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AI faends
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[LEFT TO RIGHT] Pink groglin, pink groglin (bearded), cryptling, manabrute, schism-scarred, schism-scarred imp, imp sorcerai descendant, green groglin, snarg, schism-scarred imp sorcerai descendant, mutant verdant, pink groglin (longeared)
prompt? shit are these ai generated? that's so cooli mean... i did have 'ugly' in the prompt lmao
here's some more
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Dreyd, mutant (maybe undead?), imp, trog, deep trog, swamp imp, sorcerai descendant man, schism-scarred man, pale groglin, pale groglin
EXPLAIN CREATURE LORE IMMEDIATELYCraiyon yaya
I need good name suggestions and creature ideas too
50% done replies btw
daaaang fuck ya. muse is upupdated faendlist
but uhh, there are a lot of different types of them
Shower thought:updated faendlist
but uhh, there are a lot of different types of them
can you elaborate summoreShower thought:
Critters of home, ranch, land, air, and sea
Plants too, perhaps
I imagine they'd fuck around with animals like livestock, mounts, pets, birds, and do weird gardening as well, plus, this magic fuckery probably wound up contaminating lakes, rivers, and maybe even parts of the coastcan you elaborate summore
did another faend update
What made other places have sorcerer lords, but not our region? Is magic in decline because of human expansion/extermination, or are there other factors? Were/are there non-humans in our neck of the woods or are they all mostly gone?good
What made other places have sorcerer lords, but not our region? Is magic in decline because of human expansion/extermination, or are there other factors? We're/are there non-humans in our neck of the woods or are they all mostly gone?
So the power of the sorcerer lords declined mainly because of 'environmental' factors beyond anyone's control? Is this trend towards a 'lower fantasy ' world cyclical, like magic coming and going every once in awhile, or something irreversible?Faends are rare in Carmondy, but become slightly more common further north, in Fyrdos, and especially beyond - i.e. in Galdos. Dyrnwald, being a borderland kingdom with the Solace ruins, probably has the most nonhumans though.
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North of Fyrdos is Galdos (pictured) and another bunch of Old Kingdom ruins, the Kulmor Palatinate. (don't ask why Skerry exists twice)
Paladins and Holy Temple authorities operate throughout the Boldic kingdoms (Carmondy, Valcay, Gorwad, Dyrnwald, Fyrdos, etc.) and are known to monitor and keep registries of faends, as well as generally harass and cause trouble for them as long as they're present. Temple forces still patrol for monsters and whatnot, but nowadays they're less likely to straight-up murder humanoid faends, especially if they aren't hideous. There are also secular knights that patrol for monstrous faends known as Regarders.
The Aedor heartland is located in the east, but during the apex of their power they established various Palatinates across the continent. One example are the Solace ruins north of Dyrnwald, where Solace was the palatine capital.
Intact Aedor splinter states (Empire of Drame, Imperial Kingdom of Adirith) are still in the east.
True magick had been on the decline for quite some time, and most sorcerors and powerful monsters were killed in the last thousand or so years. The Schism between various sorceror-lords weakened the Consortium to the point where it was vulnerable to the holy uprising and subsequent magicide/widespread faend extermination. Afterwards, the fertile lands of the western Palatinates were reclaimed, save for the ones that were schism-scarred/overrun with monsters. The eastern lands of Aedor are contested between the See of Light (Aedoran Paragonites), the Old Kingdom splinter states, and the various warlords and cults that operate in the swaths of ruins as well.
The true capital of Aedor was rendered schism-scarred, so the original seat of the Emperor and the Consortium are lost, though successors have appeared in Drame and Adirith.
In old lore that may or may not be depreciated, dead fae encased in amber stones had been the source of power for the sorcerors, before they were mostly drained and supplanted by sacrificial rituals. A lot of the destruction during the schism was caused by both the rituals, and by sorcerors using up the powers in their remaining 'amber stones'.So the power of the sorcerer lords declined mainly because of 'environmental' factors beyond anyone's control? Is this trend towards a 'lower fantasy ' world cyclical, like magic coming and going every once in awhile, or something irreversible?
Not that it would really matter to any of our characters. I'm just sorta interested in da lore.
Felt this. I often read the posts and am just like dyin to go through the docs and stuff. Always seems like what is written for us is just a glimpse into a way bigger world. Lorsh is wicked talented at saying alot with a littleNot that it would really matter to any of our characters. I'm just sorta interested in da lore.