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Dice Café

+4 grapple, with advantage from Sneak Attack.

Grapple
No damage. Melee attack. -1 hit. Grappled target has -4 to rolls, while attacks against it have +4. Grappled target cannot speak and cannot move away from place, but can be dragged 5 ft. at the moment of grapple. And then dragged at half speed as a minor action. Allies of the grappled target have a chance to hit their friend if they miss the grappler. You may deal damage, but make the grapple roll with -2 accuracy.
Resist: Survival vs Grappler's last combat roll against grappled target.
 
2. Haversack of Holding, containing:

Keepsake, a small beaded necklace with no discernible fashion sense or artistic skill
BUH NA NUH
Bag of Folding


3. Enchanted raft -- as a major action, cause the raft to assume the size and weight of a toy. As a ritual, cause the raft's toy form to revert to its full size and weight.
4. Wand of detect magic.
5. Mask of Disguise Self
 
For flavor, the 'verbal' components are mostly the sounds of water for the sake of alerting an enemy to his actions, but for the purposes of the system, he cannot cast spells if he is unable to perform the verbal components.
 
For flavor, the 'verbal' components are mostly the sounds of water for the sake of alerting an enemy to his actions, but for the purposes of the system, he cannot cast spells if he is unable to perform the verbal components.
Oh, it's okay, man, he can cast spells.
 

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