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Okay, your level of imposing isn't really imposing. I mean, you ask permission and stuff.Alright. I'll try to speed through it. We can get right into Charon's arc because he planned on repaying his debt to Isa as well, he will be there playing it out right alongside Moss. It's a bit of a ritual of mine that, before I retire a character, I fix an external issue, an internal issue, then contribute to the world to make it better. The first part I sort of shooed in for learning the magic system, the second part we're about to start and finish up, and the third part is no matter.
Thank you for telling me you want to stop because RP is one of the few areas in which I impose, as I'm sure you noticed. I would have kept right on going until this site burned down LOL. I'll save my other character for something else.
Never mind the titan chamber bit, he's just going to message Lysanthir before he sleeps.
Kay~ Also those three goals you have are nice. I kinda wanna do the third one when I join other rps.Well, okay. Fair enough. I'm almost done adding that scene on the end, I'll let you know here.
Nah, not bragging. It feels nice your character did that for the kid.I tacked the third one on after I played in a Westmarches server as a winged tiefling eldritch fighter ex-cop. My character rescued a kid from being cooked up by gnolls and had a crap ton of money he wasn't using so I asked the DM if I could send the kid's family money to send him to school which, in a society without public schooling, is somewhat expensive. It felt so strange. It was just a 'rescue a fam from being ate' mission, and the DM had to make up the kid's name on the spot, but I sorta forced him to pay more attention to the character. He was delighted but taken off-guard. It made me feel way closer to the character I was playing.
Is this bragging? It feels like bragging. I'm not trying to brag. Heck, I'll post it anyway.
I finished adding that scene.
Yeah, Zer0 ’s right. Ya don’t impose. XDAlright. I'll try to speed through it. We can get right into Charon's arc because he planned on repaying his debt to Isa as well, he will be there playing it out right alongside Moss. It's a bit of a ritual of mine that, before I retire a character, I fix an external issue, an internal issue, then contribute to the world to make it better. The first part I sort of shooed in for learning the magic system, the second part we're about to start and finish up, and the third part is no matter.
Thank you for telling me you want to stop because RP is one of the few areas in which I impose, as I'm sure you noticed. I would have kept right on going until this site burned down LOL. I'll save my other character for something else.
Never mind the titan chamber bit, he's just going to message Lysanthir before he sleeps.
It’s not bragging when we enjoy this little tidbit about ya~I tacked the third one on after I played in a Westmarches server as a winged tiefling eldritch fighter ex-cop. My character rescued a kid from being cooked up by gnolls and had a crap ton of money he wasn't using so I asked the DM if I could send the kid's family money to send him to school which, in a society without public schooling, is somewhat expensive. It felt so strange. It was just a 'rescue a fam from being ate' mission, and the DM had to make up the kid's name on the spot, but I sorta forced him to pay more attention to the character. He was delighted but taken off-guard. It made me feel way closer to the character I was playing.
Is this bragging? It feels like bragging. I'm not trying to brag. Heck, I'll post it anyway.
I finished adding that scene.
Knowledge 6: The Emerald Crown
While in use, a burning wreathe of green fire encircles your head. Within one area of you and within the casting area, an inconsequential layer of plant growth sprouts suddenly and inexplicably from any viable surfaces, which will remain in place for the duration, and continue to live afterward if the climate of the area allows. For the duration, you may know the location any walking creatures within the area covered by plants and may distinguish the number, but not size or any further detail. While this spell is active, you may perform one of the following actions:
For the duration, you may spend additional manna to take one of the following actions on your turn:
You can have any number of effects active at the same time.The Castle Walls: You may cause a wall of mighty oak trees to burst from the ground at a location within the casting area which require two rounds to grow to full height. On round one, make a knowledge roll against the toughness of all foes within the area, if successful enemies are afflicted with slow by the difficult terrain. While slowed, they can only travel up to 1 area at a time. And have only one action, either Minor or Major, but not both. On round 2, they are 1 area tall and prevent entry and exit from the area, except for a Survival roll vs Charon's Spell Power. The wall has an Hp = Knowledge with a Toughness = 14. When Hp = 0 the wall becomes passable. If damaged with fire, every -2 Hp causes an explosion, dealing 1 damage to all creatures within the area.
Resist (Slow and Explosion): Survival
Mp cost: 2
Can the trees be parted by Charon's will allowing others to pass through it? And can the trees also be undone by him through his will? Because if yes, then ima make this a concentration spell.
The Castle Moat: You may cause a thick layer of thorned ivy to grow along any solid surface. Make a knowledge roll against the toughness of all foes in an area. If successful enemies are afflicted with Don't Move and Bleed.
Resist: Survival
Mp cost: 1
Duration (concentration): No. of minutes = knowledge
Target: 1 Area
Casting Range: 1 Area
Level requirement: 4?
Oh, I gave this one a level requirement of 4, unless you wanna nerf some stuff?Okay.
Just reposting this for my convenience.
Like a unique special ability, not like a spell that has tiers. Like Isa's.What is a Semblance meant to be?
Kay, no probs, I'm feeling under the weather myself.I can barely think creatively right now. I'll try to center myself and then post later, but the spell isn't going to get any treatment today. I have an idea though. A really cool idea. I'm going to put notes down here for later use.
Knowledge 6: The Emerald Crown
While in use, a burning wreathe of green fire encircles your skin becomes light brown bark. Within one area of you, an inconsequential layer of plant growth sprouts suddenly and inexplicably from any viable surfaces, which will remain in place for the duration, and continue to live afterward if the climate of the area allows. For the duration, you may know the location any walking creatures within the area covered by plants and may distinguish the number, but not size or any further detail. While this spell is active, you may perform one of the following actions:
(basically an even better version of the transformation magic he took at L2)
- More toughness than the beasts.
- Dont Move & Bleed to a small number of visible targets.
- Wall of trees.
- Thorn whips?
- Bonus hit point?
- Limited duration? 3 Hours?
- Basic plant rejuvenation, permanently?
- Some kind of defensive buff aoe? Small area.
- Move across any natural, unworked surfaces.
- Manipulate plant growth of large plants permanently i.e. cause specific types of plants (vines, trees, etc) to grow in a specific shape and remain there afterward.
- Buffs the properties of regular plants in small area.
I’m currently thinking of how it looks like and searching the closest it’ll look like.What kind of power would you need to create a spell to awaken a creature to manna? Like, a ritual which might bestow, like a small piece of 1 character level. Like, one manna max, one spell, and the potential to become more powerful? I'm just curious. That doesn't sound like a level 2 spell, LOL.
Other question, what is the caravan like?
Ohhh, that I won't allow, like have another creature with its own turn?What kind of power would you need to create a spell to awaken a creature to manna? Like, a ritual which might bestow, like a small piece of 1 character level. Like, one manna max, one spell, and the potential to become more powerful? I'm just curious. That doesn't sound like a level 2 spell, LOL.
Other question, what is the caravan like?