I wanted to be able to hold a discussion. That means I can't have a Daemon, because I don't think they can be schizophrenic, and I don't want a human because humans are shit and can't do anything by themselves.
 
It's Okay. I'lll try to break it all down as best I can.


Mechanically speaking. The x attack does y damage is a pretty obvious thing. But if you want I can go ahead and make a standard level of damage so that everyone can just use that tp determine what kind of damage attacks would do to each Rating.


For example.


Minimal: Almost no Damage at all.


Light: Barely noticable Damage. Easy to ignore.


Moderate: A regular amount of damge. Noticable, but does not usually impede movement unless applied to a limb.


Heavy: Very noticable damage. Impedes movement. Cannot be ignored often requires immediate attention.


Granted I don't want to give people more work. But if it will make things easier to understand, and set a single standard for how attacks and stuff are implemented we can do that.


Human attacks generally translate when dealing with Daemons based on several factors. Including the rating of the opposing Daemon, and the rating of the Daemon the Human is drawing power from. 9/10 a Human is NOT going to be picking a fight with any Daemon they come across. But in combat, they always have a partner that they can draw power from to enhance their own skills. Obviously a Human with some form of combat training is going to do better than a Human with none at all. 


Also keep in mind that using a Daemon's power ALWAYS puts a strain on the human body. Without exception. A Human that's been with a Daemon a long time would be abl to handle the strain better than a Human that hasn't. But using a Daemon's powers is physically taxing. And Daemons need to be attentive to their Human partners to make sure that they're not over working themselves.


If a Daemon uses their power to enhance a weapon, or the Daemon inhabits that weapon, their danger rating translates directly. So if an A-Rated Daemon empowered a regular sword, that sword will do A-Rated damage.
 

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