Nenma Takashi
Terribly Terrible
Name of the quirk: Pile Bunker
Quirk Type: Mutation
Paid or Donated: Paid
Description: This mutation quirk gives the user large cylinder shaped objects at their elbows. Their arms are very thick and somewhat larger than their body a hole in the palm of their hand. The actual ability of this quirk lets the user pull their arm back the large cylinder will then slide back the user can then have it slide forward at a quick speed sending a shock-wave through the arm and out of the hole of the hand. This shock-wave can inflict powerful damage to a target smashing through solid walls and metal. The force of these shock-waves depend on how much energy the user stores in themselves. This is done by simply standing still and vibrating rapidly or absorbing the force of a blunt attack. Despite being able to absorb the force of a blunt attack this does not lower the damage dealt by the attack it only adds to their energy. The user must also watch out for how much energy they have stored up too much energy can they will overload resulting in their arms releasing energy suddenly.
Potential Special Moves: Air Bullet-The shock-wave from the arms can actually send small air bullets at a target. The power behind one of these air bullets would be equal to a strong punch. They can not piece the skin and only have a range of four meters.
Other Details:
Ranking: S
Quirk Type: Mutation
Paid or Donated: Paid
Description: This mutation quirk gives the user large cylinder shaped objects at their elbows. Their arms are very thick and somewhat larger than their body a hole in the palm of their hand. The actual ability of this quirk lets the user pull their arm back the large cylinder will then slide back the user can then have it slide forward at a quick speed sending a shock-wave through the arm and out of the hole of the hand. This shock-wave can inflict powerful damage to a target smashing through solid walls and metal. The force of these shock-waves depend on how much energy the user stores in themselves. This is done by simply standing still and vibrating rapidly or absorbing the force of a blunt attack. Despite being able to absorb the force of a blunt attack this does not lower the damage dealt by the attack it only adds to their energy. The user must also watch out for how much energy they have stored up too much energy can they will overload resulting in their arms releasing energy suddenly.
Potential Special Moves: Air Bullet-The shock-wave from the arms can actually send small air bullets at a target. The power behind one of these air bullets would be equal to a strong punch. They can not piece the skin and only have a range of four meters.
Other Details:
Ranking: S
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