[Custom] Hands of the Renewal [Alliance of the Renewal]

Theres a question about a potential spell to learn. Ritual of Elemental Empowerment's limitation (besides weight) is that "The spell cannot be used on an item already imbued with any other magics."


What qualifies as magic, just being an artifact? Enchantments built into an artifact? A blessing from another source?


I'm referring to the spell itself, not in relation to Coyotekin's artifact.
 
I have a question for you Coyote...


Why?


I'm curious... Why do you want this extra ability? It doesn't seem to fit at all with the artifact's theme, so why have it?
 
Gunblade: basically ok with me, VSmall essence canon included (else it's a gun with a blade), works just like the regular version (3motes/shot) BUT if a HS from a 2dot Manse is inserted in the blade to power it (loosing the properties of the HS), the shots are free of motes.


Coyotekin: I can see your weapon with Raising the Earth Bones, goes well with the theme
 
Re: Stupid Twilight Tricks

Parallax said:
Switching modes takes a reflexive action / Spd 1 Ready Weapon action
Actually Ready Weapon is a speed 5 misc action, one you can flurry with an attack, so spd 1 is a no go.


I dunno what would be the most cool solution between:


- paying a few motes for the change to make it reflexive (this way you can make very interesting cinematics with flurries)


- leave it to speed 5 and allow flurry.
 
Okay so, here's my thoughts on your artifact Coyotekin:


It wood/earth aspect is preponderant, and goes well with the farmer's theme, the shapechange effect however can be justified by the change of seasons (therefore 5 forms, for 5 elemental seasons) and the sun and moon.


The only effect of considerable level I can think of for a 5dot artifact is actually Benediction of the Archgenesis. Goes well with the theme, Earth & Wood energies well represented, keeps the lands sane, bring back life to barren lands etc etc.


But... it's solar circle, so I can't seriously let you have that... so I'm thinking giving it the same basic mechanism (life grows back), but restricting its use to certain terrain (like battlefields for example, or lands devastated by war).


What do you think ?
 
Sounds pretty cool so far. I am thinking of land not normally fertile, or something of that nature. I am seeing him as a symbol of hope when all things seem lost. Giving people the chance to fulfill their dreams and be in harmony with Creation, the Sun, and the Moon.


I suppose he could've been a Zenith. Yet the more I think about him th more I realize that he is a Dawn. He is the warrior that doesn't wish to fight because he knows he can. He knows what battle is, and what living that way can be like, and he knows that life doesn't end after that. The wheat grows, it gets ravaged by storm, fire, warfare, and more, and yet the soil still awaits the new harvest for the wheat will grow again as long as someone nurtures it and gives it a chance.
 
Well fighting for the sake of the land is a pretty good reason to be chosen as a Dawn. If this was not a weapon, could've been better in the hands of a Zenith (a staff or something symbol of hope)... but since its purpose is to kill and maintain the land healthy... I'm cool with a dawn.


Working on the mechanics (because that bitch of a spell does 5 AHL).


Are you ok with the "land devastated by war" restriction ?


(note: it doesn't have to be a recent war... some ancient wars have left the lands scarred for eons, but as long as it's a war that has damaged the soil, the power will work.)


I mean it works well with the name and the concept. So even if you lead wars that damage the lands, you'll be able to preserve them.
 
So far not too bad at all. I will need to think of a 5th weapon form. And I think of this weapon being a weapon and a symbol. After all, a scythe is a tool and can be a weapon if it needs to be.


Perhaps the 5th weapon could be a Khopesh, a sickle-bladed sword. It has a bit of weight, so heavier than a sickle.
 
Could also be a Tonfa or a nunchaku... both were intially used in farm activities.
 
Theme-wise, looks great. Though cyl, I think that even with your restriction, Benediction of Archgenesis might be a bit too much, considering the Artifact's other properties as well. Does it still have the Hearthstone effect?


Oh and as for a fifth weapon, I think having it turn into a pair of Tonfas would be pretty badass, as well give you more variety.
 
I dunno about the HS effect yet.


BoA could be the only 5dot scale power, though I'd keep the shifting form effect (might be cool to state that the weapons automatically takes a basic form as seasons change).


And BoA is just a great power (though its limited aspect, can't be used more than once per year + deals aggravated damage to the caster), and adding another limitation tied to its use reduces its uberness.


This power can be used to block the progression of shadowlands, but with the limitation it narrows down to only the ones created by wars. There are still accidents, fires, mass suicides, disease, necromancy etc etc...


It can also be used as an economic "salvation" as the barren land will prosper for a year, so it could help the people living in the lands suffering from the war starting a new prosperous life.


It's a rather altruistic weapon actually.
 
It is. Yeah, that fits very well with the "War and Peace" theme the weapon sort of has going for it. I suppose given all that it would probaby work. It's a little high on the 5-dot scale, but since the power still has the normal costs associated with it it works.
 
Is that encouragement? :P


I'm sure we'll be able to manage with other absurdities. Deciding on the artifact I want Lucien to use here.


Integrated Weapon System(Artifact *** to *****)


Repair: 3


At first glance, this weapon looks like an oddly shaped shield. The middle section is strapped onto the user's forearm and contains a series of focusing crystals, but the top and bottom fourths are prongs capable of sliding forward to focus the energy fields (and double as taser rods for the original item, leaving that out).


Initial artifact is a combination of Thunderbolt Shield (Oadenol's Codex p.35) with a Power Mace's (WotlA p.78 ) ranged capabilities.


Given a good rebuilding, rare materials, and appropriate experience expenditures the weaponry can be upgraded to include a blast cannon later on. (WotLA p.38 )


No points for originality, eh.
 
Parallax said:
Is that encouragement? :P
I'm sure we'll be able to manage with other absurdities. Deciding on the artifact I want Lucien to use here.


Integrated Weapon System(Artifact *** to *****)


Repair: 3


At first glance, this weapon looks like an oddly shaped shield. The middle section is strapped onto the user's forearm and contains a series of focusing crystals, but the top and bottom fourths are prongs capable of sliding forward to focus the energy fields (and double as taser rods for the original item, leaving that out).


Initial artifact is a combination of Thunderbolt Shield (Oadenol's Codex p.35) with a Power Mace's (WotlA p.78 ) ranged capabilities.


Given a good rebuilding, rare materials, and appropriate experience expenditures the weaponry can be upgraded to include a blast cannon later on. (WotLA p.38 )


No points for originality, eh.
This one would be a good 4-dot artifact.
 
It's a piece of crap. It could either be completely overpowered and far too weak for a 4-dot artifact, depending on how you read it (AWD-equivalent beatable only by perfect defenses, or beatable by stunts or Excellency usage).
 
It is indeed poorly written.


Well my appreciation:


Automatically hits with 1 suxx. The only three things that can beat it are:


- parrying stunt (reduces the number of over suxx)


- parrying charm (reduces the number of over suxx)


- perfect defense works as normal.


I'd have to check its 1e profile to get a better grip.
 

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